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author | Justin Clark-Casey (justincc) | 2011-07-15 23:36:32 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-07-15 23:36:32 +0100 |
commit | 0ee7a5ee81437f7fb81814b1694c00cb5a206bda (patch) | |
tree | 2c84ffd683ec926e18f0737156489c18eea659fa /OpenSim/Region/ScriptEngine | |
parent | minor: method doc for baked texture uploading (diff) | |
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If object is an attachment, make llGetVel() return the avatar's speed rather than the object's own zero speed.
As per http://opensimulator.org/mantis/view.php?id=5575
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 17 |
1 files changed, 16 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index c8bce60..7759b0a 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -2214,7 +2214,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2214 | public LSL_Vector llGetVel() | 2214 | public LSL_Vector llGetVel() |
2215 | { | 2215 | { |
2216 | m_host.AddScriptLPS(1); | 2216 | m_host.AddScriptLPS(1); |
2217 | return new LSL_Vector(m_host.Velocity.X, m_host.Velocity.Y, m_host.Velocity.Z); | 2217 | |
2218 | Vector3 vel; | ||
2219 | |||
2220 | if (m_host.IsAttachment) | ||
2221 | { | ||
2222 | ScenePresence avatar = m_host.ParentGroup.Scene.GetScenePresence(m_host.AttachedAvatar); | ||
2223 | vel = avatar.Velocity; | ||
2224 | } | ||
2225 | else | ||
2226 | { | ||
2227 | vel = m_host.Velocity; | ||
2228 | } | ||
2229 | |||
2230 | return new LSL_Vector(vel.X, vel.Y, vel.Z); | ||
2218 | } | 2231 | } |
2219 | 2232 | ||
2220 | public LSL_Vector llGetAccel() | 2233 | public LSL_Vector llGetAccel() |
@@ -10021,8 +10034,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10021 | break; | 10034 | break; |
10022 | } | 10035 | } |
10023 | } | 10036 | } |
10037 | |||
10024 | return ret; | 10038 | return ret; |
10025 | } | 10039 | } |
10040 | |||
10026 | SceneObjectPart obj = World.GetSceneObjectPart(key); | 10041 | SceneObjectPart obj = World.GetSceneObjectPart(key); |
10027 | if (obj != null) | 10042 | if (obj != null) |
10028 | { | 10043 | { |