diff options
author | lbsa71 | 2007-12-27 21:41:48 +0000 |
---|---|---|
committer | lbsa71 | 2007-12-27 21:41:48 +0000 |
commit | efd90b56b761219af6425b1c7a2cdd3b6ffb4de2 (patch) | |
tree | bf5b897e1e3c13211e3e2fc61d30508b94c928c0 /OpenSim/Region/ScriptEngine | |
parent | * removed always true if (diff) | |
download | opensim-SC_OLD-efd90b56b761219af6425b1c7a2cdd3b6ffb4de2.zip opensim-SC_OLD-efd90b56b761219af6425b1c7a2cdd3b6ffb4de2.tar.gz opensim-SC_OLD-efd90b56b761219af6425b1c7a2cdd3b6ffb4de2.tar.bz2 opensim-SC_OLD-efd90b56b761219af6425b1c7a2cdd3b6ffb4de2.tar.xz |
* Optimized usings
* shortened references
* Removed redundant 'this'
* Normalized EOF
Diffstat (limited to '')
12 files changed, 105 insertions, 92 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs index 6ba7018..9c595ed 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs | |||
@@ -634,4 +634,4 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
634 | //OpenSim functions | 634 | //OpenSim functions |
635 | string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer); | 635 | string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer); |
636 | } | 636 | } |
637 | } | 637 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs index 3a0b8ed..232baf8 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs | |||
@@ -80,7 +80,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
80 | { | 80 | { |
81 | if (!(o is Vector3)) return false; | 81 | if (!(o is Vector3)) return false; |
82 | 82 | ||
83 | Vector3 vector = (Vector3)o; | 83 | Vector3 vector = (Vector3) o; |
84 | 84 | ||
85 | return (x == vector.x && x == vector.x && z == vector.z); | 85 | return (x == vector.x && x == vector.x && z == vector.z); |
86 | } | 86 | } |
@@ -88,11 +88,12 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
88 | #endregion | 88 | #endregion |
89 | 89 | ||
90 | #region Vector & Vector Math | 90 | #region Vector & Vector Math |
91 | |||
91 | // Vector-Vector Math | 92 | // Vector-Vector Math |
92 | public static Vector3 operator +(Vector3 lhs, Vector3 rhs) | 93 | public static Vector3 operator +(Vector3 lhs, Vector3 rhs) |
93 | { | 94 | { |
94 | return new Vector3(lhs.x + rhs.x, lhs.y + rhs.y, lhs.z + rhs.z); | 95 | return new Vector3(lhs.x + rhs.x, lhs.y + rhs.y, lhs.z + rhs.z); |
95 | } | 96 | } |
96 | 97 | ||
97 | public static Vector3 operator -(Vector3 lhs, Vector3 rhs) | 98 | public static Vector3 operator -(Vector3 lhs, Vector3 rhs) |
98 | { | 99 | { |
@@ -101,51 +102,53 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
101 | 102 | ||
102 | public static Vector3 operator *(Vector3 lhs, Vector3 rhs) | 103 | public static Vector3 operator *(Vector3 lhs, Vector3 rhs) |
103 | { | 104 | { |
104 | return new Vector3(lhs.x * rhs.x, lhs.y * rhs.y, lhs.z * rhs.z); | 105 | return new Vector3(lhs.x*rhs.x, lhs.y*rhs.y, lhs.z*rhs.z); |
105 | } | 106 | } |
106 | 107 | ||
107 | public static Vector3 operator %(Vector3 v1, Vector3 v2) | 108 | public static Vector3 operator %(Vector3 v1, Vector3 v2) |
108 | { | 109 | { |
109 | //Cross product | 110 | //Cross product |
110 | Vector3 tv; | 111 | Vector3 tv; |
111 | tv.x = (v1.y * v2.z) - (v1.z * v2.y); | 112 | tv.x = (v1.y*v2.z) - (v1.z*v2.y); |
112 | tv.y = (v1.z * v2.x) - (v1.x * v2.z); | 113 | tv.y = (v1.z*v2.x) - (v1.x*v2.z); |
113 | tv.z = (v1.x * v2.y) - (v1.y * v2.x); | 114 | tv.z = (v1.x*v2.y) - (v1.y*v2.x); |
114 | return tv; | 115 | return tv; |
115 | } | 116 | } |
116 | 117 | ||
117 | #endregion | 118 | #endregion |
118 | 119 | ||
