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author | Justin Clark-Casey (justincc) | 2010-08-23 23:16:48 +0100 |
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committer | Justin Clark-Casey (justincc) | 2010-08-23 23:16:48 +0100 |
commit | 704a53fb9bfeb945fa25f7367c631698dea5ae89 (patch) | |
tree | 532e4df3b07791e26f96d67be3f32614d9af052b /OpenSim/Region/ScriptEngine | |
parent | Remove various warnings and improve logging messages. No functional changes. (diff) | |
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Fix bug in llGiveInventory() where items were disappearing on relog
This was a regression - the code to look up the correct type folder was no longer being called if items were added without a parent folder set
This may have been broken since commit bd49985a on 2010-05-02
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index b6eddb1..dc43e45 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -3844,18 +3844,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3844 | if (World.GetScenePresence(destId) != null) | 3844 | if (World.GetScenePresence(destId) != null) |
3845 | { | 3845 | { |
3846 | // destination is an avatar | 3846 | // destination is an avatar |
3847 | InventoryItemBase agentItem = | 3847 | InventoryItemBase agentItem = World.MoveTaskInventoryItem(destId, UUID.Zero, m_host, objId); |
3848 | World.MoveTaskInventoryItem(destId, UUID.Zero, m_host, objId); | ||
3849 | 3848 | ||
3850 | if (agentItem == null) | 3849 | if (agentItem == null) |
3851 | return; | 3850 | return; |
3852 | 3851 | ||
3853 | byte[] bucket = new byte[17]; | 3852 | byte[] bucket = new byte[17]; |
3854 | bucket[0] = (byte)assetType; | 3853 | bucket[0] = (byte)assetType; |
3855 | byte[] objBytes = objId.GetBytes(); | 3854 | byte[] objBytes = agentItem.ID.GetBytes(); |
3856 | Array.Copy(objBytes, 0, bucket, 1, 16); | 3855 | Array.Copy(objBytes, 0, bucket, 1, 16); |
3857 | 3856 | ||
3858 | Console.WriteLine("Giving inventory"); | ||
3859 | GridInstantMessage msg = new GridInstantMessage(World, | 3857 | GridInstantMessage msg = new GridInstantMessage(World, |
3860 | m_host.UUID, m_host.Name+", an object owned by "+ | 3858 | m_host.UUID, m_host.Name+", an object owned by "+ |
3861 | resolveName(m_host.OwnerID)+",", destId, | 3859 | resolveName(m_host.OwnerID)+",", destId, |