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authorJustin Clark-Casey (justincc)2012-02-24 23:35:47 +0000
committerJustin Clark-Casey (justincc)2012-02-24 23:35:59 +0000
commitdafcb3bcd7eef4fbda8412cf6d16715fbb8dbd5a (patch)
tree60020a679a229d078ce3be2f933025c81c677d74 /OpenSim/Region/ScriptEngine
parentAmend to last commit: synchronize access to queues. (diff)
parentllGetLinkMedia, llSetLinkMedia, llClearLinkMedia implementation mantis: http:... (diff)
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Merge branch 'master' into 0.7.3-post-fixes
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs4
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs140
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs4
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs8
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs24
5 files changed, 145 insertions, 35 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
index ee32755..14edde4 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
@@ -137,7 +137,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
137 if (cmdHandlerThread == null) 137 if (cmdHandlerThread == null)
138 { 138 {
139 // Start the thread that will be doing the work 139 // Start the thread that will be doing the work
140 cmdHandlerThread = Watchdog.StartThread(CmdHandlerThreadLoop, "AsyncLSLCmdHandlerThread", ThreadPriority.Normal, true); 140 cmdHandlerThread
141 = Watchdog.StartThread(
142 CmdHandlerThreadLoop, "AsyncLSLCmdHandlerThread", ThreadPriority.Normal, true, true);
141 } 143 }
142 } 144 }
143 145
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 0bdd84a..525c3c3 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -3845,7 +3845,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3845 // Single prim 3845 // Single prim
3846 if (m_host.LinkNum == 0) 3846 if (m_host.LinkNum == 0)
3847 { 3847 {
3848 if (linknum == 0) 3848 if (linknum == 0 || linknum == ScriptBaseClass.LINK_ROOT)
3849 return m_host.Name; 3849 return m_host.Name;
3850 else 3850 else
3851 return UUID.Zero.ToString(); 3851 return UUID.Zero.ToString();
@@ -6376,16 +6376,38 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6376 } 6376 }
6377 } 6377 }
6378 6378
6379 public void llSitTarget(LSL_Vector offset, LSL_Rotation rot) 6379 protected void SitTarget(SceneObjectPart part, LSL_Vector offset, LSL_Rotation rot)
6380 { 6380 {
6381 m_host.AddScriptLPS(1);
6382 // LSL quaternions can normalize to 0, normal Quaternions can't. 6381 // LSL quaternions can normalize to 0, normal Quaternions can't.
6383 if (rot.s == 0 && rot.x == 0 && rot.y == 0 && rot.z == 0) 6382 if (rot.s == 0 && rot.x == 0 && rot.y == 0 && rot.z == 0)
6384 rot.z = 1; // ZERO_ROTATION = 0,0,0,1 6383 rot.z = 1; // ZERO_ROTATION = 0,0,0,1
6385 6384
6386 m_host.SitTargetPosition = new Vector3((float)offset.x, (float)offset.y, (float)offset.z); 6385 part.SitTargetPosition = new Vector3((float)offset.x, (float)offset.y, (float)offset.z);
6387 m_host.SitTargetOrientation = Rot2Quaternion(rot); 6386 part.SitTargetOrientation = Rot2Quaternion(rot);
6388 m_host.ParentGroup.HasGroupChanged = true; 6387 part.ParentGroup.HasGroupChanged = true;
6388 }
6389
6390 public void llSitTarget(LSL_Vector offset, LSL_Rotation rot)
6391 {
6392 m_host.AddScriptLPS(1);
6393 SitTarget(m_host, offset, rot);
6394 }
6395
6396 public void llLinkSitTarget(LSL_Integer link, LSL_Vector offset, LSL_Rotation rot)
6397 {
6398 m_host.AddScriptLPS(1);
6399 if (link == ScriptBaseClass.LINK_ROOT)
6400 SitTarget(m_host.ParentGroup.RootPart, offset, rot);
6401 else if (link == ScriptBaseClass.LINK_THIS)
6402 SitTarget(m_host, offset, rot);
6403 else
6404 {
6405 SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(link);
6406 if (null != part)
6407 {
6408 SitTarget(part, offset, rot);
6409 }
6410 }
6389 } 6411 }
6390 6412
6391 public LSL_String llAvatarOnSitTarget() 6413 public LSL_String llAvatarOnSitTarget()
@@ -8151,23 +8173,40 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8151 { 8173 {
8152 m_host.AddScriptLPS(1); 8174 m_host.AddScriptLPS(1);
8153 ScriptSleep(1000); 8175 ScriptSleep(1000);
8176 return GetPrimMediaParams(m_host, face, rules);
8177 }
8154 8178
8179 public LSL_List llGetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules)
8180 {
8181 m_host.AddScriptLPS(1);