119 | #region Vector & Float Math | 120 | #region Vector & Float Math |
121 | |||
120 | // Vector-Float and Float-Vector Math | 122 | // Vector-Float and Float-Vector Math |
121 | public static Vector3 operator *(Vector3 vec, float val) | 123 | public static Vector3 operator *(Vector3 vec, float val) |
122 | { | 124 | { |
123 | return new Vector3(vec.x * val, vec.y * val, vec.z * val); | 125 | return new Vector3(vec.x*val, vec.y*val, vec.z*val); |
124 | } | 126 | } |
125 | 127 | ||
126 | public static Vector3 operator *(float val, Vector3 vec) | 128 | public static Vector3 operator *(float val, Vector3 vec) |
127 | { | 129 | { |
128 | return new Vector3(vec.x * val, vec.y * val, vec.z * val); | 130 | return new Vector3(vec.x*val, vec.y*val, vec.z*val); |
129 | } | 131 | } |
130 | 132 | ||
131 | public static Vector3 operator /(Vector3 v, float f) | 133 | public static Vector3 operator /(Vector3 v, float f) |
132 | { | 134 | { |
133 | v.x = v.x / f; | 135 | v.x = v.x/f; |
134 | v.y = v.y / f; | 136 | v.y = v.y/f; |
135 | v.z = v.z / f; | 137 | v.z = v.z/f; |
136 | return v; | 138 | return v; |
137 | } | 139 | } |
138 | 140 | ||
139 | #endregion | 141 | #endregion |
140 | 142 | ||
141 | #region Vector & Rotation Math | 143 | #region Vector & Rotation Math |
144 | |||
142 | // Vector-Rotation Math | 145 | // Vector-Rotation Math |
143 | public static Vector3 operator *(Vector3 v, Quaternion r) | 146 | public static Vector3 operator *(Vector3 v, Quaternion r) |
144 | { | 147 | { |
145 | Quaternion vq = new Quaternion(v.x, v.y, v.z, 0); | 148 | Quaternion vq = new Quaternion(v.x, v.y, v.z, 0); |
146 | Quaternion nq = new Quaternion(-r.x, -r.y, -r.z, r.s); | 149 | Quaternion nq = new Quaternion(-r.x, -r.y, -r.z, r.s); |
147 | 150 | ||
148 | Quaternion result = (r * vq) * nq; | 151 | Quaternion result = (r*vq)*nq; |
149 | 152 | ||
150 | return new Vector3(result.x, result.y, result.z); | 153 | return new Vector3(result.x, result.y, result.z); |
151 | } | 154 | } |
@@ -157,38 +160,41 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
157 | Quaternion vq = new Quaternion(vec.x, vec.y, vec.z, 0); | 160 | Quaternion vq = new Quaternion(vec.x, vec.y, vec.z, 0); |
158 | Quaternion nq = new Quaternion(-quat.x, -quat.y, -quat.z, quat.s); | 161 | Quaternion nq = new Quaternion(-quat.x, -quat.y, -quat.z, quat.s); |
159 | 162 | ||
160 | Quaternion result = (quat * vq) * nq; | 163 | Quaternion result = (quat*vq)*nq; |
161 | 164 | ||
162 | return new Vector3(result.x, result.y, result.z); | 165 | return new Vector3(result.x, result.y, result.z); |
163 | } | 166 | } |
167 | |||
164 | #endregion | 168 | #endregion |
165 | 169 | ||
166 | #region Static Helper Functions | 170 | #region Static Helper Functions |
171 | |||
167 | public static double Dot(Vector3 v1, Vector3 v2) | 172 | public static double Dot(Vector3 v1, Vector3 v2) |
168 | { | 173 | { |
169 | return (v1.x * v2.x) + (v1.y * v2.y) + (v1.z * v2.z); | 174 | return (v1.x*v2.x) + (v1.y*v2.y) + (v1.z*v2.z); |
170 | } | 175 | } |
171 | 176 | ||
172 | public static Vector3 Cross(Vector3 v1, Vector3 v2) | 177 | public static Vector3 Cross(Vector3 v1, Vector3 v2) |
173 | { | 178 | { |
174 | return new Vector3 | 179 | return new Vector3 |
175 | ( | 180 | ( |
176 | v1.y * v2.z - v1.z * v2.y, | 181 | v1.y*v2.z - v1.z*v2.y, |
177 | v1.z * v2.x - v1.x * v2.z, | 182 | v1.z*v2.x - v1.x*v2.z, |
178 | v1.x * v2.y - v1.y * v2.x | 183 | v1.x*v2.y - v1.y*v2.x |
179 | ); | 184 | ); |
180 | } | 185 | } |
