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author | Diva Canto | 2009-12-21 06:59:36 -0800 |
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committer | Diva Canto | 2009-12-21 06:59:36 -0800 |
commit | 86104cd45c17f4112493ae1e095e44e18b3ac0be (patch) | |
tree | 0653f44e969c9620dde01e6e8248559e06acfe65 /OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |
parent | Making the library read the item's flag, so that clothing items can have the ... (diff) | |
parent | Script State Fix: Part 2 (diff) | |
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Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/ScriptEngine/XEngine/XEngine.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | 47 |
1 files changed, 29 insertions, 18 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 9030a5c..25a4cd6 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -1266,6 +1266,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1266 | XmlAttribute assetID = doc.CreateAttribute("", "Asset", ""); | 1266 | XmlAttribute assetID = doc.CreateAttribute("", "Asset", ""); |
1267 | assetID.Value = instance.AssetID.ToString(); | 1267 | assetID.Value = instance.AssetID.ToString(); |
1268 | stateData.Attributes.Append(assetID); | 1268 | stateData.Attributes.Append(assetID); |
1269 | XmlAttribute engineName = doc.CreateAttribute("", "Engine", ""); | ||
1270 | engineName.Value = ScriptEngineName; | ||
1271 | stateData.Attributes.Append(engineName); | ||
1269 | doc.AppendChild(stateData); | 1272 | doc.AppendChild(stateData); |
1270 | 1273 | ||
1271 | // Add <ScriptState>...</ScriptState> | 1274 | // Add <ScriptState>...</ScriptState> |
@@ -1365,10 +1368,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1365 | return false; | 1368 | return false; |
1366 | } | 1369 | } |
1367 | 1370 | ||
1368 | public void SetXMLState(UUID itemID, string xml) | 1371 | public bool SetXMLState(UUID itemID, string xml) |
1369 | { | 1372 | { |
1370 | if (xml == String.Empty) | 1373 | if (xml == String.Empty) |
1371 | return; | 1374 | return false; |
1372 | 1375 | ||
1373 | XmlDocument doc = new XmlDocument(); | 1376 | XmlDocument doc = new XmlDocument(); |
1374 | 1377 | ||
@@ -1379,24 +1382,28 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1379 | catch (Exception) | 1382 | catch (Exception) |
1380 | { | 1383 | { |
1381 | m_log.Error("[XEngine]: Exception decoding XML data from region transfer"); | 1384 | m_log.Error("[XEngine]: Exception decoding XML data from region transfer"); |
1382 | return; | 1385 | return false; |
1383 | } | 1386 | } |
1384 | 1387 | ||
1385 | XmlNodeList rootL = doc.GetElementsByTagName("State"); | 1388 | XmlNodeList rootL = doc.GetElementsByTagName("State"); |
1386 | if (rootL.Count < 1) | 1389 | if (rootL.Count < 1) |
1387 | return; | 1390 | return false; |
1388 | 1391 | ||
1389 | XmlElement rootE = (XmlElement)rootL[0]; | 1392 | XmlElement rootE = (XmlElement)rootL[0]; |
1390 | 1393 | ||
1391 | if (rootE.GetAttribute("UUID") != itemID.ToString()) | 1394 | if (rootE.GetAttribute("Engine") != ScriptEngineName) |
1392 | return; | 1395 | return false; |
1393 | 1396 | ||
1394 | // string assetID = rootE.GetAttribute("Asset"); | 1397 | // On rez from inventory, that ID will have changed. It was only |
1398 | // advisory anyway. So we don't check it anymore. | ||
1399 | // | ||
1400 | // if (rootE.GetAttribute("UUID") != itemID.ToString()) | ||
1401 | // return; | ||
1395 | 1402 | ||
1396 | XmlNodeList stateL = rootE.GetElementsByTagName("ScriptState"); | 1403 | XmlNodeList stateL = rootE.GetElementsByTagName("ScriptState"); |
1397 | 1404 | ||
1398 | if (stateL.Count != 1) | 1405 | if (stateL.Count != 1) |
1399 | return; | 1406 | return false; |
1400 | 1407 | ||
1401 | XmlElement stateE = (XmlElement)stateL[0]; | 1408 | XmlElement stateE = (XmlElement)stateL[0]; |
1402 | 1409 | ||
@@ -1405,7 +1412,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1405 | XmlNodeList assemL = rootE.GetElementsByTagName("Assembly"); | 1412 | XmlNodeList assemL = rootE.GetElementsByTagName("Assembly"); |
1406 | 1413 | ||
1407 | if (assemL.Count != 1) | 1414 | if (assemL.Count != 1) |
1408 | return; | 1415 | return false; |
1409 | 1416 | ||
1410 | XmlElement assemE = (XmlElement)assemL[0]; | 1417 | XmlElement assemE = (XmlElement)assemL[0]; |
1411 | 1418 | ||
@@ -1445,19 +1452,23 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1445 | sfs.Close(); | 1452 | sfs.Close(); |
1446 | 1453 | ||
1447 | XmlNodeList mapL = rootE.GetElementsByTagName("LineMap"); | 1454 | XmlNodeList mapL = rootE.GetElementsByTagName("LineMap"); |
1448 | 1455 | if (mapL.Count > 0) | |
1449 | XmlElement mapE = (XmlElement)mapL[0]; | 1456 | { |
1457 | XmlElement mapE = (XmlElement)mapL[0]; | ||
1450 | 1458 | ||
1451 | string mappath = Path.Combine("ScriptEngines", World.RegionInfo.RegionID.ToString()); | 1459 | string mappath = Path.Combine("ScriptEngines", World.RegionInfo.RegionID.ToString()); |
1452 | mappath = Path.Combine(mappath, mapE.GetAttribute("Filename")); | 1460 | mappath = Path.Combine(mappath, mapE.GetAttribute("Filename")); |
1453 | 1461 | ||
1454 | FileStream mfs = File.Create(mappath); | 1462 | FileStream mfs = File.Create(mappath); |
1455 | StreamWriter msw = new StreamWriter(mfs); | 1463 | StreamWriter msw = new StreamWriter(mfs); |
1456 | 1464 | ||
1457 | msw.Write(mapE.InnerText); | 1465 | msw.Write(mapE.InnerText); |
1458 | 1466 | ||
1459 | msw.Close(); | 1467 | msw.Close(); |
1460 | mfs.Close(); | 1468 | mfs.Close(); |
1469 | } | ||
1470 | |||
1471 | return true; | ||
1461 | } | 1472 | } |
1462 | } | 1473 | } |
1463 | } | 1474 | } |