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author | Teravus Ovares | 2008-05-30 12:27:06 +0000 |
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committer | Teravus Ovares | 2008-05-30 12:27:06 +0000 |
commit | 1a47ff8094ee414a47aebd310826906d89428a09 (patch) | |
tree | 0e90b3a33f43ff8617a077bb57b86d6b28e63e71 /OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Timer.cs | |
parent | * Fixed a dangling event hook that I added. (diff) | |
download | opensim-SC_OLD-1a47ff8094ee414a47aebd310826906d89428a09.zip opensim-SC_OLD-1a47ff8094ee414a47aebd310826906d89428a09.tar.gz opensim-SC_OLD-1a47ff8094ee414a47aebd310826906d89428a09.tar.bz2 opensim-SC_OLD-1a47ff8094ee414a47aebd310826906d89428a09.tar.xz |
* This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Timer.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Timer.cs | 163 |
1 files changed, 163 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Timer.cs b/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Timer.cs new file mode 100644 index 0000000..09a5818 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Timer.cs | |||
@@ -0,0 +1,163 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using libsecondlife; | ||
32 | |||
33 | namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins | ||
34 | { | ||
35 | public class Timer | ||
36 | { | ||
37 | public AsyncCommandManager m_CmdManager; | ||
38 | |||
39 | public Timer(AsyncCommandManager CmdManager) | ||
40 | { | ||
41 | m_CmdManager = CmdManager; | ||
42 | } | ||
43 | |||
44 | // | ||
45 | // TIMER | ||
46 | // | ||
47 | private class TimerClass | ||
48 | { | ||
49 | public uint localID; | ||
50 | public LLUUID itemID; | ||
51 | //public double interval; | ||
52 | public long interval; | ||
53 | //public DateTime next; | ||
54 | public long next; | ||
55 | } | ||
56 | |||
57 | private List<TimerClass> Timers = new List<TimerClass>(); | ||
58 | private object TimerListLock = new object(); | ||
59 | |||
60 | public void SetTimerEvent(uint m_localID, LLUUID m_itemID, double sec) | ||
61 | { | ||
62 | Console.WriteLine("SetTimerEvent"); | ||
63 | |||
64 | // Always remove first, in case this is a re-set | ||
65 | UnSetTimerEvents(m_localID, m_itemID); | ||
66 | if (sec == 0) // Disabling timer | ||
67 | return; | ||
68 | |||
69 | // Add to timer | ||
70 | TimerClass ts = new TimerClass(); | ||
71 | ts.localID = m_localID; | ||
72 | ts.itemID = m_itemID; | ||
73 | ts.interval = Convert.ToInt64(sec * 10000000); // How many 100 nanoseconds (ticks) should we wait | ||
74 | // 2193386136332921 ticks | ||
75 | // 219338613 seconds | ||
76 | |||
77 | //ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | ||
78 | ts.next = DateTime.Now.Ticks + ts.interval; | ||
79 | lock (TimerListLock) | ||
80 | { | ||
81 | Timers.Add(ts); | ||
82 | } | ||
83 | } | ||
84 | |||
85 | public void UnSetTimerEvents(uint m_localID, LLUUID m_itemID) | ||
86 | { | ||
87 | // Remove from timer | ||
88 | lock (TimerListLock) | ||
89 | { | ||
90 | foreach (TimerClass ts in new ArrayList(Timers)) | ||
91 | { | ||
92 | if (ts.localID == m_localID && ts.itemID == m_itemID) | ||
93 | Timers.Remove(ts); | ||
94 | } | ||
95 | } | ||
96 | } | ||
97 | |||
98 | public void CheckTimerEvents() | ||
99 | { | ||
100 | // Nothing to do here? | ||
101 | if (Timers.Count == 0) | ||
102 | return; | ||
103 | |||
104 | lock (TimerListLock) | ||
105 | { | ||
106 | // Go through all timers | ||
107 | foreach (TimerClass ts in Timers) | ||
108 | { | ||
109 | // Time has passed? | ||
110 | if (ts.next < DateTime.Now.Ticks) | ||
111 | { | ||
112 | // Console.WriteLine("Time has passed: Now: " + DateTime.Now.Ticks + ", Passed: " + ts.next); | ||
113 | // Add it to queue | ||
114 | m_CmdManager.m_ScriptEngine.PostScriptEvent(ts.itemID, | ||
115 | new XEventParams("timer", new Object[0], | ||
116 | new XDetectParams[0])); | ||
117 | // set next interval | ||
118 | |||
119 | //ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | ||
120 | ts.next = DateTime.Now.Ticks + ts.interval; | ||
121 | } | ||
122 | } | ||
123 | } | ||
124 | } | ||
125 | |||
126 | public Object[] GetSerializationData(LLUUID itemID) | ||
127 | { | ||
128 | List<Object> data = new List<Object>(); | ||
129 | |||
130 | lock (TimerListLock) | ||
131 | { | ||
132 | foreach (TimerClass ts in Timers) | ||
133 | { | ||
134 | if(ts.itemID == itemID) | ||
135 | { | ||
136 | data.Add(ts.interval); | ||
137 | data.Add(ts.next-DateTime.Now.Ticks); | ||
138 | } | ||
139 | } | ||
140 | } | ||
141 | return data.ToArray(); | ||
142 | } | ||
143 | |||
144 | public void CreateFromData(uint localID, LLUUID itemID, LLUUID objectID, | ||
145 | Object[] data) | ||
146 | { | ||
147 | int idx=0; | ||
148 | |||
149 | while(idx < data.Length) | ||
150 | { | ||
151 | TimerClass ts = new TimerClass(); | ||
152 | |||
153 | ts.localID = localID; | ||
154 | ts.itemID = itemID; | ||
155 | ts.interval = (long)data[idx]; | ||
156 | ts.next = DateTime.Now.Ticks + (long)data[idx+1]; | ||
157 | idx += 2; | ||
158 | |||
159 | Timers.Add(ts); | ||
160 | } | ||
161 | } | ||
162 | } | ||
163 | } | ||