181 | 186 | ||
182 | public static float Mag(Vector3 v) | 187 | public static float Mag(Vector3 v) |
183 | { | 188 | { |
184 | return (float)Math.Sqrt(v.x * v.y + v.y * v.y + v.z * v.z); | 189 | return (float) Math.Sqrt(v.x*v.y + v.y*v.y + v.z*v.z); |
185 | } | 190 | } |
186 | 191 | ||
187 | public static Vector3 Norm(Vector3 vector) | 192 | public static Vector3 Norm(Vector3 vector) |
188 | { | 193 | { |
189 | float mag = Mag(vector); | 194 | float mag = Mag(vector); |
190 | return new Vector3(vector.x / mag, vector.y / mag, vector.z / mag); | 195 | return new Vector3(vector.x/mag, vector.y/mag, vector.z/mag); |
191 | } | 196 | } |
197 | |||
192 | #endregion | 198 | #endregion |
193 | } | 199 | } |
194 | 200 | ||
@@ -227,7 +233,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
227 | { | 233 | { |
228 | if (!(o is Quaternion)) return false; | 234 | if (!(o is Quaternion)) return false; |
229 | 235 | ||
230 | Quaternion quaternion = (Quaternion)o; | 236 | Quaternion quaternion = (Quaternion) o; |
231 | 237 | ||
232 | return x == quaternion.x && y == quaternion.y && z == quaternion.z && s == quaternion.s; | 238 | return x == quaternion.x && y == quaternion.y && z == quaternion.z && s == quaternion.s; |
233 | } | 239 | } |
@@ -253,10 +259,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
253 | public static Quaternion operator *(Quaternion a, Quaternion b) | 259 | public static Quaternion operator *(Quaternion a, Quaternion b) |
254 | { | 260 | { |
255 | Quaternion c; | 261 | Quaternion c; |
256 | c.x = a.s * b.x + a.x * b.s + a.y * b.z - a.z * b.y; | 262 | c.x = a.s*b.x + a.x*b.s + a.y*b.z - a.z*b.y; |
257 | c.y = a.s * b.y + a.y * b.s + a.z * b.x - a.x * b.z; | 263 | c.y = a.s*b.y + a.y*b.s + a.z*b.x - a.x*b.z; |
258 | c.z = a.s * b.z + a.z * b.s + a.x * b.y - a.y * b.x; | 264 | c.z = a.s*b.z + a.z*b.s + a.x*b.y - a.y*b.x; |
259 | c.s = a.s * b.s - a.x * b.x - a.y * b.y - a.z * b.z; | 265 | c.s = a.s*b.s - a.x*b.x - a.y*b.y - a.z*b.z; |
260 | return c; | 266 | return c; |
261 | } | 267 | } |
262 | } | 268 | } |
@@ -324,7 +330,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
324 | { | 330 | { |
325 | if (start >= m_data.Length) | 331 | if (start >= m_data.Length) |
326 | { | 332 | { |
327 | return this.GetSublist(0, end); | 333 | return GetSublist(0, end); |
328 | } | 334 | } |
329 | if (end >= m_data.Length) | 335 | if (end >= m_data.Length) |
330 | { | 336 | { |
@@ -334,7 +340,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
334 | //ret = new object[m_data.Length - Math.Abs(end - start + 1)]; | 340 | //ret = new object[m_data.Length - Math.Abs(end - start + 1)]; |
335 | //Array.Copy(m_data, 0, ret, m_data.Length - start, end + 1); | 341 | //Array.Copy(m_data, 0, ret, m_data.Length - start, end + 1); |
336 | //Array.Copy(m_data, start, ret, 0, m_data.Length - start); | 342 | //Array.Copy(m_data, start, ret, 0, m_data.Length - start); |
337 | return this.GetSublist(0, end) + this.GetSublist(start, this.Data.Length - 1); | 343 | return GetSublist(0, end) + GetSublist(start, Data.Length - 1); |
338 | //return new list(ret); | 344 | //return new list(ret); |
339 | } | 345 | } |
340 | } | 346 | } |
@@ -379,4 +385,4 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
379 | } | 385 | } |
380 | } | 386 | } |
381 | } | 387 | } |
382 | } | 388 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Common.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Common.cs index e5f7220..4594ad8 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Common.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Common.cs | |||
