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authorJustin Clark-Casey (justincc)2012-03-16 00:34:30 +0000
committerJustin Clark-Casey (justincc)2012-03-16 00:34:30 +0000
commita4b01ef38a735ffe70b402061871a9c99f2757ed (patch)
treeb60dcc1cbfaeb0cb0184f4b9619a7e95afe0a4de /OpenSim/Region/ScriptEngine
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
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Replace script-lines-per-second with the script execution time scaled by its measurement period and an idealised frame time.
The previous lines-per-second measurement used for top scripts report was inaccurate, since lines executed does not reflect time taken to execute. Also, every fetch of the report would reset all the numbers limiting its usefulness and we weren't even guaranteed to see the top 100. The actual measurement value should be script execution time per frame but XEngine does not work this way. Therefore, we use actual script execution time scaled by the measurement period and an idealised frame time. This is still not ideal but gives reasonable results and allows scripts to be compared. This commit moves script execution time calculations from SceneGraph into IScriptModule implementations.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs15
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs21
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs53
3 files changed, 88 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
index 8762642..11f54a2 100644
--- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
@@ -78,6 +78,21 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
78 /// </summary> 78 /// </summary>
79 string State { get; set; } 79 string State { get; set; }
80 80
81 /// <summary>
82 /// Time the script was last started
83 /// </summary>
84 DateTime TimeStarted { get; }
85
86 /// <summary>
87 /// Tick the last measurement period was started.
88 /// </summary>
89 long MeasurementPeriodTickStart { get; }
90
91 /// <summary>
92 /// Ticks spent executing in the last measurement period.
93 /// </summary>
94 long MeasurementPeriodExecutionTime { get; }
95
81 IScriptEngine Engine { get; } 96 IScriptEngine Engine { get; }
82 UUID AppDomain { get; set; } 97 UUID AppDomain { get; set; }
83 string PrimName { get; } 98 string PrimName { get; }
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
index 968351b..b177287 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
@@ -172,6 +172,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
172 172
173 public TaskInventoryItem ScriptTask { get; private set; } 173 public TaskInventoryItem ScriptTask { get; private set; }
174 174
175 public DateTime TimeStarted { get; private set; }
176
177 public long MeasurementPeriodTickStart { get; private set; }
178
179 public long MeasurementPeriodExecutionTime { get; private set; }
180
181 public static readonly long MaxMeasurementPeriod = 30 * TimeSpan.TicksPerMinute;
182
175 public void ClearQueue() 183 public void ClearQueue()
176 { 184 {
177 m_TimerQueued = false; 185 m_TimerQueued = false;
@@ -458,6 +466,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
458 466
459 Running = true; 467 Running = true;
460 468
469 TimeStarted = DateTime.Now;
470 MeasurementPeriodTickStart = Util.EnvironmentTickCount();
471 MeasurementPeriodExecutionTime = 0;
472
461 if (EventQueue.Count > 0) 473 if (EventQueue.Count > 0)
462 { 474 {
463 if (m_CurrentWorkItem == null) 475 if (m_CurrentWorkItem == null)
@@ -710,8 +722,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
710 m_EventStart = DateTime.Now; 722 m_EventStart = DateTime.Now;
711 m_InEvent = true; 723 m_InEvent = true;
712 724
725 int start = Util.EnvironmentTickCount();
726
727 // Reset the measurement period when we reach the end of the current one.
728 if (start - MeasurementPeriodTickStart > MaxMeasurementPeriod)
729 MeasurementPeriodTickStart = start;
730
713 m_Script.ExecuteEvent(State, data.EventName, data.Params); 731 m_Script.ExecuteEvent(State, data.EventName, data.Params);
714 732
733 MeasurementPeriodExecutionTime += Util.EnvironmentTickCount() - start;
734
715 m_InEvent = false; 735 m_InEvent = false;
716 m_CurrentEvent = String.Empty; 736 m_CurrentEvent = String.Empty;
717 737
@@ -720,7 +740,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
720 // This will be the very first event we deliver 740 // This will be the very first event we deliver
721 // (state_entry) in default state 741 // (state_entry) in default state
722 // 742 //
723
724 SaveState(m_Assembly); 743 SaveState(m_Assembly);
725 744
726 m_SaveState = false; 745 m_SaveState = false;
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index 105d97d..bddb1b9 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -1891,6 +1891,59 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1891 } 1891 }
1892 } 1892 }
1893 1893
1894 public Dictionary<uint, float> GetObjectScriptsExecutionTimes()
1895 {
1896 long tickNow = Util.EnvironmentTickCount();
1897 Dictionary<uint, float> topScripts = new Dictionary<uint, float>();
1898
1899 lock (m_Scripts)
1900 {
1901 foreach (IScriptInstance si in m_Scripts.Values)
1902 {
1903 if (!topScripts.ContainsKey(si.LocalID))
1904 topScripts[si.LocalID] = 0;
1905
1906// long ticksElapsed = tickNow - si.MeasurementPeriodTickStart;
1907// float framesElapsed = ticksElapsed / (18.1818 * TimeSpan.TicksPerMillisecond);
1908
1909 // Execution time of the script adjusted by it's measurement period to make scripts started at
1910 // different times comparable.
1911// float adjustedExecutionTime
1912// = (float)si.MeasurementPeriodExecutionTime
1913// / ((float)(tickNow - si.MeasurementPeriodTickStart) / ScriptInstance.MaxMeasurementPeriod)
1914// / TimeSpan.TicksPerMillisecond;
1915
1916 long ticksElapsed = tickNow - si.MeasurementPeriodTickStart;
1917
1918 // Avoid divide by zerp
1919 if (ticksElapsed == 0)
1920 ticksElapsed = 1;
1921
1922 // Scale execution time to the ideal 55 fps frame time for these reasons.
1923 //
1924 // 1) XEngine does not execute scripts per frame, unlike other script engines. Hence, there is no
1925 // 'script execution time per frame', which is the original purpose of this value.
1926 //
1927 // 2) Giving the raw execution times is misleading since scripts start at different times, making
1928 // it impossible to compare scripts.
1929 //
1930 // 3) Scaling the raw execution time to the time that the script has been running is better but
1931 // is still misleading since a script that has just been rezzed may appear to have been running
1932 // for much longer.
1933 //
1934 // 4) Hence, we scale execution time to an idealised frame time (55 fps). This is also not perfect
1935 // since the figure does not represent actual execution time and very hard running scripts will
1936 // never exceed 18ms (though this is a very high number for script execution so is a warning sign).
1937 float adjustedExecutionTime
1938 = ((float)si.MeasurementPeriodExecutionTime / ticksElapsed) * 18.1818f;
1939
1940 topScripts[si.LocalID] += adjustedExecutionTime;
1941 }
1942 }
1943
1944 return topScripts;
1945 }
1946
1894 public void SuspendScript(UUID itemID) 1947 public void SuspendScript(UUID itemID)
1895 { 1948 {
1896// m_log.DebugFormat("[XEngine]: Received request to suspend script with ID {0}", itemID); 1949// m_log.DebugFormat("[XEngine]: Received request to suspend script with ID {0}", itemID);