diff options
author | SignpostMarv | 2012-10-16 12:24:33 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-10-29 23:39:00 +0000 |
commit | 5abcecc7356bf58c479a7cff86581131a6ab3c9e (patch) | |
tree | 73a621d699527ada735b8518cd32074858f0c3c9 /OpenSim/Region/ScriptEngine | |
parent | fixing a bug in SceneObjectPart.SendSound where sounds would always come from... (diff) | |
download | opensim-SC_OLD-5abcecc7356bf58c479a7cff86581131a6ab3c9e.zip opensim-SC_OLD-5abcecc7356bf58c479a7cff86581131a6ab3c9e.tar.gz opensim-SC_OLD-5abcecc7356bf58c479a7cff86581131a6ab3c9e.tar.bz2 opensim-SC_OLD-5abcecc7356bf58c479a7cff86581131a6ab3c9e.tar.xz |
moving SendSound from SceneObjectPart to ISoundModule
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 22 |
1 files changed, 17 insertions, 5 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index c479944..f29be92 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -2367,7 +2367,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2367 | m_host.AddScriptLPS(1); | 2367 | m_host.AddScriptLPS(1); |
2368 | 2368 | ||
2369 | // send the sound, once, to all clients in range | 2369 | // send the sound, once, to all clients in range |
2370 | m_host.SendSound(KeyOrName(sound).ToString(), volume, false, 0, 0, false, false); | 2370 | if (m_SoundModule != null) |
2371 | { | ||
2372 | m_SoundModule.SendSound(m_host.UUID, KeyOrName(sound).ToString(), volume, false, 0, 0, false, false); | ||
2373 | } | ||
2371 | } | 2374 | } |
2372 | 2375 | ||
2373 | public void llLoopSound(string sound, double volume) | 2376 | public void llLoopSound(string sound, double volume) |
@@ -2404,14 +2407,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2404 | m_host.AddScriptLPS(1); | 2407 | m_host.AddScriptLPS(1); |
2405 | 2408 | ||
2406 | // send the sound, once, to all clients in range | 2409 | // send the sound, once, to all clients in range |
2407 | m_host.SendSound(KeyOrName(sound).ToString(), volume, false, 0, 0, true, false); | 2410 | if (m_SoundModule != null) |
2411 | { | ||
2412 | m_SoundModule.SendSound(m_host.UUID, KeyOrName(sound).ToString(), volume, false, 0, 0, true, false); | ||
2413 | } | ||
2408 | } | 2414 | } |
2409 | 2415 | ||
2410 | public void llTriggerSound(string sound, double volume) | 2416 | public void llTriggerSound(string sound, double volume) |
2411 | { | 2417 | { |
2412 | m_host.AddScriptLPS(1); | 2418 | m_host.AddScriptLPS(1); |
2413 | // send the sound, once, to all clients in range | 2419 | // send the sound, once, to all clients in rangeTrigger or play an attached sound in this part's inventory. |
2414 | m_host.SendSound(KeyOrName(sound).ToString(), volume, true, 0, 0, false, false); | 2420 | if (m_SoundModule != null) |
2421 | { | ||
2422 | m_SoundModule.SendSound(m_host.UUID, KeyOrName(sound).ToString(), volume, true, 0, 0, false, false); | ||
2423 | } | ||
2415 | } | 2424 | } |
2416 | 2425 | ||
2417 | public void llStopSound() | 2426 | public void llStopSound() |
@@ -5824,10 +5833,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5824 | LSL_Vector bottom_south_west) | 5833 | LSL_Vector bottom_south_west) |
5825 | { | 5834 | { |
5826 | m_host.AddScriptLPS(1); | 5835 | m_host.AddScriptLPS(1); |
5836 | if (m_SoundModule != null) | ||
5837 | { | ||
5827 | float radius1 = (float)llVecDist(llGetPos(), top_north_east); | 5838 | float radius1 = (float)llVecDist(llGetPos(), top_north_east); |
5828 | float radius2 = (float)llVecDist(llGetPos(), bottom_south_west); | 5839 | float radius2 = (float)llVecDist(llGetPos(), bottom_south_west); |
5829 | float radius = Math.Abs(radius1 - radius2); | 5840 | float radius = Math.Abs(radius1 - radius2); |
5830 | m_host.SendSound(KeyOrName(sound).ToString(), volume, true, 0, radius, false, false); | 5841 | m_SoundModule.SendSound(m_host.UUID, KeyOrName(sound).ToString(), volume, true, 0, radius, false, false); |
5842 | } | ||
5831 | } | 5843 | } |
5832 | 5844 | ||
5833 | public void llEjectFromLand(string pest) | 5845 | public void llEjectFromLand(string pest) |