8182 ScriptSleep(1000);
8183 if (link == ScriptBaseClass.LINK_ROOT)
8184 return GetPrimMediaParams(m_host.ParentGroup.RootPart, face, rules);
8185 else if (link == ScriptBaseClass.LINK_THIS)
8186 return GetPrimMediaParams(m_host, face, rules);
8187 else
8188 {
8189 SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(link);
8190 if (null != part)
8191 return GetPrimMediaParams(part, face, rules);
8192 }
8193
8194 return new LSL_List();
8195 }
8196
8197 private LSL_List GetPrimMediaParams(SceneObjectPart part, int face, LSL_List rules)
8198 {
8155 // LSL Spec http://wiki.secondlife.com/wiki/LlGetPrimMediaParams says to fail silently if face is invalid 8199 // LSL Spec http://wiki.secondlife.com/wiki/LlGetPrimMediaParams says to fail silently if face is invalid
8156 // TODO: Need to correctly handle case where a face has no media (which gives back an empty list). 8200 // TODO: Need to correctly handle case where a face has no media (which gives back an empty list).
8157 // Assuming silently fail means give back an empty list. Ideally, need to check this. 8201 // Assuming silently fail means give back an empty list. Ideally, need to check this.
8158 if (face < 0 || face > m_host.GetNumberOfSides() - 1) 8202 if (face < 0 || face > part.GetNumberOfSides() - 1)
8159 return new LSL_List(); 8203 return new LSL_List();
8160 8204
8161 return GetPrimMediaParams(face, rules);
8162 }
8163
8164 private LSL_List GetPrimMediaParams(int face, LSL_List rules)
8165 {
8166 IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); 8205 IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>();
8167 if (null == module) 8206 if (null == module)
8168 throw new Exception("Media on a prim functions not available"); 8207 return new LSL_List();
8169 8208
8170 MediaEntry me = module.GetMediaEntry(m_host, face); 8209 MediaEntry me = module.GetMediaEntry(part, face);
8171 8210
8172 // As per http://wiki.secondlife.com/wiki/LlGetPrimMediaParams 8211 // As per http://wiki.secondlife.com/wiki/LlGetPrimMediaParams
8173 if (null == me) 8212 if (null == me)
@@ -8249,33 +8288,52 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8249 case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL: 8288 case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL:
8250 res.Add(new LSL_Integer((int)me.ControlPermissions)); 8289 res.Add(new LSL_Integer((int)me.ControlPermissions));
8251 break; 8290 break;
8291
8292 default: return ScriptBaseClass.LSL_STATUS_MALFORMED_PARAMS;
8252 } 8293 }
8253 } 8294 }
8254 8295
8255 return res; 8296 return res;
8256 } 8297 }
8257 8298
8258 public LSL_Integer llSetPrimMediaParams(int face, LSL_List rules) 8299 public LSL_Integer llSetPrimMediaParams(LSL_Integer face, LSL_List rules)
8259 { 8300 {
8260 m_host.AddScriptLPS(1); 8301 m_host.AddScriptLPS(1);
8261 ScriptSleep(1000); 8302 ScriptSleep(1000);
8303 return SetPrimMediaParams(m_host, face, rules);
8304 }
8262 8305
8263 // LSL Spec http://wiki.secondlife.com/wiki/LlSetPrimMediaParams says to fail silently if face is invalid 8306 public LSL_Integer llSetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules)
8264 // Assuming silently fail means sending back LSL_STATUS_OK. Ideally, need to check this. 8307 {
8265 // Don't perform the media check directly 8308 m_host.AddScriptLPS(1);
8266 if (face < 0 || face > m_host.GetNumberOfSides() - 1) 8309 ScriptSleep(1000);
8267 return ScriptBaseClass.LSL_STATUS_OK; 8310 if (link == ScriptBaseClass.LINK_ROOT)
8311 return SetPrimMediaParams(m_host.ParentGroup.RootPart, face, rules);
8312 else if (link == ScriptBaseClass.LINK_THIS)
8313 return SetPrimMediaParams(m_host, face, rules);
8314 else
8315 {
8316 SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(link);
8317 if (null != part)
8318 return SetPrimMediaParams(part, face, rules);
8319 }
8268 8320
8269 return SetPrimMediaParams(face, rules); 8321 return ScriptBaseClass.LSL_STATUS_NOT_FOUND;
8270 } 8322 }
8271 8323
8272 private LSL_Integer SetPrimMediaParams(int face, LSL_List rules) 8324 private LSL_Integer SetPrimMediaParams(SceneObjectPart part, LSL_Integer face, LSL_List rules)
8273 { 8325 {
8326 // LSL Spec http://wiki.secondlife.com/wiki/LlSetPrimMediaParams says to fail silently if face is invalid
8327 // Assuming silently fail means sending back LSL_STATUS_OK. Ideally, need to check this.
