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authorCharles Krinke2008-09-28 22:38:59 +0000
committerCharles Krinke2008-09-28 22:38:59 +0000
commit6758ecc40375fb046f142f5f45a19513a89b1f86 (patch)
treead96c1b2674d2124952ca63e4ec60a2703ed7945 /OpenSim/Region/ScriptEngine
parentMantis#2291. Thank you kindly, StrawberryFride for a patch that solves: (diff)
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Implement the plumbing for llSetVehicleType from the LSL
subroutine down through the physics modules through PhysActor and SceneObjectPart. No connection to the physics simulators.
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs8
1 files changed, 7 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index e560d52..540ff98 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -5159,7 +5159,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5159 public void llSetVehicleType(int type) 5159 public void llSetVehicleType(int type)
5160 { 5160 {
5161 m_host.AddScriptLPS(1); 5161 m_host.AddScriptLPS(1);
5162 NotImplemented("llSetVehicleType"); 5162 if (m_host.ParentGroup != null)
5163 {
5164 if (m_host.ParentGroup.RootPart != null)
5165 {
5166 m_host.ParentGroup.RootPart.SetVehicleType(type);
5167 }
5168 }
5163 } 5169 }
5164 5170
5165 //CFK 9/28: Most, but not all of the underlying plumbing between here and the physics modules is in 5171 //CFK 9/28: Most, but not all of the underlying plumbing between here and the physics modules is in