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author | Jeff Ames | 2008-06-18 03:50:39 +0000 |
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committer | Jeff Ames | 2008-06-18 03:50:39 +0000 |
commit | a728417eda4a2cb2d8e301de9ccb7d0d4d8be8b2 (patch) | |
tree | 09057d5714526ab3df816432673bbef9a4da6f05 /OpenSim/Region/ScriptEngine | |
parent | make neb happy. I found where we initialized the dynamic textures to (diff) | |
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Minor formatting cleanup.
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index c343973..878cd20 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | |||
@@ -765,8 +765,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
765 | return new LSL_Types.Vector3( | 765 | return new LSL_Types.Vector3( |
766 | SensedObject.AbsolutePosition.X, | 766 | SensedObject.AbsolutePosition.X, |
767 | SensedObject.AbsolutePosition.Y, | 767 | SensedObject.AbsolutePosition.Y, |
768 | SensedObject.AbsolutePosition.Y ); | 768 | SensedObject.AbsolutePosition.Y); |
769 | |||
770 | } | 769 | } |
771 | 770 | ||
772 | public LSL_Types.Quaternion llDetectedRot(int number) | 771 | public LSL_Types.Quaternion llDetectedRot(int number) |