8328 // Don't perform the media check directly
8329 if (face < 0 || face > part.GetNumberOfSides() - 1)
8330 return ScriptBaseClass.LSL_STATUS_NOT_FOUND;
8331
8274 IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); 8332 IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>();
8275 if (null == module) 8333 if (null == module)
8276 throw new Exception("Media on a prim functions not available"); 8334 return ScriptBaseClass.LSL_STATUS_NOT_SUPPORTED;
8277 8335
8278 MediaEntry me = module.GetMediaEntry(m_host, face); 8336 MediaEntry me = module.GetMediaEntry(part, face);
8279 if (null == me) 8337 if (null == me)
8280 me = new MediaEntry(); 8338 me = new MediaEntry();
8281 8339
@@ -8354,10 +8412,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8354 case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL: 8412 case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL:
8355 me.ControlPermissions = (MediaPermission)(byte)(int)rules.GetLSLIntegerItem(i++); 8413 me.ControlPermissions = (MediaPermission)(byte)(int)rules.GetLSLIntegerItem(i++);
8356 break; 8414 break;
8415
8416 default: return ScriptBaseClass.LSL_STATUS_MALFORMED_PARAMS;
8357 } 8417 }
8358 } 8418 }
8359 8419
8360 module.SetMediaEntry(m_host, face, me); 8420 module.SetMediaEntry(part, face, me);
8361 8421
8362 return ScriptBaseClass.LSL_STATUS_OK; 8422 return ScriptBaseClass.LSL_STATUS_OK;
8363 } 8423 }
@@ -8366,18 +8426,40 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8366 { 8426 {
8367 m_host.AddScriptLPS(1); 8427 m_host.AddScriptLPS(1);
8368 ScriptSleep(1000); 8428 ScriptSleep(1000);
8429 return ClearPrimMedia(m_host, face);
8430 }
8369 8431
8432 public LSL_Integer llClearLinkMedia(LSL_Integer link, LSL_Integer face)
8433 {
8434 m_host.AddScriptLPS(1);
8435 ScriptSleep(1000);
8436 if (link == ScriptBaseClass.LINK_ROOT)
8437 return ClearPrimMedia(m_host.ParentGroup.RootPart, face);
8438 else if (link == ScriptBaseClass.LINK_THIS)
8439 return ClearPrimMedia(m_host, face);
8440 else
8441 {
8442 SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(link);
8443 if (null != part)
8444 return ClearPrimMedia(part, face);
8445 }
8446
8447 return ScriptBaseClass.LSL_STATUS_NOT_FOUND;
8448 }
8449
8450 private LSL_Integer ClearPrimMedia(SceneObjectPart part, LSL_Integer face)
8451 {
8370 // LSL Spec http://wiki.secondlife.com/wiki/LlClearPrimMedia says to fail silently if face is invalid 8452 // LSL Spec http://wiki.secondlife.com/wiki/LlClearPrimMedia says to fail silently if face is invalid
8371 // Assuming silently fail means sending back LSL_STATUS_OK. Ideally, need to check this. 8453 // Assuming silently fail means sending back LSL_STATUS_OK. Ideally, need to check this.