@@ -52,4 +52,4 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
52 | //SendToLogEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message); | 52 | //SendToLogEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message); |
53 | } | 53 | } |
54 | } | 54 | } |
55 | } | 55 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs index c81e6bd..0623cc5 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs | |||
@@ -39,7 +39,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
39 | private LSL2CSConverter LSL_Converter = new LSL2CSConverter(); | 39 | private LSL2CSConverter LSL_Converter = new LSL2CSConverter(); |
40 | private CSharpCodeProvider codeProvider = new CSharpCodeProvider(); | 40 | private CSharpCodeProvider codeProvider = new CSharpCodeProvider(); |
41 | private static UInt64 scriptCompileCounter = 0; | 41 | private static UInt64 scriptCompileCounter = 0; |
42 | private static int instanceID = new Random().Next(0, int.MaxValue); // Implemented due to peer preassure --- will cause garbage in ScriptEngines folder ;) | 42 | |
43 | private static int instanceID = new Random().Next(0, int.MaxValue); | ||
44 | // Implemented due to peer preassure --- will cause garbage in ScriptEngines folder ;) | ||
45 | |||
43 | //private ICodeCompiler icc = codeProvider.CreateCompiler(); | 46 | //private ICodeCompiler icc = codeProvider.CreateCompiler(); |
44 | public string CompileFromFile(string LSOFileName) | 47 | public string CompileFromFile(string LSOFileName) |
45 | { | 48 | { |
@@ -83,7 +86,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
83 | { | 86 | { |
84 | // Output assembly name | 87 | // Output assembly name |
85 | scriptCompileCounter++; | 88 | scriptCompileCounter++; |
86 | string OutFile = Path.Combine("ScriptEngines", "DotNetScript_" + instanceID.ToString() + "_" + scriptCompileCounter.ToString() + ".dll"); | 89 | string OutFile = |
90 | Path.Combine("ScriptEngines", | ||
91 | "DotNetScript_" + instanceID.ToString() + "_" + scriptCompileCounter.ToString() + ".dll"); | ||
87 | try | 92 | try |
88 | { | 93 | { |
89 | File.Delete(OutFile); | 94 | File.Delete(OutFile); |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs index 4063647..8e37798 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs | |||
@@ -316,8 +316,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
316 | 316 | ||
317 | 317 | ||
318 | quotes.Clear(); | 318 | quotes.Clear(); |
319 | 319 | ||
320 | return Return; | 320 | return Return; |
321 | } | 321 | } |
322 | } | 322 | } |
323 | } | 323 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs index a9297fd..2796b64 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs | |||
@@ -1638,7 +1638,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
1638 | 1638 | ||
1639 | public LSL_Types.list llListReplaceList(LSL_Types.list dest, LSL_Types.list src, int start, int end) | 1639 | public LSL_Types.list llListReplaceList(LSL_Types.list dest, LSL_Types.list src, int start, int end) |
1640 | { | 1640 | { |
1641 | return m_LSL_Functions.llListReplaceList(dest,src,start,end); | 1641 | return m_LSL_Functions.llListReplaceList(dest, src, start, end); |
1642 | } | 1642 | } |
1643 | 1643 | ||
1644 | public void llLoadURL(string avatar_id, string message, string url) | 1644 | public void llLoadURL(string avatar_id, string message, string url) |
@@ -2025,7 +2025,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
