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authorJustin Clark-Casey (justincc)2012-03-14 00:29:36 +0000
committerJustin Clark-Casey (justincc)2012-03-14 00:29:36 +0000
commit95ec96bf86ebebbc6c2f2c3f3a2bd8ce3f9990f4 (patch)
treef4a9f3d82f7b62efc74d5a5f3f8dc97f6555a393 /OpenSim/Region/ScriptEngine/XEngine
parentAdd max thread and min thread information to "xengine status" region console ... (diff)
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refactor: rename ScriptInstance.m_CurrentResult to m_CurrentWorkItem to make it more understandable as to what it is and what it does (hold a thread pool work item for a waiting of in-progress event)
Also add other various illustrative comments
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index 66349e3..ab41873 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -990,7 +990,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
990 lock (m_Scripts) 990 lock (m_Scripts)
991 { 991 {
992 // Create the object record 992 // Create the object record
993
994 if ((!m_Scripts.ContainsKey(itemID)) || 993 if ((!m_Scripts.ContainsKey(itemID)) ||
995 (m_Scripts[itemID].AssetID != assetID)) 994 (m_Scripts[itemID].AssetID != assetID))
996 { 995 {