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author | Micheil Merlin | 2011-08-12 21:09:01 -0500 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2011-08-13 15:34:08 +0100 |
commit | b80dfb6572438cb583e95884c0f607342f0c88d4 (patch) | |
tree | 2d54624869cbbd630c7c622b8b2f91510b44fc57 /OpenSim/Region/ScriptEngine/Shared/Tests | |
parent | Fix a problem in the Flotsam asset cache where assets were being put into the... (diff) | |
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llGetPrimitiveParams fix prim hollow/hole shape value
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Tests')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs | 175 |
1 files changed, 175 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs index 3f37ec7..623c82d 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs | |||
@@ -27,11 +27,13 @@ | |||
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using NUnit.Framework; | 29 | using NUnit.Framework; |
30 | using OpenSim.Framework; | ||
30 | using OpenSim.Tests.Common; | 31 | using OpenSim.Tests.Common; |
31 | using OpenSim.Region.ScriptEngine.Shared; | 32 | using OpenSim.Region.ScriptEngine.Shared; |
32 | using OpenSim.Region.Framework.Scenes; | 33 | using OpenSim.Region.Framework.Scenes; |
33 | using Nini.Config; | 34 | using Nini.Config; |
34 | using OpenSim.Region.ScriptEngine.Shared.Api; | 35 | using OpenSim.Region.ScriptEngine.Shared.Api; |
36 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | ||
35 | using OpenMetaverse; | 37 | using OpenMetaverse; |
36 | using System; | 38 | using System; |
37 | using OpenSim.Tests.Common.Mock; | 39 | using OpenSim.Tests.Common.Mock; |
@@ -47,6 +49,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
47 | 49 | ||
48 | private const double ANGLE_ACCURACY_IN_RADIANS = 1E-6; | 50 | private const double ANGLE_ACCURACY_IN_RADIANS = 1E-6; |
49 | private const double VECTOR_COMPONENT_ACCURACY = 0.0000005d; | 51 | private const double VECTOR_COMPONENT_ACCURACY = 0.0000005d; |
52 | private const double FLOAT_ACCURACY = 0.00005d; | ||
50 | private LSL_Api m_lslApi; | 53 | private LSL_Api m_lslApi; |
51 | 54 | ||
52 | [SetUp] | 55 | [SetUp] |
@@ -166,6 +169,178 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
166 | } | 169 | } |
167 | 170 | ||
168 | [Test] | 171 | [Test] |
172 | // llSetPrimitiveParams and llGetPrimitiveParams test. | ||
173 | public void TestllSetPrimitiveParams() | ||
174 | { | ||
175 | // Create Prim1. | ||
176 | Scene scene = SceneHelpers.SetupScene(); | ||
177 | string obj1Name = "Prim1"; | ||
178 | UUID objUuid = new UUID("00000000-0000-0000-0000-000000000001"); | ||
179 | SceneObjectPart part1 = | ||
180 | new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, | ||
181 | Vector3.Zero, Quaternion.Identity, | ||
182 | Vector3.Zero) { Name = obj1Name, UUID = objUuid }; | ||
183 | Assert.That(scene.AddNewSceneObject(new SceneObjectGroup(part1), false), Is.True); | ||
184 | |||
185 | // Test a sphere. | ||
186 | CheckllSetPrimitiveParams( | ||
187 | "test 1", // Prim test identification string | ||
188 | new LSL_Types.Vector3(6.0d, 9.9d, 9.9d), // Prim size | ||
189 | ScriptBaseClass.PRIM_TYPE_SPHERE, // Prim type | ||
190 | ScriptBaseClass.PRIM_HOLE_DEFAULT, // Prim hole type | ||
191 | new LSL_Types.Vector3(0.0d, 0.075d, 0.0d), // Prim cut | ||
192 | 0.80d, // Prim hollow | ||
193 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim twist | ||
194 | new LSL_Types.Vector3(0.32d, 0.76d, 0.0d)); // Prim dimple | ||
195 | |||