2025 | public const int REMOTE_DATA_CHANNEL = 1; | 2025 | public const int REMOTE_DATA_CHANNEL = 1; |
2026 | public const int REMOTE_DATA_REQUEST = 2; | 2026 | public const int REMOTE_DATA_REQUEST = 2; |
2027 | public const int REMOTE_DATA_REPLY = 3; | 2027 | public const int REMOTE_DATA_REPLY = 3; |
2028 | 2028 | ||
2029 | public const int PRIM_MATERIAL = 2; | 2029 | public const int PRIM_MATERIAL = 2; |
2030 | public const int PRIM_PHYSICS = 3; | 2030 | public const int PRIM_PHYSICS = 3; |
2031 | public const int PRIM_TEMP_ON_REZ = 4; | 2031 | public const int PRIM_TEMP_ON_REZ = 4; |
@@ -2041,7 +2041,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
2041 | public const int PRIM_FLEXIBLE = 21; | 2041 | public const int PRIM_FLEXIBLE = 21; |
2042 | public const int PRIM_TEXGEN = 22; | 2042 | public const int PRIM_TEXGEN = 22; |
2043 | public const int PRIM_CAST_SHADOWS = 24; // Not implemented, here for completeness sake | 2043 | public const int PRIM_CAST_SHADOWS = 24; // Not implemented, here for completeness sake |
2044 | public const int PRIM_POINT_LIGHT = 23; // Huh? | 2044 | public const int PRIM_POINT_LIGHT = 23; // Huh? |
2045 | public const int PRIM_TEXGEN_DEFAULT = 0; | 2045 | public const int PRIM_TEXGEN_DEFAULT = 0; |
2046 | public const int PRIM_TEXGEN_PLANAR = 1; | 2046 | public const int PRIM_TEXGEN_PLANAR = 1; |
2047 | public const int PRIM_TYPE_BOX = 0; | 2047 | public const int PRIM_TYPE_BOX = 0; |
@@ -2122,4 +2122,4 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
2122 | public vector ZERO_VECTOR = new vector(0, 0, 0); | 2122 | public vector ZERO_VECTOR = new vector(0, 0, 0); |
2123 | public rotation ZERO_ROTATION = new rotation(0, 0, 0, 0); | 2123 | public rotation ZERO_ROTATION = new rotation(0, 0, 0, 0); |
2124 | } | 2124 | } |
2125 | } | 2125 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs index bc47241..d5a31fb 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs | |||
@@ -28,13 +28,11 @@ | |||
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Collections; | ||
32 | using System.Runtime.Remoting.Lifetime; | 31 | using System.Runtime.Remoting.Lifetime; |
33 | using System.Text; | 32 | using System.Text; |
34 | using System.Threading; | 33 | using System.Threading; |
35 | using Axiom.Math; | 34 | using Axiom.Math; |
36 | using libsecondlife; | 35 | using libsecondlife; |
37 | using libsecondlife.StructuredData; | ||
38 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
39 | using OpenSim.Region.Environment.Interfaces; | 37 | using OpenSim.Region.Environment.Interfaces; |
40 | using OpenSim.Region.Environment.Scenes; | 38 | using OpenSim.Region.Environment.Scenes; |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs index 161cedf..8dfd908 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs | |||
@@ -217,4 +217,4 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
217 | { | 217 | { |
218 | } | 218 | } |
219 | } | 219 | } |
220 | } | 220 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs index 890335b..2d0d69d 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs | |||
@@ -184,9 +184,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
184 | { | 184 | { |
185 | #if DEBUG | 185 | #if DEBUG |
186 | m_ScriptEngine.Log.Debug("ScriptEngine", "Executing event:\r\n" | 186 | m_ScriptEngine.Log.Debug("ScriptEngine", "Executing event:\r\n" |
187 | + "QIS.localID: " + QIS.localID | 187 | + "QIS.localID: " + QIS.localID |
188 | + ", QIS.itemID: " + QIS.itemID | 188 | + ", QIS.itemID: " + QIS.itemID |
