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authorMelanie Thielker2008-11-14 17:24:56 +0000
committerMelanie Thielker2008-11-14 17:24:56 +0000
commitedee11ff8750d452f012690c556384984795f4be (patch)
tree21738d6ee71f00dea792585ab25557c64e571dca /OpenSim/Region/ScriptEngine/Shared
parent* Switch default permissions back to false (so they are not on) as they were ... (diff)
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Reapplying a revised version of Christopher Yeoh's (IBM) patch for allow
inventory drop. Also adds a new flags, "propagate_permissions" to OpenSim.ini to control that feature.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs3
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs2
2 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index ab7b710..c1d718e 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -4006,6 +4006,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4006 m_host.ParentGroup.RootPart.AllowedDrop = true; 4006 m_host.ParentGroup.RootPart.AllowedDrop = true;
4007 else 4007 else
4008 m_host.ParentGroup.RootPart.AllowedDrop = false; 4008 m_host.ParentGroup.RootPart.AllowedDrop = false;
4009
4010 // Update the object flags
4011 m_host.ParentGroup.RootPart.aggregateScriptEvents();
4009 } 4012 }
4010 4013
4011 public LSL_Vector llGetSunDirection() 4014 public LSL_Vector llGetSunDirection()
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index f9302e9..8cac070 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -1014,7 +1014,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1014 taskItem.PermsMask = 0; 1014 taskItem.PermsMask = 0;
1015 taskItem.AssetID = asset.FullID; 1015 taskItem.AssetID = asset.FullID;
1016 1016
1017 m_host.AddInventoryItem(taskItem); 1017 m_host.AddInventoryItem(taskItem, false);
1018 } 1018 }
1019 } 1019 }
1020} 1020}