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author | Melanie Thielker | 2008-09-07 22:01:25 +0000 |
---|---|---|
committer | Melanie Thielker | 2008-09-07 22:01:25 +0000 |
commit | 669f55340005a450fc236db3b9d660878062219c (patch) | |
tree | 647652958bb8714e8422660a34e8da76823459fc /OpenSim/Region/ScriptEngine/XEngine | |
parent | Mantis #2138 (diff) | |
download | opensim-SC_OLD-669f55340005a450fc236db3b9d660878062219c.zip opensim-SC_OLD-669f55340005a450fc236db3b9d660878062219c.tar.gz opensim-SC_OLD-669f55340005a450fc236db3b9d660878062219c.tar.bz2 opensim-SC_OLD-669f55340005a450fc236db3b9d660878062219c.tar.xz |
Xengine patch to force a persistence save on script creation. This prevents
duplicate delivery of state_entry if a region is restarted just after
saving the script. Changes script state saves to no longer abort long-
running event handlers. Queues the save instead. Adds shutdown handler
to save script state on irderly shutdown
Diffstat (limited to 'OpenSim/Region/ScriptEngine/XEngine')
-rw-r--r-- | OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | 27 |
1 files changed, 24 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 485531d..303e5e4 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -210,6 +210,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
210 | m_Scene.EventManager.OnScriptReset += OnScriptReset; | 210 | m_Scene.EventManager.OnScriptReset += OnScriptReset; |
211 | m_Scene.EventManager.OnStartScript += OnStartScript; | 211 | m_Scene.EventManager.OnStartScript += OnStartScript; |
212 | m_Scene.EventManager.OnStopScript += OnStopScript; | 212 | m_Scene.EventManager.OnStopScript += OnStopScript; |
213 | m_Scene.EventManager.OnShutdown += OnShutdown; | ||
213 | 214 | ||
214 | m_AsyncCommands = new AsyncCommandManager(this); | 215 | m_AsyncCommands = new AsyncCommandManager(this); |
215 | 216 | ||
@@ -247,7 +248,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
247 | Object[] p = (Object[])o; | 248 | Object[] p = (Object[])o; |
248 | int saveTime = (int)p[0]; | 249 | int saveTime = (int)p[0]; |
249 | 250 | ||
250 | System.Threading.Thread.Sleep(saveTime); | 251 | if (saveTime > 0) |
252 | System.Threading.Thread.Sleep(saveTime); | ||
251 | 253 | ||
252 | // m_log.Debug("[XEngine] Backing up script states"); | 254 | // m_log.Debug("[XEngine] Backing up script states"); |
253 | 255 | ||
@@ -275,8 +277,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
275 | 277 | ||
276 | instances.Clear(); | 278 | instances.Clear(); |
277 | 279 | ||
278 | m_ThreadPool.QueueWorkItem(new WorkItemCallback(this.DoBackup), | 280 | if (saveTime > 0) |
279 | new Object[] { saveTime }); | 281 | m_ThreadPool.QueueWorkItem(new WorkItemCallback(this.DoBackup), |
282 | new Object[] { saveTime }); | ||
280 | 283 | ||
281 | return 0; | 284 | return 0; |
282 | } | 285 | } |
@@ -840,5 +843,23 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
840 | { | 843 | { |
841 | return GetScriptState(itemID); | 844 | return GetScriptState(itemID); |
842 | } | 845 | } |
846 | |||
847 | public void OnShutdown() | ||
848 | { | ||
849 | List<IScriptInstance> instances = new List<IScriptInstance>(); | ||
850 | |||
851 | lock (m_Scripts) | ||
852 | { | ||
853 | foreach (IScriptInstance instance in m_Scripts.Values) | ||
854 | instances.Add(instance); | ||
855 | } | ||
856 | |||
857 | foreach (IScriptInstance i in instances) | ||
858 | { | ||
859 | i.Stop(50); | ||
860 | } | ||
861 | |||
862 | DoBackup(new Object[] {0}); | ||
863 | } | ||
843 | } | 864 | } |
844 | } | 865 | } |