189 | + ", QIS.functionName: " + QIS.functionName); | 189 | + ", QIS.functionName: " + QIS.functionName); |
190 | #endif | 190 | #endif |
191 | m_ScriptEngine.m_ScriptManager.ExecuteEvent(QIS.localID, QIS.itemID, | 191 | m_ScriptEngine.m_ScriptManager.ExecuteEvent(QIS.localID, QIS.itemID, |
192 | QIS.functionName, QIS.param); | 192 | QIS.functionName, QIS.param); |
@@ -197,14 +197,14 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
197 | string text = "Error executing script function \"" + QIS.functionName + "\":\r\n"; | 197 | string text = "Error executing script function \"" + QIS.functionName + "\":\r\n"; |
198 | //if (e.InnerException != null) | 198 | //if (e.InnerException != null) |
199 | //{ | 199 | //{ |
200 | // Send inner exception | 200 | // Send inner exception |
201 | text += e.InnerException.Message.ToString(); | 201 | text += e.InnerException.Message.ToString(); |
202 | //} | 202 | //} |
203 | //else | 203 | //else |
204 | //{ | 204 | //{ |
205 | text += "\r\n"; | 205 | text += "\r\n"; |
206 | // Send normal | 206 | // Send normal |
207 | text += e.Message.ToString(); | 207 | text += e.Message.ToString(); |
208 | //} | 208 | //} |
209 | try | 209 | try |
210 | { | 210 | { |
@@ -222,7 +222,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
222 | //else | 222 | //else |
223 | //{ | 223 | //{ |
224 | // T oconsole | 224 | // T oconsole |
225 | m_ScriptEngine.Log.Error("ScriptEngine", "Unable to send text in-world:\r\n" + text); | 225 | m_ScriptEngine.Log.Error("ScriptEngine", |
226 | "Unable to send text in-world:\r\n" + text); | ||
226 | } | 227 | } |
227 | } | 228 | } |
228 | finally | 229 | finally |
@@ -338,4 +339,4 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
338 | } | 339 | } |
339 | } | 340 | } |
340 | } | 341 | } |
341 | } | 342 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs index fdd7260..e403385 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs | |||
@@ -202,17 +202,16 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
202 | 202 | ||
203 | public void CheckHttpRequests() | 203 | public void CheckHttpRequests() |
204 | { | 204 | { |
205 | IHttpRequests iHttpReq = | 205 | IHttpRequests iHttpReq = |
206 | m_ScriptEngine.World.RequestModuleInterface<IHttpRequests>(); | 206 | m_ScriptEngine.World.RequestModuleInterface<IHttpRequests>(); |
207 | 207 | ||
208 | HttpRequestClass httpInfo = null; | 208 | HttpRequestClass httpInfo = null; |
209 | 209 | ||
210 | if( iHttpReq != null ) | 210 | if (iHttpReq != null) |
211 | httpInfo = iHttpReq.GetNextCompletedRequest(); | 211 | httpInfo = iHttpReq.GetNextCompletedRequest(); |
212 | 212 | ||
213 | while ( httpInfo != null ) | 213 | while (httpInfo != null) |
214 | { | 214 | { |
215 | |||
216 | //Console.WriteLine("PICKED HTTP REQ:" + httpInfo.response_body + httpInfo.status); | 215 | //Console.WriteLine("PICKED HTTP REQ:" + httpInfo.response_body + httpInfo.status); |
217 | 216 | ||
218 | // Deliver data to prim's remote_data handler | 217 | // Deliver data to prim's remote_data handler |
@@ -221,7 +220,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
221 | // only returns the byte for HTTP_BODY_TRUNCATED, which is not | 220 | // only returns the byte for HTTP_BODY_TRUNCATED, which is not |
222 | // implemented here yet anyway. Should be fixed if/when maxsize | 221 | // implemented here yet anyway. Should be fixed if/when maxsize |
223 | // is supported | 222 | // is supported |
224 | 223 | ||
225 | object[] resobj = new object[] | 224 | object[] resobj = new object[] |
