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author | Teravus Ovares | 2008-05-30 12:27:06 +0000 |
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committer | Teravus Ovares | 2008-05-30 12:27:06 +0000 |
commit | 1a47ff8094ee414a47aebd310826906d89428a09 (patch) | |
tree | 0e90b3a33f43ff8617a077bb57b86d6b28e63e71 /OpenSim/Region/ScriptEngine/XEngine/AsyncCommandManager.cs | |
parent | * Fixed a dangling event hook that I added. (diff) | |
download | opensim-SC_OLD-1a47ff8094ee414a47aebd310826906d89428a09.zip opensim-SC_OLD-1a47ff8094ee414a47aebd310826906d89428a09.tar.gz opensim-SC_OLD-1a47ff8094ee414a47aebd310826906d89428a09.tar.bz2 opensim-SC_OLD-1a47ff8094ee414a47aebd310826906d89428a09.tar.xz |
* This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/XEngine/AsyncCommandManager.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/XEngine/AsyncCommandManager.cs | 270 |
1 files changed, 270 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandManager.cs b/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandManager.cs new file mode 100644 index 0000000..4ec7916 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandManager.cs | |||
@@ -0,0 +1,270 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Threading; | ||
32 | using libsecondlife; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Region.Environment.Interfaces; | ||
35 | using OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins; | ||
36 | using Timer=OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins.Timer; | ||
37 | using Dataserver=OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins.Dataserver; | ||
38 | |||
39 | namespace OpenSim.Region.ScriptEngine.XEngine | ||
40 | { | ||
41 | /// <summary> | ||
42 | /// Handles LSL commands that takes long time and returns an event, for example timers, HTTP requests, etc. | ||
43 | /// </summary> | ||
44 | public class AsyncCommandManager | ||
45 | { | ||
46 | private static Thread cmdHandlerThread; | ||
47 | private static int cmdHandlerThreadCycleSleepms; | ||
48 | |||
49 | public XEngine m_ScriptEngine; | ||
50 | |||
51 | public Dataserver m_Dataserver; | ||
52 | public Timer m_Timer; | ||
53 | public HttpRequest m_HttpRequest; | ||
54 | public Listener m_Listener; | ||
55 | public SensorRepeat m_SensorRepeat; | ||
56 | public XmlRequest m_XmlRequest; | ||
57 | |||
58 | public AsyncCommandManager(XEngine _ScriptEngine) | ||
59 | { | ||
60 | m_ScriptEngine = _ScriptEngine; | ||
61 | ReadConfig(); | ||
62 | |||
63 | // Create instances of all plugins | ||
64 | m_Dataserver = new Dataserver(this); | ||
65 | m_Timer = new Timer(this); | ||
66 | m_HttpRequest = new HttpRequest(this); | ||
67 | m_Listener = new Listener(this); | ||
68 | m_SensorRepeat = new SensorRepeat(this); | ||
69 | m_XmlRequest = new XmlRequest(this); | ||
70 | |||
71 | StartThread(); | ||
72 | } | ||
73 | |||
74 | private static void StartThread() | ||
75 | { | ||
76 | if (cmdHandlerThread == null) | ||
77 | { | ||
78 | // Start the thread that will be doing the work | ||
79 | cmdHandlerThread = new Thread(CmdHandlerThreadLoop); | ||
80 | cmdHandlerThread.Name = "AsyncLSLCmdHandlerThread"; | ||
81 | cmdHandlerThread.Priority = ThreadPriority.BelowNormal; | ||
82 | cmdHandlerThread.IsBackground = true; | ||
83 | cmdHandlerThread.Start(); | ||
84 | ThreadTracker.Add(cmdHandlerThread); | ||
85 | } | ||
86 | } | ||
87 | |||
88 | public void ReadConfig() | ||
89 | { | ||
90 | cmdHandlerThreadCycleSleepms = m_ScriptEngine.ScriptConfigSource.GetInt("AsyncLLCommandLoopms", 100); | ||
91 | } | ||
92 | |||
93 | ~AsyncCommandManager() | ||
94 | { | ||
95 | // Shut down thread | ||
96 | try | ||
97 | { | ||
98 | if (cmdHandlerThread != null) | ||
99 | { | ||
100 | if (cmdHandlerThread.IsAlive == true) | ||
101 | { | ||
102 | cmdHandlerThread.Abort(); | ||
103 | //cmdHandlerThread.Join(); | ||
104 | } | ||
105 | } | ||
106 | } | ||
107 | catch | ||
108 | { | ||
109 | } | ||
110 | } | ||
111 | |||
112 | private static void CmdHandlerThreadLoop() | ||
113 | { | ||
114 | while (true) | ||
115 | { | ||
116 | try | ||
117 | { | ||
118 | while (true) | ||
119 | { | ||
120 | Thread.Sleep(cmdHandlerThreadCycleSleepms); | ||
121 | |||
122 | foreach (XEngine xe in XEngine.ScriptEngines) | ||
123 | { | ||
124 | xe.m_ASYNCLSLCommandManager.DoOneCmdHandlerPass(); | ||
