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author | Tedd Hansen | 2007-08-14 16:42:00 +0000 |
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committer | Tedd Hansen | 2007-08-14 16:42:00 +0000 |
commit | 09e1f5f22e5ebfeed51ad5f46c12fbb63225a515 (patch) | |
tree | a5cec7dcf6af8a891ed42fbdb2167bcb293e8361 /OpenSim/Region/ScriptEngine | |
parent | Removed some debugging. Removed *.lso from project include in prebuild.xml. (diff) | |
download | opensim-SC_OLD-09e1f5f22e5ebfeed51ad5f46c12fbb63225a515.zip opensim-SC_OLD-09e1f5f22e5ebfeed51ad5f46c12fbb63225a515.tar.gz opensim-SC_OLD-09e1f5f22e5ebfeed51ad5f46c12fbb63225a515.tar.bz2 opensim-SC_OLD-09e1f5f22e5ebfeed51ad5f46c12fbb63225a515.tar.xz |
Correct caps of Default.lsl for Linux. Thanks again krinkec. :)
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs index 634c9ab..5f50a52 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | |||
@@ -149,7 +149,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
149 | //OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL_BuiltIn_Commands_Interface LSLB = new OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL_BuiltIn_Commands_TestImplementation(FullScriptID); | 149 | //OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL_BuiltIn_Commands_Interface LSLB = new OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL_BuiltIn_Commands_TestImplementation(FullScriptID); |
150 | 150 | ||
151 | // Start the script - giving it BuiltIns | 151 | // Start the script - giving it BuiltIns |
152 | myScriptEngine.m_logger.Verbose("ScriptEngine", "ScriptManager initializing script, handing over private builtin command interface"); | 152 | //myScriptEngine.m_logger.Verbose("ScriptEngine", "ScriptManager initializing script, handing over private builtin command interface"); |
153 | Script.Start(myScriptEngine.World, ScriptID); | 153 | Script.Start(myScriptEngine.World, ScriptID); |
154 | 154 | ||
155 | 155 | ||