8372 // FIXME: Don't perform the media check directly 8454 // FIXME: Don't perform the media check directly
8373 if (face < 0 || face > m_host.GetNumberOfSides() - 1) 8455 if (face < 0 || face > part.GetNumberOfSides() - 1)
8374 return ScriptBaseClass.LSL_STATUS_OK; 8456 return ScriptBaseClass.LSL_STATUS_NOT_FOUND;
8375 8457
8376 IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); 8458 IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>();
8377 if (null == module) 8459 if (null == module)
8378 throw new Exception("Media on a prim functions not available"); 8460 return ScriptBaseClass.LSL_STATUS_NOT_SUPPORTED;
8379 8461
8380 module.ClearMediaEntry(m_host, face); 8462 module.ClearMediaEntry(part, face);
8381 8463
8382 return ScriptBaseClass.LSL_STATUS_OK; 8464 return ScriptBaseClass.LSL_STATUS_OK;
8383 } 8465 }
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index c55e2ae..ff1f5fd 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -2740,7 +2740,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2740 CheckThreatLevel(ThreatLevel.Moderate, "osSetSpeed"); 2740 CheckThreatLevel(ThreatLevel.Moderate, "osSetSpeed");
2741 m_host.AddScriptLPS(1); 2741 m_host.AddScriptLPS(1);
2742 ScenePresence avatar = World.GetScenePresence(new UUID(UUID)); 2742 ScenePresence avatar = World.GetScenePresence(new UUID(UUID));
2743 avatar.SpeedModifier = (float)SpeedModifier; 2743
2744 if (avatar != null)
2745 avatar.SpeedModifier = (float)SpeedModifier;
2744 } 2746 }
2745 2747
2746 public void osKickAvatar(string FirstName,string SurName,string alert) 2748 public void osKickAvatar(string FirstName,string SurName,string alert)
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
index 6106a65..0f53bc3 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
@@ -64,6 +64,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
64 LSL_List llCastRay(LSL_Vector start, LSL_Vector end, LSL_List options); 64 LSL_List llCastRay(LSL_Vector start, LSL_Vector end, LSL_List options);
65 LSL_Integer llCeil(double f); 65 LSL_Integer llCeil(double f);
66 void llClearCameraParams(); 66 void llClearCameraParams();
67 LSL_Integer llClearLinkMedia(LSL_Integer link, LSL_Integer face);
67 LSL_Integer llClearPrimMedia(LSL_Integer face); 68 LSL_Integer llClearPrimMedia(LSL_Integer face);
68 void llCloseRemoteDataChannel(string channel); 69 void llCloseRemoteDataChannel(string channel);
69 LSL_Float llCloud(LSL_Vector offset); 70 LSL_Float llCloud(LSL_Vector offset);
@@ -139,7 +140,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
139 LSL_String llGetLinkName(int linknum); 140 LSL_String llGetLinkName(int linknum);
140 LSL_Integer llGetLinkNumber(); 141 LSL_Integer llGetLinkNumber();
141 LSL_Integer llGetLinkNumberOfSides(int link); 142 LSL_Integer llGetLinkNumberOfSides(int link);
142 LSL_List llGetLinkPrimitiveParams(int linknum, LSL_List rules); 143 LSL_List llGetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules);
144 LSL_List llGetLinkPrimitiveParams(int linknum, LSL_List rules);
143 LSL_Integer llGetListEntryType(LSL_List src, int index); 145 LSL_Integer llGetListEntryType(LSL_List src, int index);
144 LSL_Integer llGetListLength(LSL_List src); 146 LSL_Integer llGetListLength(LSL_List src);
145 LSL_Vector llGetLocalPos(); 147 LSL_Vector llGetLocalPos();
@@ -218,6 +220,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
218 LSL_String llGetDisplayName(string id); 220 LSL_String llGetDisplayName(string id);
219 LSL_String llRequestDisplayName(string id); 221 LSL_String llRequestDisplayName(string id);
220 void llLinkParticleSystem(int linknum, LSL_List rules); 222 void llLinkParticleSystem(int linknum, LSL_List rules);
223 void llLinkSitTarget(LSL_Integer link, LSL_Vector offset, LSL_Rotation rot);
221 LSL_String llList2CSV(LSL_List src); 224 LSL_String llList2CSV(LSL_List src);
222 LSL_Float llList2Float(LSL_List src, int index); 225 LSL_Float llList2Float(LSL_List src, int index);
223 LSL_Integer llList2Integer(LSL_List src, int index); 226 LSL_Integer llList2Integer(LSL_List src, int index);
