aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine
diff options
context:
space:
mode:
authorJustin Clarke Casey2009-02-03 19:36:57 +0000
committerJustin Clarke Casey2009-02-03 19:36:57 +0000
commit984cf943757b15f05c2cfcb540c6647754a531e7 (patch)
tree11b213fcefddc9fdaddc95461eeee1ef2c8f8b10 /OpenSim/Region/ScriptEngine
parent* Mark the old group after linking as deleted (diff)
downloadopensim-SC_OLD-984cf943757b15f05c2cfcb540c6647754a531e7.zip
opensim-SC_OLD-984cf943757b15f05c2cfcb540c6647754a531e7.tar.gz
opensim-SC_OLD-984cf943757b15f05c2cfcb540c6647754a531e7.tar.bz2
opensim-SC_OLD-984cf943757b15f05c2cfcb540c6647754a531e7.tar.xz
* Lock the parts for the old group while we're clearing it as well - not much point doing one without the other
* Shouldn't result in any deadlocks as I don't think there are any locks in the calling code
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 8cd0bf2..8fb94b0 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -3097,10 +3097,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3097 ScenePresence sp = World.GetScenePresence(m_host.TaskInventory[invItemID].PermsGranter); 3097 ScenePresence sp = World.GetScenePresence(m_host.TaskInventory[invItemID].PermsGranter);
3098 if (sp != null) 3098 if (sp != null)
3099 client = sp.ControllingClient; 3099 client = sp.ControllingClient;
3100
3100 SceneObjectPart targetPart = World.GetSceneObjectPart((UUID)target); 3101 SceneObjectPart targetPart = World.GetSceneObjectPart((UUID)target);
3102
3101 if (targetPart.ParentGroup.RootPart.AttachmentPoint != 0) 3103 if (targetPart.ParentGroup.RootPart.AttachmentPoint != 0)
3102 return; // Fail silently if attached 3104 return; // Fail silently if attached
3103 SceneObjectGroup parentPrim = null, childPrim = null; 3105 SceneObjectGroup parentPrim = null, childPrim = null;
3106
3104 if (targetPart != null) 3107 if (targetPart != null)
3105 { 3108 {
3106 if (parent != 0) { 3109 if (parent != 0) {
@@ -3118,10 +3121,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3118// if (uf != (Byte)0) 3121// if (uf != (Byte)0)
3119// parent.RootPart.UpdateFlag = uf; 3122// parent.RootPart.UpdateFlag = uf;
3120 } 3123 }
3124
3121 parentPrim.TriggerScriptChangedEvent(Changed.LINK); 3125 parentPrim.TriggerScriptChangedEvent(Changed.LINK);
3122 parentPrim.RootPart.AddFlag(PrimFlags.CreateSelected); 3126 parentPrim.RootPart.AddFlag(PrimFlags.CreateSelected);
3123 parentPrim.HasGroupChanged = true; 3127 parentPrim.HasGroupChanged = true;
3124 parentPrim.ScheduleGroupForFullUpdate(); 3128 parentPrim.ScheduleGroupForFullUpdate();
3129
3125 if (client != null) 3130 if (client != null)
3126 parentPrim.GetProperties(client); 3131 parentPrim.GetProperties(client);
3127 3132