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author | Melanie Thielker | 2008-07-20 15:19:26 +0000 |
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committer | Melanie Thielker | 2008-07-20 15:19:26 +0000 |
commit | 8ae7dc628b2681b02c43a5acd1e1bdf4f33b1f3e (patch) | |
tree | 33f604591d56737cd417975911612efa0fac3bd3 /OpenSim/Region/ScriptEngine | |
parent | Change SQLite argument marker from the more standard '@' to the ':' supported (diff) | |
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Make the max sizes of physical and nonphysical prims configurable in OpenSim.ini
Defaulted to 65536 and 10, respectively
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 28 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 28 |
2 files changed, 28 insertions, 28 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index 40e225d..7745d95 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | |||
@@ -933,7 +933,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
933 | bool allow = true; | 933 | bool allow = true; |
934 | foreach(SceneObjectPart part in group.Children.Values) | 934 | foreach(SceneObjectPart part in group.Children.Values) |
935 | { | 935 | { |
936 | if(part.Scale.X > 10.0 || part.Scale.Y > 10.0 || part.Scale.Z > 10.0) | 936 | if(part.Scale.X > World.m_maxPhys || part.Scale.Y > World.m_maxPhys || part.Scale.Z > World.m_maxPhys) |
937 | { | 937 | { |
938 | allow = false; | 938 | allow = false; |
939 | break; | 939 | break; |
@@ -1066,19 +1066,19 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1066 | 1066 | ||
1067 | if(part.ParentGroup.RootPart.PhysActor != null && part.ParentGroup.RootPart.PhysActor.IsPhysical) | 1067 | if(part.ParentGroup.RootPart.PhysActor != null && part.ParentGroup.RootPart.PhysActor.IsPhysical) |
1068 | { | 1068 | { |
1069 | if(scale.x > 10.0) | 1069 | if(scale.x > World.m_maxPhys) |
1070 | scale.x = 10.0; | 1070 | scale.x = World.m_maxPhys; |
1071 | if(scale.y > 10.0) | 1071 | if(scale.y > World.m_maxPhys) |
1072 | scale.y = 10.0; | 1072 | scale.y = World.m_maxPhys; |
1073 | if(scale.z > 10.0) | 1073 | if(scale.z > World.m_maxPhys) |
1074 | scale.z = 10.0; | 1074 | scale.z = World.m_maxPhys; |
1075 | } | 1075 | } |
1076 | if(scale.x > 65536.0) | 1076 | if(scale.x > World.m_maxNonphys) |
1077 | scale.x = 65536.0; | 1077 | scale.x = World.m_maxNonphys; |
1078 | if(scale.y > 65536.0) | 1078 | if(scale.y > World.m_maxNonphys) |
1079 | scale.y = 65536.0; | 1079 | scale.y = World.m_maxNonphys; |
1080 | if(scale.z > 65536.0) | 1080 | if(scale.z > World.m_maxNonphys) |
1081 | scale.z = 65536.0; | 1081 | scale.z = World.m_maxNonphys; |
1082 | LLVector3 tmp = part.Scale; | 1082 | LLVector3 tmp = part.Scale; |
1083 | tmp.X = (float)scale.x; | 1083 | tmp.X = (float)scale.x; |
1084 | tmp.Y = (float)scale.y; | 1084 | tmp.Y = (float)scale.y; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index c597661..79bd6fe 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -775,7 +775,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
775 | bool allow = true; | 775 | bool allow = true; |
776 | foreach(SceneObjectPart part in group.Children.Values) | 776 | foreach(SceneObjectPart part in group.Children.Values) |
777 | { | 777 | { |
778 | if(part.Scale.X > 10.0 || part.Scale.Y > 10.0 || part.Scale.Z > 10.0) | 778 | if(part.Scale.X > World.m_maxPhys || part.Scale.Y > World.m_maxPhys || part.Scale.Z > World.m_maxPhys) |
779 | { | 779 | { |
780 | allow = false; | 780 | allow = false; |
781 | break; | 781 | break; |
@@ -922,19 +922,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
922 | 922 | ||
923 | if(part.ParentGroup.RootPart.PhysActor != null && part.ParentGroup.RootPart.PhysActor.IsPhysical) | 923 | if(part.ParentGroup.RootPart.PhysActor != null && part.ParentGroup.RootPart.PhysActor.IsPhysical) |
924 | { | 924 | { |
925 | if(scale.x > 10.0) | 925 | if(scale.x > World.m_maxPhys) |
926 | scale.x = 10.0; | 926 | scale.x = World.m_maxPhys; |
927 | if(scale.y > 10.0) | 927 | if(scale.y > World.m_maxPhys) |
928 | scale.y = 10.0; | 928 | scale.y = World.m_maxPhys; |
929 | if(scale.z > 10.0) | 929 | if(scale.z > World.m_maxPhys) |
930 | scale.z = 10.0; | 930 | scale.z = World.m_maxPhys; |
931 | } | 931 | } |
932 | if(scale.x > 65536.0) | 932 | if(scale.x > World.m_maxNonphys) |
933 | scale.x = 65536.0; | 933 | scale.x = World.m_maxNonphys; |
934 | if(scale.y > 65536.0) | 934 | if(scale.y > World.m_maxNonphys) |
935 | scale.y = 65536.0; | 935 | scale.y = World.m_maxNonphys; |
936 | if(scale.z > 65536.0) | 936 | if(scale.z > World.m_maxNonphys) |
937 | scale.z = 65536.0; | 937 | scale.z = World.m_maxNonphys; |
938 | LLVector3 tmp = part.Scale; | 938 | LLVector3 tmp = part.Scale; |
939 | tmp.X = (float)scale.x; | 939 | tmp.X = (float)scale.x; |
940 | tmp.Y = (float)scale.y; | 940 | tmp.Y = (float)scale.y; |