@@ -334,6 +337,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
334 void llSetInventoryPermMask(string item, int mask, int value); 337 void llSetInventoryPermMask(string item, int mask, int value);
335 void llSetLinkAlpha(int linknumber, double alpha, int face); 338 void llSetLinkAlpha(int linknumber, double alpha, int face);
336 void llSetLinkColor(int linknumber, LSL_Vector color, int face); 339 void llSetLinkColor(int linknumber, LSL_Vector color, int face);
340 LSL_Integer llSetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules);
337 void llSetLinkPrimitiveParams(int linknumber, LSL_List rules); 341 void llSetLinkPrimitiveParams(int linknumber, LSL_List rules);
338 void llSetLinkTexture(int linknumber, string texture, int face); 342 void llSetLinkTexture(int linknumber, string texture, int face);
339 void llSetLinkTextureAnim(int linknum, int mode, int face, int sizex, int sizey, double start, double length, double rate); 343 void llSetLinkTextureAnim(int linknum, int mode, int face, int sizex, int sizey, double start, double length, double rate);
@@ -344,7 +348,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
344 void llSetParcelMusicURL(string url); 348 void llSetParcelMusicURL(string url);
345 void llSetPayPrice(int price, LSL_List quick_pay_buttons); 349 void llSetPayPrice(int price, LSL_List quick_pay_buttons);
346 void llSetPos(LSL_Vector pos); 350 void llSetPos(LSL_Vector pos);
347 LSL_Integer llSetPrimMediaParams(int face, LSL_List rules); 351 LSL_Integer llSetPrimMediaParams(LSL_Integer face, LSL_List rules);
348 void llSetPrimitiveParams(LSL_List rules); 352 void llSetPrimitiveParams(LSL_List rules);
349 void llSetLinkPrimitiveParamsFast(int linknum, LSL_List rules); 353 void llSetLinkPrimitiveParamsFast(int linknum, LSL_List rules);
350 void llSetPrimURL(string url); 354 void llSetPrimURL(string url);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
index 83550a5..f8e3c36 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
@@ -1688,6 +1688,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
1688 m_LSL_Functions.llSitTarget(offset, rot); 1688 m_LSL_Functions.llSitTarget(offset, rot);
1689 } 1689 }
1690 1690
1691 public void llLinkSitTarget(LSL_Integer link, LSL_Vector offset, LSL_Rotation rot)
1692 {
1693 m_LSL_Functions.llLinkSitTarget(link, offset, rot);
1694 }
1695
1691 public void llSleep(double sec) 1696 public void llSleep(double sec)
1692 { 1697 {
1693 m_LSL_Functions.llSleep(sec); 1698 m_LSL_Functions.llSleep(sec);
@@ -1882,17 +1887,32 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
1882 { 1887 {
1883 return m_LSL_Functions.llGetPrimMediaParams(face, rules); 1888 return m_LSL_Functions.llGetPrimMediaParams(face, rules);
1884 } 1889 }
1885 1890
1891 public LSL_List llGetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules)
1892 {
1893 return m_LSL_Functions.llGetLinkMedia(link, face, rules);
1894 }
1895
1886 public LSL_Integer llSetPrimMediaParams(int face, LSL_List rules) 1896 public LSL_Integer llSetPrimMediaParams(int face, LSL_List rules)
1887 { 1897 {
1888 return m_LSL_Functions.llSetPrimMediaParams(face, rules); 1898 return m_LSL_Functions.llSetPrimMediaParams(face, rules);
1889 } 1899 }
1890 1900
1901 public LSL_Integer llSetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules)
1902 {
1903 return m_LSL_Functions.llSetLinkMedia(link, face, rules);
1904 }
1905
1891 public LSL_Integer llClearPrimMedia(LSL_Integer face) 1906 public LSL_Integer llClearPrimMedia(LSL_Integer face)
1892 { 1907 {
1893 return m_LSL_Functions.llClearPrimMedia(face); 1908 return m_LSL_Functions.llClearPrimMedia(face);
1894 } 1909 }
1895 1910
1911 public LSL_Integer llClearLinkMedia(LSL_Integer link, LSL_Integer face)
1912 {
1913 return m_LSL_Functions.llClearLinkMedia(link, face);
1914 }
1915
1896 public void print(string str) 1916 public void print(string str)
1897 { 1917 {
1898 m_LSL_Functions.print(str); 1918 m_LSL_Functions.print(str);