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author | Justin Clark-Casey (justincc) | 2012-03-14 00:29:36 +0000 |
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committer | Justin Clark-Casey (justincc) | 2012-03-14 00:29:36 +0000 |
commit | 95ec96bf86ebebbc6c2f2c3f3a2bd8ce3f9990f4 (patch) | |
tree | f4a9f3d82f7b62efc74d5a5f3f8dc97f6555a393 /OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |
parent | Add max thread and min thread information to "xengine status" region console ... (diff) | |
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refactor: rename ScriptInstance.m_CurrentResult to m_CurrentWorkItem to make it more understandable as to what it is and what it does (hold a thread pool work item for a waiting of in-progress event)
Also add other various illustrative comments
Diffstat (limited to 'OpenSim/Region/ScriptEngine/XEngine/XEngine.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 66349e3..ab41873 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -990,7 +990,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
990 | lock (m_Scripts) | 990 | lock (m_Scripts) |
991 | { | 991 | { |
992 | // Create the object record | 992 | // Create the object record |
993 | |||
994 | if ((!m_Scripts.ContainsKey(itemID)) || | 993 | if ((!m_Scripts.ContainsKey(itemID)) || |
995 | (m_Scripts[itemID].AssetID != assetID)) | 994 | (m_Scripts[itemID].AssetID != assetID)) |
996 | { | 995 | { |