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author | Justin Clark-Casey (justincc) | 2012-03-12 21:16:05 +0000 |
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committer | Justin Clark-Casey (justincc) | 2012-03-19 21:28:54 +0000 |
commit | 1b4ea4f178d617824295bcb6d00842e5d0c49a56 (patch) | |
tree | f38d30d9bbf4ea457862503c70373f43deb81e31 /OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |
parent | Change OpenSim.ini.example to reflect how to actually enable prim limits, (diff) | |
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Add max thread and min thread information to "xengine status" region console command
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index d1cac9c..2e008d6 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -384,6 +384,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
384 | 384 | ||
385 | sb.AppendFormat("Unique scripts : {0}\n", m_uniqueScripts.Count); | 385 | sb.AppendFormat("Unique scripts : {0}\n", m_uniqueScripts.Count); |
386 | sb.AppendFormat("Scripts waiting for load : {0}\n", m_CompileQueue.Count); | 386 | sb.AppendFormat("Scripts waiting for load : {0}\n", m_CompileQueue.Count); |
387 | sb.AppendFormat("Max threads : {0}\n", m_ThreadPool.MaxThreads); | ||
388 | sb.AppendFormat("Min threads : {0}\n", m_ThreadPool.MinThreads); | ||
387 | sb.AppendFormat("Allocated threads : {0}\n", m_ThreadPool.ActiveThreads); | 389 | sb.AppendFormat("Allocated threads : {0}\n", m_ThreadPool.ActiveThreads); |
388 | sb.AppendFormat("In use threads : {0}\n", m_ThreadPool.InUseThreads); | 390 | sb.AppendFormat("In use threads : {0}\n", m_ThreadPool.InUseThreads); |
389 | sb.AppendFormat("Work items waiting : {0}\n", m_ThreadPool.WaitingCallbacks); | 391 | sb.AppendFormat("Work items waiting : {0}\n", m_ThreadPool.WaitingCallbacks); |