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authorJustin Clark-Casey (justincc)2011-10-18 21:03:41 +0100
committerJustin Clark-Casey (justincc)2011-10-18 21:03:41 +0100
commit1d4cd76e8a8c64da71fc384ff9c654d7f4f849c1 (patch)
tree595cf18867fbffe63cb2fa17063e447a4b0e5009 /OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
parentRemove unnecessary lock of OdeLock in OdePrim.changeadd() (diff)
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Don't bother taking OdeLock during OdeScene construction, since there can be no contention until the object is constructed.
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