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author | Robert Adams | 2013-05-21 22:16:18 -0700 |
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committer | Robert Adams | 2013-05-21 22:16:18 -0700 |
commit | 6596a1de806d1ec509f3a570a0944ab9aff5947c (patch) | |
tree | 3c8719b8d502fc1e3c115c40768bebccf689c93a /OpenSim/Region/ScriptEngine | |
parent | BulletSim: update DLLs and SOs with version containing gImpact code. (diff) | |
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Revert "BulletSim: add code to experimentally use asset hull data."
This reverts commit 2fd8819a043269f9308cb46c71893e6eb35a426e.
Remove this code until I can figure out why the references that are
clearly in prebuild.xml doesn't work for the
'using OpenSim.Region.Physics.Meshing' in BSShape.cs.
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
0 files changed, 0 insertions, 0 deletions