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authorJeff Ames2008-07-23 13:24:25 +0000
committerJeff Ames2008-07-23 13:24:25 +0000
commit80d8e2889e62d8900837d37a800a4eeaae5ffc5a (patch)
tree47bdf0f48ae8ace3bb7cd10ab91d91b52b96f80e /OpenSim/Region/ScriptEngine/Shared
parentget rid of some LLQuaternion == null checks. Because LLQuaternion is (diff)
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Update svn properties. Formatting cleanup. Remove a compiler warning.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs26
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/YieldProlog/YP.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/CodeTools/ICodeConverter.cs8
4 files changed, 19 insertions, 19 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index ac4d43a..a5c5453 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -790,19 +790,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
790 if (value == 1) 790 if (value == 1)
791 { 791 {
792 SceneObjectGroup group = m_host.ParentGroup; 792 SceneObjectGroup group = m_host.ParentGroup;
793 if(group == null) 793 if (group == null)
794 return; 794 return;
795 bool allow = true; 795 bool allow = true;
796 foreach(SceneObjectPart part in group.Children.Values) 796 foreach (SceneObjectPart part in group.Children.Values)
797 { 797 {
798 if(part.Scale.X > World.m_maxPhys || part.Scale.Y > World.m_maxPhys || part.Scale.Z > World.m_maxPhys) 798 if (part.Scale.X > World.m_maxPhys || part.Scale.Y > World.m_maxPhys || part.Scale.Z > World.m_maxPhys)
799 { 799 {
800 allow = false; 800 allow = false;
801 break; 801 break;
802 } 802 }
803 } 803 }
804 804
805 if(!allow) 805 if (!allow)
806 return; 806 return;
807 m_host.ScriptSetPhysicsStatus(true); 807 m_host.ScriptSetPhysicsStatus(true);
808 } 808 }
@@ -937,23 +937,23 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
937 { 937 {
938 // TODO: this needs to trigger a persistance save as well 938 // TODO: this needs to trigger a persistance save as well
939 939
940 if(part == null || part.ParentGroup == null || part.ParentGroup.RootPart == null) 940 if (part == null || part.ParentGroup == null || part.ParentGroup.RootPart == null)
941 return; 941 return;
942 942
943 if(part.ParentGroup.RootPart.PhysActor != null && part.ParentGroup.RootPart.PhysActor.IsPhysical) 943 if (part.ParentGroup.RootPart.PhysActor != null && part.ParentGroup.RootPart.PhysActor.IsPhysical)
944 { 944 {
945 if(scale.x > World.m_maxPhys) 945 if (scale.x > World.m_maxPhys)
946 scale.x = World.m_maxPhys; 946 scale.x = World.m_maxPhys;
947 if(scale.y > World.m_maxPhys) 947 if (scale.y > World.m_maxPhys)
948 scale.y = World.m_maxPhys; 948 scale.y = World.m_maxPhys;
949 if(scale.z > World.m_maxPhys) 949 if (scale.z > World.m_maxPhys)
950 scale.z = World.m_maxPhys; 950 scale.z = World.m_maxPhys;
951 } 951 }
952 if(scale.x > World.m_maxNonphys) 952 if (scale.x > World.m_maxNonphys)
953 scale.x = World.m_maxNonphys; 953 scale.x = World.m_maxNonphys;
954 if(scale.y > World.m_maxNonphys) 954 if (scale.y > World.m_maxNonphys)
955 scale.y = World.m_maxNonphys; 955 scale.y = World.m_maxNonphys;
956 if(scale.z > World.m_maxNonphys) 956 if (scale.z > World.m_maxNonphys)
957 scale.z = World.m_maxNonphys; 957 scale.z = World.m_maxNonphys;
958 LLVector3 tmp = part.Scale; 958 LLVector3 tmp = part.Scale;
959 tmp.X = (float)scale.x; 959 tmp.X = (float)scale.x;
@@ -6748,7 +6748,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6748 { 6748 {
6749 m_host.AddScriptLPS(1); 6749 m_host.AddScriptLPS(1);
6750 IEstateModule estate = World.RequestModuleInterface<IEstateModule>(); 6750 IEstateModule estate = World.RequestModuleInterface<IEstateModule>();
6751 if(estate == null) 6751 if (estate == null)
6752 return 67108864; 6752 return 67108864;
6753 return (int)estate.GetRegionFlags(); 6753 return (int)estate.GetRegionFlags();
6754 } 6754 }
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/YieldProlog/YP.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/YieldProlog/YP.cs
index 17f2f1c..76e307a 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/YieldProlog/YP.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/YieldProlog/YP.cs
@@ -2108,7 +2108,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
2108 string results = ""; 2108 string results = "";
2109 for (Match m = Regex.Match(inData,inPattern); m.Success; m=m.NextMatch()) 2109 for (Match m = Regex.Match(inData,inPattern); m.Success; m=m.NextMatch())
2110 { 2110 {
2111 //Console.WriteLine( m ); 2111 //Console.WriteLine( m );
2112 results += presep+ m + postsep; 2112 results += presep+ m + postsep;
2113 } 2113 }
2114 return results; 2114 return results;
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
index f7b6d08..e8cfdf7 100644
--- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
@@ -327,7 +327,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
327 { 327 {
328 // Its LSL, convert it to C# 328 // Its LSL, convert it to C#
329 //compileScript = LSL_Converter.Convert(Script); 329 //compileScript = LSL_Converter.Convert(Script);
330 if(m_UseCompiler) 330 if (m_UseCompiler)
331 LSL_Converter = (ICodeConverter)new CSCodeGenerator(); 331 LSL_Converter = (ICodeConverter)new CSCodeGenerator();
332 else 332 else
333 LSL_Converter = (ICodeConverter)new LSL2CSConverter(); 333 LSL_Converter = (ICodeConverter)new LSL2CSConverter();
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/ICodeConverter.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/ICodeConverter.cs
index a57530c..28e42da 100644
--- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/ICodeConverter.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/ICodeConverter.cs
@@ -30,8 +30,8 @@ using System;
30 30
31namespace OpenSim.Region.ScriptEngine.Shared.CodeTools 31namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
32{ 32{
33 public interface ICodeConverter 33 public interface ICodeConverter
34 { 34 {
35 string Convert(string script); 35 string Convert(string script);
36 } 36 }
37} 37}