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authorTeravus Ovares2008-09-06 07:52:41 +0000
committerTeravus Ovares2008-09-06 07:52:41 +0000
commit7d89e122930be39e84a6d174548fa2d12ac0484a (patch)
treee5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
parent* minor: speculatively try a change to bamboo.build to see if this generates ... (diff)
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/XEngine/EventManager.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/EventManager.cs35
1 files changed, 17 insertions, 18 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
index d431286..22abd79 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
@@ -28,7 +28,7 @@
28using System; 28using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using libsecondlife; 31using OpenMetaverse;
32using OpenSim.Framework; 32using OpenSim.Framework;
33using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney; 33using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney;
34using OpenSim.Region.Interfaces; 34using OpenSim.Region.Interfaces;
@@ -36,7 +36,6 @@ using OpenSim.Region.Environment.Scenes;
36using OpenSim.Region.Environment.Interfaces; 36using OpenSim.Region.Environment.Interfaces;
37using OpenSim.Region.ScriptEngine.Shared; 37using OpenSim.Region.ScriptEngine.Shared;
38using OpenSim.Region.ScriptEngine.Interfaces; 38using OpenSim.Region.ScriptEngine.Interfaces;
39using Axiom.Math;
40 39
41namespace OpenSim.Region.ScriptEngine.XEngine 40namespace OpenSim.Region.ScriptEngine.XEngine
42{ 41{
@@ -68,7 +67,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
68 } 67 }
69 } 68 }
70 69
71 private void HandleObjectPaid(LLUUID objectID, LLUUID agentID, 70 private void HandleObjectPaid(UUID objectID, UUID agentID,
72 int amount) 71 int amount)
73 { 72 {
74 SceneObjectPart part = 73 SceneObjectPart part =
@@ -80,7 +79,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
80 } 79 }
81 } 80 }
82 81
83 public void touch_start(uint localID, uint originalID, LLVector3 offsetPos, 82 public void touch_start(uint localID, uint originalID, Vector3 offsetPos,
84 IClientAPI remoteClient) 83 IClientAPI remoteClient)
85 { 84 {
86 // Add to queue for all scripts in ObjectID object 85 // Add to queue for all scripts in ObjectID object
@@ -108,7 +107,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
108 det)); 107 det));
109 } 108 }
110 109
111 public void touch(uint localID, uint originalID, LLVector3 offsetPos, 110 public void touch(uint localID, uint originalID, Vector3 offsetPos,
112 IClientAPI remoteClient) 111 IClientAPI remoteClient)
113 { 112 {
114 // Add to queue for all scripts in ObjectID object 113 // Add to queue for all scripts in ObjectID object
@@ -177,7 +176,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
177 // state_entry: not processed here 176 // state_entry: not processed here
178 // state_exit: not processed here 177 // state_exit: not processed here
179 178
180 public void money(uint localID, LLUUID agentID, int amount) 179 public void money(uint localID, UUID agentID, int amount)
181 { 180 {
182 myScriptEngine.PostObjectEvent(localID, new EventParams( 181 myScriptEngine.PostObjectEvent(localID, new EventParams(
183 "money", new object[] { 182 "money", new object[] {
@@ -242,7 +241,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
242 det.ToArray())); 241 det.ToArray()));
243 } 242 }
244 243
245 public void land_collision_start(uint localID, LLUUID itemID) 244 public void land_collision_start(uint localID, UUID itemID)
246 { 245 {
247 myScriptEngine.PostObjectEvent(localID, new EventParams( 246 myScriptEngine.PostObjectEvent(localID, new EventParams(
248 "land_collision_start", 247 "land_collision_start",
@@ -250,7 +249,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
250 new DetectParams[0])); 249 new DetectParams[0]));
251 } 250 }
252 251
253 public void land_collision(uint localID, LLUUID itemID) 252 public void land_collision(uint localID, UUID itemID)
254 { 253 {
255 myScriptEngine.PostObjectEvent(localID, new EventParams( 254 myScriptEngine.PostObjectEvent(localID, new EventParams(
256 "land_collision", 255 "land_collision",
@@ -258,7 +257,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
258 new DetectParams[0])); 257 new DetectParams[0]));
259 } 258 }
