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authorCharles Krinke2008-06-05 14:18:53 +0000
committerCharles Krinke2008-06-05 14:18:53 +0000
commitdab3a53920b7ee5b5f2b274e78300e2fa8cacaaa (patch)
treefc026181fe4e9a1411a5eaffafdce15ad325ed5a /OpenSim/Region/ScriptEngine/XEngine/LSL2CSConverter.cs
parentMantis#1437. Patch 2 of 4. Thank you kindly, Melanie for: (diff)
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Mantis#1437. Patch 3 of 4. Thank you kindly, Melanie for:
Corrects the XEngine's script startup semantics. Completes llRequestAgentData Implements llDetectedLink Fixes a few minor issues
Diffstat (limited to 'OpenSim/Region/ScriptEngine/XEngine/LSL2CSConverter.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/LSL2CSConverter.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/LSL2CSConverter.cs b/OpenSim/Region/ScriptEngine/XEngine/LSL2CSConverter.cs
index 9e8ea54..2dc8547 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/LSL2CSConverter.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/LSL2CSConverter.cs
@@ -52,7 +52,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
52 // Only the types we need to convert 52 // Only the types we need to convert
53 dataTypes.Add("void", "void"); 53 dataTypes.Add("void", "void");
54 dataTypes.Add("integer", "LSL_Types.LSLInteger"); 54 dataTypes.Add("integer", "LSL_Types.LSLInteger");
55 dataTypes.Add("float", "double"); 55 dataTypes.Add("float", "LSL_Types.LSLFloat");
56 dataTypes.Add("string", "LSL_Types.LSLString"); 56 dataTypes.Add("string", "LSL_Types.LSLString");
57 dataTypes.Add("key", "LSL_Types.LSLString"); 57 dataTypes.Add("key", "LSL_Types.LSLString");
58 dataTypes.Add("vector", "LSL_Types.Vector3"); 58 dataTypes.Add("vector", "LSL_Types.Vector3");