226 | { | 225 | { |
227 | httpInfo.reqID.ToString(), httpInfo.status, null, httpInfo.response_body | 226 | httpInfo.reqID.ToString(), httpInfo.status, null, httpInfo.response_body |
@@ -254,7 +253,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
254 | //Deliver data to prim's remote_data handler | 253 | //Deliver data to prim's remote_data handler |
255 | object[] resobj = new object[] | 254 | object[] resobj = new object[] |
256 | { | 255 | { |
257 | 2, rInfo.GetChannelKey().ToString(), rInfo.GetMessageID().ToString(), "", rInfo.GetIntValue(), | 256 | 2, rInfo.GetChannelKey().ToString(), rInfo.GetMessageID().ToString(), "", |
257 | rInfo.GetIntValue(), | ||
258 | rInfo.GetStrVal() | 258 | rInfo.GetStrVal() |
259 | }; | 259 | }; |
260 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( | 260 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( |
@@ -284,4 +284,4 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
284 | } | 284 | } |
285 | } | 285 | } |
286 | } | 286 | } |
287 | } | 287 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs index c1c792c..82049f7 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs | |||
@@ -121,4 +121,4 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
121 | 121 | ||
122 | #endregion | 122 | #endregion |
123 | } | 123 | } |
124 | } | 124 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs index 6b83dff..e211902 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | |||
@@ -224,7 +224,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
224 | 224 | ||
225 | #region Start/Stop/Reset script | 225 | #region Start/Stop/Reset script |
226 | 226 | ||
227 | Object startStopLock = new Object(); | 227 | private Object startStopLock = new Object(); |
228 | 228 | ||
229 | /// <summary> | 229 | /// <summary> |
230 | /// Fetches, loads and hooks up a script to an objects events | 230 | /// Fetches, loads and hooks up a script to an objects events |
@@ -261,7 +261,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
261 | } | 261 | } |
262 | 262 | ||
263 | // Create a new instance of the compiler (reuse) | 263 | // Create a new instance of the compiler (reuse) |
264 | Compiler.LSL.Compiler LSLCompiler = new Compiler.LSL.Compiler(); | 264 | private Compiler.LSL.Compiler LSLCompiler = new Compiler.LSL.Compiler(); |
265 | |||
265 | private void _StartScript(uint localID, LLUUID itemID, string Script) | 266 | private void _StartScript(uint localID, LLUUID itemID, string Script) |
266 | { | 267 | { |
267 | lock (startStopLock) | 268 | lock (startStopLock) |
@@ -316,7 +317,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
316 | CompiledScript.Start(LSLB); | 317 | CompiledScript.Start(LSLB); |
317 | 318 | ||
318 | // Fire the first start-event | 319 | // Fire the first start-event |
319 | m_scriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "state_entry", new object[] { }); | 320 | m_scriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "state_entry", new object[] {}); |
320 | } | 321 | } |
321 | catch (Exception e) | 322 | catch (Exception e) |
322 | { | 323 | { |
@@ -327,12 +328,14 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
327 | string text = "Error compiling script:\r\n" + e.Message.ToString(); | 328 | string text = "Error compiling script:\r\n" + e.Message.ToString(); |
328 | if (text.Length > 1500) | 329 | if (text.Length > 1500) |
329 | text = text.Substring(0, 1500); | 330 | text = text.Substring(0, 1500); |