260 259
261 public void land_collision_end(uint localID, LLUUID itemID) 260 public void land_collision_end(uint localID, UUID itemID)
262 { 261 {
263 myScriptEngine.PostObjectEvent(localID, new EventParams( 262 myScriptEngine.PostObjectEvent(localID, new EventParams(
264 "land_collision_end", 263 "land_collision_end",
@@ -269,7 +268,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
269 // timer: not handled here 268 // timer: not handled here
270 // listen: not handled here 269 // listen: not handled here
271 270
272 public void control(uint localID, LLUUID itemID, LLUUID agentID, uint held, uint change) 271 public void control(uint localID, UUID itemID, UUID agentID, uint held, uint change)
273 { 272 {
274 myScriptEngine.PostObjectEvent(localID, new EventParams( 273 myScriptEngine.PostObjectEvent(localID, new EventParams(
275 "control",new object[] { 274 "control",new object[] {
@@ -279,7 +278,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
279 new DetectParams[0])); 278 new DetectParams[0]));
280 } 279 }
281 280
282 public void email(uint localID, LLUUID itemID, string timeSent, 281 public void email(uint localID, UUID itemID, string timeSent,
283 string address, string subject, string message, int numLeft) 282 string address, string subject, string message, int numLeft)
284 { 283 {
285 myScriptEngine.PostObjectEvent(localID, new EventParams( 284 myScriptEngine.PostObjectEvent(localID, new EventParams(
@@ -292,8 +291,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
292 new DetectParams[0])); 291 new DetectParams[0]));
293 } 292 }
294 293
295 public void at_target(uint localID, uint handle, LLVector3 targetpos, 294 public void at_target(uint localID, uint handle, Vector3 targetpos,
296 LLVector3 atpos) 295 Vector3 atpos)
297 { 296 {
298 myScriptEngine.PostObjectEvent(localID, new EventParams( 297 myScriptEngine.PostObjectEvent(localID, new EventParams(
299 "at_target", new object[] { 298 "at_target", new object[] {
@@ -310,14 +309,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine
310 new DetectParams[0])); 309 new DetectParams[0]));
311 } 310 }
312 311
313 public void at_rot_target(uint localID, LLUUID itemID) 312 public void at_rot_target(uint localID, UUID itemID)
314 { 313 {
315 myScriptEngine.PostObjectEvent(localID, new EventParams( 314 myScriptEngine.PostObjectEvent(localID, new EventParams(
316 "at_rot_target",new object[0], 315 "at_rot_target",new object[0],
317 new DetectParams[0])); 316 new DetectParams[0]));
318 } 317 }
319 318
320 public void not_at_rot_target(uint localID, LLUUID itemID) 319 public void not_at_rot_target(uint localID, UUID itemID)
321 { 320 {
322 myScriptEngine.PostObjectEvent(localID, new EventParams( 321 myScriptEngine.PostObjectEvent(localID, new EventParams(
323 "not_at_rot_target",new object[0], 322 "not_at_rot_target",new object[0],
@@ -326,7 +325,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
326 325
327 // run_time_permissions: not handled here 326 // run_time_permissions: not handled here
328 327
329 public void attach(uint localID, LLUUID itemID, LLUUID avatar) 328 public void attach(uint localID, UUID itemID, UUID avatar)
330 { 329 {
331 myScriptEngine.PostObjectEvent(localID, new EventParams( 330 myScriptEngine.PostObjectEvent(localID, new EventParams(
332 "attach",new object[] { 331 "attach",new object[] {
@@ -337,14 +336,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine
337 // dataserver: not handled here 336 // dataserver: not handled here
338 // link_message: not handled here 337 // link_message: not handled here
339 338
340 public void moving_start(uint localID, LLUUID itemID) 339 public void moving_start(uint localID, UUID itemID)
341 { 340 {
342 myScriptEngine.PostObjectEvent(localID, new EventParams( 341 myScriptEngine.PostObjectEvent(localID, new EventParams(
343 "moving_start",new object[0], 342 "moving_start",new object[0],
344 new DetectParams[0])); 343 new DetectParams[0]));
345 } 344 }
346 345
347 public void moving_end(uint localID, LLUUID itemID) 346 public void moving_end(uint localID, UUID itemID)
348 { 347 {
349 myScriptEngine.PostObjectEvent(localID, new EventParams( 348 myScriptEngine.PostObjectEvent(localID, new EventParams(
350 "moving_end",new object[0], 349 "moving_end",new object[0],