125 | } | ||
126 | } | ||
127 | } | ||
128 | catch | ||
129 | { | ||
130 | } | ||
131 | } | ||
132 | } | ||
133 | |||
134 | internal void DoOneCmdHandlerPass() | ||
135 | { | ||
136 | // Check timers | ||
137 | m_Timer.CheckTimerEvents(); | ||
138 | // Check HttpRequests | ||
139 | m_HttpRequest.CheckHttpRequests(); | ||
140 | // Check XMLRPCRequests | ||
141 | m_XmlRequest.CheckXMLRPCRequests(); | ||
142 | // Check Listeners | ||
143 | m_Listener.CheckListeners(); | ||
144 | // Check Sensors | ||
145 | m_SensorRepeat.CheckSenseRepeaterEvents(); | ||
146 | // Check dataserver | ||
147 | m_Dataserver.ExpireRequests(); | ||
148 | } | ||
149 | |||
150 | /// <summary> | ||
151 | /// Remove a specific script (and all its pending commands) | ||
152 | /// </summary> | ||
153 | /// <param name="localID"></param> | ||
154 | /// <param name="itemID"></param> | ||
155 | public void RemoveScript(uint localID, LLUUID itemID) | ||
156 | { | ||
157 | // Remove a specific script | ||
158 | |||
159 | // Remove dataserver events | ||
160 | m_Dataserver.RemoveEvents(localID, itemID); | ||
161 | |||
162 | // Remove from: Timers | ||
163 | m_Timer.UnSetTimerEvents(localID, itemID); | ||
164 | |||
165 | // Remove from: HttpRequest | ||
166 | IHttpRequests iHttpReq = | ||
167 | m_ScriptEngine.World.RequestModuleInterface<IHttpRequests>(); | ||
168 | iHttpReq.StopHttpRequest(localID, itemID); | ||
169 | |||
170 | IWorldComm comms = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
171 | comms.DeleteListener(itemID); | ||
172 | |||
173 | IXMLRPC xmlrpc = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | ||
174 | xmlrpc.DeleteChannels(itemID); | ||
175 | xmlrpc.CancelSRDRequests(itemID); | ||
176 | |||
177 | // Remove Sensors | ||
178 | m_SensorRepeat.UnSetSenseRepeaterEvents(localID, itemID); | ||
179 | |||
180 | } | ||
181 | |||
182 | public Object[] GetSerializationData(LLUUID itemID) | ||
183 | { | ||
184 | List<Object> data = new List<Object>(); | ||
185 | |||
186 | Object[] listeners=m_Listener.GetSerializationData(itemID); | ||
187 | if(listeners.Length > 0) | ||
188 | { | ||
189 | data.Add("listener"); | ||
190 | data.Add(listeners.Length); | ||
191 | data.AddRange(listeners); | ||
192 | } | ||
193 | |||
194 | Object[] timers=m_Timer.GetSerializationData(itemID); | ||
195 | if(timers.Length > 0) | ||
196 | { | ||
197 | data.Add("timer"); | ||
198 | data.Add(timers.Length); | ||
199 | data.AddRange(timers); | ||
200 | } | ||
201 | |||
202 | Object[] sensors=m_SensorRepeat.GetSerializationData(itemID); | ||
203 | if(sensors.Length > 0) | ||
204 | { | ||
205 | data.Add("sensor"); | ||
206 | data.Add(sensors.Length); | ||
207 | data.AddRange(sensors); | ||
208 | } | ||
209 | |||
210 | return data.ToArray(); | ||
211 | } | ||
212 | |||
213 | public void CreateFromData(uint localID, LLUUID itemID, LLUUID hostID, | ||
214 | Object[] data) | ||
215 | { | ||
216 | int idx=0; | ||
217 | int len; | ||
218 | |||
219 | while(idx < data.Length) | ||
220 | { | ||
221 | string type = data[idx].ToString(); | ||
222 | len = (int)data[idx+1]; | ||
223 | idx+=2; | ||
224 | |||
225 | if(len > 0) | ||
226 | { | ||
227 | Object[] item = new Object[len]; | ||
228 | Array.Copy(data, idx, item, 0, len); | ||
229 | |||
230 | idx+=len; | ||
231 | |||
232 | switch(type) | ||
233 | { | ||
234 | case "listener": | ||
235 | m_Listener.CreateFromData(localID, itemID, hostID, | ||
236 | item); | ||
237 | break; | ||
238 | case "timer": | ||
239 | m_Timer.CreateFromData(localID, itemID, hostID, item); | ||
240 | break; | ||
241 | case "sensor": | ||
242 | m_SensorRepeat.CreateFromData(localID, itemID, hostID, | ||
243 | item); | ||
244 | break; | ||
245 | } | ||
246 | } | ||
247 | } | ||
248 | } | ||
249 | |||
250 | #region Check llRemoteData channels | ||
251 | |||
252 | |||
253 | #endregion | ||
254 | |||
255 | #region Check llListeners | ||
256 | |||
257 | |||
258 | #endregion | ||
259 | |||
260 | /// <summary> | ||
261 | /// If set to true then threads and stuff should try to make a graceful exit | ||
262 | /// </summary> | ||
263 | public bool PleaseShutdown | ||
264 | { | ||
265 | get { return _PleaseShutdown; } | ||
266 | set { _PleaseShutdown = value; } | ||
267 | } | ||
268 | private bool _PleaseShutdown = false; | ||
269 | } | ||
270 | } | ||