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author | Adam Frisby | 2008-05-09 17:17:54 +0000 |
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committer | Adam Frisby | 2008-05-09 17:17:54 +0000 |
commit | 93ec7f0c3c40773bf9c5c057b0ac747419440a80 (patch) | |
tree | d5d7a644a45428baa837b688627aaa212cbd8617 /OpenSim/Region/ScriptEngine | |
parent | Update svn properties. (diff) | |
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* Patch from Jed (DeepThink) - More optimisations for BulletX renderer. Trimesh collisions should now work relatively efficiently. BulletX plugin should now be functional - feedback would be appreciated as to how it performs vs ODE.
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