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authorMelanie2012-08-24 00:16:58 +0100
committerMelanie2012-08-24 00:16:58 +0100
commit1747030d19dce124805d70847cff88dcf0a76b07 (patch)
treef24fbd4eaa00fd75cd6f579e16368ea0be68fcb3 /OpenSim/Region/ScriptEngine/Shared
parentFix bad child prim permissions that can make objects change perms after rezzing (diff)
parentimplementing function to allow scripts to self-replicate as if the owner dupl... (diff)
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs61
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs8
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs12
3 files changed, 80 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 1e8b51b..119c2ac 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -2895,6 +2895,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2895 } 2895 }
2896 }); 2896 });
2897 } 2897 }
2898
2899 public LSL_Float osGetHealth(string avatar)
2900 {
2901 CheckThreatLevel(ThreatLevel.None, "osGetHealth");
2902 m_host.AddScriptLPS(1);
2903
2904 LSL_Float health = new LSL_Float(-1);
2905 ScenePresence presence = World.GetScenePresence(new UUID(avatar));
2906 if (presence != null) health = presence.Health;
2907 return health;
2908 }
2898 2909
2899 public void osCauseDamage(string avatar, double damage) 2910 public void osCauseDamage(string avatar, double damage)
2900 { 2911 {
@@ -3333,5 +3344,55 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3333 3344
3334 return new LSL_Key(m_host.ParentGroup.FromPartID.ToString()); 3345 return new LSL_Key(m_host.ParentGroup.FromPartID.ToString());
3335 } 3346 }
3347
3348 public void osRezDuplicate(LSL_Vector offset, LSL_Rotation rot)
3349 {
3350 CheckThreatLevel(ThreatLevel.High, "osRezDuplicate");
3351 m_host.AddScriptLPS(1);
3352
3353 Vector3 v = new Vector3((float)offset.x, (float)offset.y, (float)offset.z);
3354 Quaternion r = new Quaternion(
3355 (float)rot.x,
3356 (float)rot.y,
3357 (float)rot.z,
3358 (float)rot.s
3359 );
3360
3361 Vector3 destination = m_host.ParentGroup.AbsolutePosition + v;
3362
3363 if (!World.Permissions.CanRezObject(
3364 m_host.ParentGroup.PrimCount,
3365 m_host.OwnerID,
3366 destination
3367 ))
3368 {
3369 OSSLShoutError("Cannot duplicate object to destination, owner cannot rez objects at destination parcel.");
3370
3371 ScriptSleep(100);
3372 }
3373 else
3374 {
3375 SceneObjectGroup duplicate = World.SceneGraph.DuplicateObject(
3376 m_host.ParentGroup.LocalId,
3377 v,
3378 m_host.ParentGroup.RootPart.GetEffectiveObjectFlags(),
3379 m_host.OwnerID,
3380 m_host.GroupID,
3381 r
3382 );
3383
3384 m_ScriptEngine.PostObjectEvent(m_host.LocalId, new EventParams(
3385 "object_rez", new Object[] {
3386 new LSL_String(
3387 duplicate.RootPart.UUID.ToString()) },
3388 new DetectParams[0]));
3389
3390 ScriptSleep(100);
3391 m_ScriptEngine.PostObjectEvent(duplicate.LocalId, new EventParams(
3392 "on_rez", new Object[]{
3393 new LSL_Integer(0)},
3394 new DetectParams[0]));
3395 }
3396 }
3336 } 3397 }
3337} \ No newline at end of file 3398} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
index 1f000a3..8c90df4 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
@@ -258,6 +258,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
258 int osGetSimulatorMemory(); 258 int osGetSimulatorMemory();
259 void osKickAvatar(string FirstName,string SurName,string alert); 259 void osKickAvatar(string FirstName,string SurName,string alert);
260 void osSetSpeed(string UUID, LSL_Float SpeedModifier); 260 void osSetSpeed(string UUID, LSL_Float SpeedModifier);
261 LSL_Float osGetHealth(string avatar);
261 void osCauseHealing(string avatar, double healing); 262 void osCauseHealing(string avatar, double healing);
262 void osCauseDamage(string avatar, double damage); 263 void osCauseDamage(string avatar, double damage);
263 LSL_List osGetPrimitiveParams(LSL_Key prim, LSL_List rules); 264 LSL_List osGetPrimitiveParams(LSL_Key prim, LSL_List rules);
@@ -305,5 +306,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
305 /// </summary> 306 /// </summary>
306 /// <returns>Rezzing object key or NULL_KEY if rezzed by agent or otherwise unknown.</returns> 307 /// <returns>Rezzing object key or NULL_KEY if rezzed by agent or otherwise unknown.</returns>
307 LSL_Key osGetRezzingObject(); 308 LSL_Key osGetRezzingObject();
309
310 /// <summary>
311 /// Duplicates an object as if the owner duplicated it.
312 /// </summary>
313 /// <param name="offset"></param>
314 /// <param name="rot"></param>
315 void osRezDuplicate(vector offset, rotation rot);
308 } 316 }
309} 317}
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
index 94405d2..9a2f859 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
@@ -865,7 +865,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
865 { 865 {
866 m_OSSL_Functions.osSetSpeed(UUID, SpeedModifier); 866 m_OSSL_Functions.osSetSpeed(UUID, SpeedModifier);
867 } 867 }
868 868
869 public LSL_Float osGetHealth(string avatar)
870 {
871 return m_OSSL_Functions.osGetHealth(avatar);
872 }
873
869 public void osCauseDamage(string avatar, double damage) 874 public void osCauseDamage(string avatar, double damage)
870 { 875 {
871 m_OSSL_Functions.osCauseDamage(avatar, damage); 876 m_OSSL_Functions.osCauseDamage(avatar, damage);
@@ -950,5 +955,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
950 { 955 {
951 return m_OSSL_Functions.osGetRezzingObject(); 956 return m_OSSL_Functions.osGetRezzingObject();
952 } 957 }
958
959 public void osRezDuplicate(vector offset, rotation rot)
960 {
961 m_OSSL_Functions.osRezDuplicate(offset, rot);
962 }
953 } 963 }
954} 964}