330 | World.SimChat(Helpers.StringToField(text), ChatTypeEnum.Say, 0, m_host.AbsolutePosition, m_host.Name, m_host.UUID); | 331 | World.SimChat(Helpers.StringToField(text), ChatTypeEnum.Say, 0, m_host.AbsolutePosition, |
332 | m_host.Name, m_host.UUID); | ||
331 | } | 333 | } |
332 | catch (Exception e2) | 334 | catch (Exception e2) |
333 | { | 335 | { |
334 | m_scriptEngine.Log.Error("ScriptEngine", "Error displaying error in-world: " + e2.ToString()); | 336 | m_scriptEngine.Log.Error("ScriptEngine", "Error displaying error in-world: " + e2.ToString()); |
335 | m_scriptEngine.Log.Error("ScriptEngine", "Errormessage: Error compiling script:\r\n" + e.Message.ToString()); | 337 | m_scriptEngine.Log.Error("ScriptEngine", |
338 | "Errormessage: Error compiling script:\r\n" + e.Message.ToString()); | ||
336 | } | 339 | } |
337 | } | 340 | } |
338 | } | 341 | } |
@@ -342,39 +345,39 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
342 | { | 345 | { |
343 | lock (startStopLock) | 346 | lock (startStopLock) |
344 | { | 347 | { |
345 | // Stop script | 348 | // Stop script |
346 | Console.WriteLine("Stop script localID: " + localID + " LLUID: " + itemID.ToString()); | 349 | Console.WriteLine("Stop script localID: " + localID + " LLUID: " + itemID.ToString()); |
347 | 350 | ||
348 | 351 | ||
349 | // Stop long command on script | 352 | // Stop long command on script |
350 | m_scriptEngine.m_LSLLongCmdHandler.RemoveScript(localID, itemID); | 353 | m_scriptEngine.m_LSLLongCmdHandler.RemoveScript(localID, itemID); |
351 | 354 | ||
352 | LSL_BaseClass LSLBC = GetScript(localID, itemID); | 355 | LSL_BaseClass LSLBC = GetScript(localID, itemID); |
353 | if (LSLBC == null) | 356 | if (LSLBC == null) |
354 | return; | 357 | return; |
355 | 358 | ||
356 | // TEMP: First serialize it | 359 | // TEMP: First serialize it |
357 | //GetSerializedScript(localID, itemID); | 360 | //GetSerializedScript(localID, itemID); |
358 | 361 | ||
359 | 362 | ||
360 | try | 363 | try |
361 | { | 364 | { |
362 | // Get AppDomain | 365 | // Get AppDomain |
363 | AppDomain ad = LSLBC.Exec.GetAppDomain(); | 366 | AppDomain ad = LSLBC.Exec.GetAppDomain(); |
364 | // Tell script not to accept new requests | 367 | // Tell script not to accept new requests |
365 | GetScript(localID, itemID).Exec.StopScript(); | 368 | GetScript(localID, itemID).Exec.StopScript(); |
366 | // Remove from internal structure | 369 | // Remove from internal structure |
367 | RemoveScript(localID, itemID); | 370 | RemoveScript(localID, itemID); |
368 | // Tell AppDomain that we have stopped script | 371 | // Tell AppDomain that we have stopped script |
369 | m_scriptEngine.m_AppDomainManager.StopScript(ad); | 372 | m_scriptEngine.m_AppDomainManager.StopScript(ad); |
370 | } | 373 | } |
371 | catch (Exception e) | 374 | catch (Exception e) |
372 | { | 375 | { |
373 | Console.WriteLine("Exception stopping script localID: " + localID + " LLUID: " + itemID.ToString() + | 376 | Console.WriteLine("Exception stopping script localID: " + localID + " LLUID: " + itemID.ToString() + |
374 | ": " + e.ToString()); | 377 | ": " + e.ToString()); |
378 | } | ||
375 | } | 379 | } |
376 | } | 380 | } |
377 | } | ||
378 | 381 | ||
379 | private string ProcessYield(string FileName) | 382 | private string ProcessYield(string FileName) |
380 | { | 383 | { |
@@ -435,4 +438,4 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
435 | 438 | ||
436 | #endregion | 439 | #endregion |
437 | } | 440 | } |
438 | } | 441 | } \ No newline at end of file |