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author | Melanie Thielker | 2008-09-28 20:29:56 +0000 |
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committer | Melanie Thielker | 2008-09-28 20:29:56 +0000 |
commit | c2308d8a7d8a80d04bd7b070cb1b2f9c8b00afa7 (patch) | |
tree | 33d6396ae1586fdacb0be47c12aa5b6ef5fbefc8 /OpenSim/Region/ScriptEngine/XEngine | |
parent | Plumb the connection though from llSetVehicleVectorParam (diff) | |
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Add explicit CultureInfo to the script compile thread in DotNetEngine to
ensure that scripts will compile on nonenglish systems
Diffstat (limited to 'OpenSim/Region/ScriptEngine/XEngine')
-rw-r--r-- | OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 6bafd69..1833d5c 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -496,6 +496,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
496 | ScenePresence presence = m_Scene.GetScenePresence(item.OwnerID); | 496 | ScenePresence presence = m_Scene.GetScenePresence(item.OwnerID); |
497 | 497 | ||
498 | string assembly = ""; | 498 | string assembly = ""; |
499 | |||
500 | CultureInfo USCulture = new CultureInfo("en-US"); | ||
501 | Thread.CurrentThread.CurrentCulture = USCulture; | ||
502 | |||
499 | try | 503 | try |
500 | { | 504 | { |
501 | assembly = m_Compiler.PerformScriptCompile(script, | 505 | assembly = m_Compiler.PerformScriptCompile(script, |