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author | Adam Frisby | 2008-03-06 15:49:53 +0000 |
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committer | Adam Frisby | 2008-03-06 15:49:53 +0000 |
commit | a3601165029f8484988b5c322798a341ff1e9400 (patch) | |
tree | 4b761e7d0694dffb0b67018915fc240e7bbaa154 /OpenSim/Region/ScriptEngine | |
parent | * Killed 4 more warnings (at 16 now) (diff) | |
download | opensim-SC_OLD-a3601165029f8484988b5c322798a341ff1e9400.zip opensim-SC_OLD-a3601165029f8484988b5c322798a341ff1e9400.tar.gz opensim-SC_OLD-a3601165029f8484988b5c322798a341ff1e9400.tar.bz2 opensim-SC_OLD-a3601165029f8484988b5c322798a341ff1e9400.tar.xz |
* Disabled ancient TerrainEngine.
* Enabled new TerrainModule. (The king is dead, long live the king!)
* Use the console command: "script terrain save file.r32" / "script terrain load file.r32" to load/save terrain. Now uses the extension to determine file format.
* MANY of the old terrain features do not have a replacement function in the new module yet, this needs to be corrected, but has not been done so far. This being said, the new module is faster and more efficient and should be a good replacement.
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 60 |
1 files changed, 3 insertions, 57 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index d516aa5..9c7f868 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | |||
@@ -1851,61 +1851,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1851 | double dsize; | 1851 | double dsize; |
1852 | if (World.PermissionsMngr.CanTerraform(m_host.OwnerID, new LLVector3(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, 0))) | 1852 | if (World.PermissionsMngr.CanTerraform(m_host.OwnerID, new LLVector3(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, 0))) |
1853 | { | 1853 | { |
1854 | switch (brush) | 1854 | NotImplemented("llModifyLand"); |
1855 | { | ||
1856 | case 1: | ||
1857 | dsize = 2; | ||
1858 | break; | ||
1859 | case 2: | ||
1860 | dsize = 4; | ||
1861 | break; | ||
1862 | case 3: | ||
1863 | dsize = 8; | ||
1864 | break; | ||
1865 | default: | ||
1866 | if (brush < 0) | ||
1867 | { | ||
1868 | dsize = (double)(-1 * brush); | ||
1869 | } | ||
1870 | else | ||
1871 | { | ||
1872 | LSLError("Invalid brush size"); | ||
1873 | dsize = 0; // Should cease execution, but get unassigned local variable dsize on compile. | ||
1874 | } | ||
1875 | break; | ||
1876 | } | ||
1877 | switch (action) | ||
1878 | { | ||
1879 | case 0: | ||
1880 | if (World.Terrain.GetHeight((int)m_host.AbsolutePosition.X, (int)m_host.AbsolutePosition.Y) < m_host.AbsolutePosition.Z) | ||
1881 | { | ||
1882 | World.Terrain.FlattenTerrain(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, dsize, 1); | ||
1883 | } | ||
1884 | break; | ||
1885 | case 1: | ||
1886 | if (World.Terrain.GetHeight((int)m_host.AbsolutePosition.X, (int)m_host.AbsolutePosition.Y) < (double)m_host.AbsolutePosition.Z) | ||
1887 | { | ||
1888 | World.Terrain.RaiseTerrain(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, dsize, 0.1); | ||
1889 | } | ||
1890 | break; | ||
1891 | case 2: | ||
1892 | if (World.Terrain.GetHeight((int)m_host.AbsolutePosition.X, (int)m_host.AbsolutePosition.Y) > 0) | ||
1893 | { | ||
1894 | World.Terrain.LowerTerrain(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, dsize, 1); | ||
1895 | } | ||
1896 | break; | ||
1897 | case 3: | ||
1898 | World.Terrain.SmoothTerrain(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, dsize, 1); | ||
1899 | break; | ||
1900 | case 4: | ||
1901 | World.Terrain.NoiseTerrain(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, dsize, 1); | ||
1902 | break; | ||
1903 | case 5: | ||
1904 | World.Terrain.RevertTerrain(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, dsize, 1); | ||
1905 | break; | ||
1906 | default: | ||
1907 | break; | ||
1908 | } | ||
1909 | } | 1855 | } |
1910 | } | 1856 | } |
1911 | 1857 | ||
@@ -4162,7 +4108,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4162 | 4108 | ||
4163 | if (World.PermissionsMngr.CanTerraform(m_host.OwnerID, new LLVector3(x, y, 0))) | 4109 | if (World.PermissionsMngr.CanTerraform(m_host.OwnerID, new LLVector3(x, y, 0))) |
4164 | { | 4110 | { |
4165 | World.Terrain.Set(x, y, val); | 4111 | World.Heightmap[x, y] = val; |
4166 | return 1; | 4112 | return 1; |
4167 | } | 4113 | } |
4168 | else | 4114 | else |
@@ -4177,7 +4123,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4177 | if (x > 255 || x < 0 || y > 255 || y < 0) | 4123 | if (x > 255 || x < 0 || y > 255 || y < 0) |
4178 | LSLError("osTerrainGetHeight: Coordinate out of bounds"); | 4124 | LSLError("osTerrainGetHeight: Coordinate out of bounds"); |
4179 | 4125 | ||
4180 | return World.Terrain.GetHeight(x, y); | 4126 | return World.Heightmap[x, y]; |
4181 | } | 4127 | } |
4182 | 4128 | ||
4183 | public int osRegionRestart(double seconds) | 4129 | public int osRegionRestart(double seconds) |