196 | // Test a prism. | ||
197 | CheckllSetPrimitiveParams( | ||
198 | "test 2", // Prim test identification string | ||
199 | new LSL_Types.Vector3(3.5d, 3.5d, 3.5d), // Prim size | ||
200 | ScriptBaseClass.PRIM_TYPE_PRISM, // Prim type | ||
201 | ScriptBaseClass.PRIM_HOLE_CIRCLE, // Prim hole type | ||
202 | new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim cut | ||
203 | 0.90d, // Prim hollow | ||
204 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim twist | ||
205 | new LSL_Types.Vector3(2.0d, 1.0d, 0.0d), // Prim taper | ||
206 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d)); // Prim shear | ||
207 | |||
208 | // Test a box. | ||
209 | CheckllSetPrimitiveParams( | ||
210 | "test 3", // Prim test identification string | ||
211 | new LSL_Types.Vector3(3.5d, 3.5d, 3.5d), // Prim size | ||
212 | ScriptBaseClass.PRIM_TYPE_BOX, // Prim type | ||
213 | ScriptBaseClass.PRIM_HOLE_TRIANGLE, // Prim hole type | ||
214 | new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim cut | ||
215 | 0.90d, // Prim hollow | ||
216 | new LSL_Types.Vector3(1.0d, 0.0d, 0.0d), // Prim twist | ||
217 | new LSL_Types.Vector3(1.0d, 1.0d, 0.0d), // Prim taper | ||
218 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d)); // Prim shear | ||
219 | |||
220 | // Test a tube. | ||
221 | CheckllSetPrimitiveParams( | ||
222 | "test 4", // Prim test identification string | ||
223 | new LSL_Types.Vector3(4.2d, 4.2d, 4.2d), // Prim size | ||
224 | ScriptBaseClass.PRIM_TYPE_TUBE, // Prim type | ||
225 | ScriptBaseClass.PRIM_HOLE_SQUARE, // Prim hole type | ||
226 | new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim cut | ||
227 | 0.00d, // Prim hollow | ||
228 | new LSL_Types.Vector3(1.0d, -1.0d, 0.0d), // Prim twist | ||
229 | new LSL_Types.Vector3(1.0d, 0.5d, 0.0d), // Prim hole size | ||
230 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim shear | ||
231 | new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim profile cut | ||
232 | new LSL_Types.Vector3(-1.0d, 1.0d, 0.0d), // Prim taper | ||
233 | 1.0d, // Prim revolutions | ||
234 | 1.0d, // Prim radius | ||
235 | 0.0d); // Prim skew | ||
236 | } | ||
237 | |||
238 | // Set prim params for a box, cylinder or prism and check results. | ||
239 | public void CheckllSetPrimitiveParams(string primTest, | ||
240 | LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, | ||
241 | double primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primTaper, LSL_Types.Vector3 primShear) | ||
242 | { | ||
243 | // Set the prim params. | ||
244 | m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, | ||
245 | ScriptBaseClass.PRIM_TYPE, primType, primHoleType, | ||
246 | primCut, primHollow, primTwist, primTaper, primShear)); | ||
247 | |||
248 | // Get params for prim to validate settings. | ||
249 | LSL_Types.list primParams = | ||
250 | m_lslApi.llGetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, ScriptBaseClass.PRIM_TYPE)); | ||
251 | |||
252 | // Validate settings. | ||
253 | CheckllSetPrimitiveParamsVector(primSize, m_lslApi.llList2Vector(primParams, 0), primTest + " prim size"); | ||
254 | Assert.AreEqual(primType, m_lslApi.llList2Integer(primParams, 1), | ||
255 | "TestllSetPrimitiveParams " + primTest + " prim type check fail"); | ||
256 | Assert.AreEqual(primHoleType, m_lslApi.llList2Integer(primParams, 2), | ||
257 | "TestllSetPrimitiveParams " + primTest + " prim hole default check fail"); | ||
258 | CheckllSetPrimitiveParamsVector(primCut, m_lslApi.llList2Vector(primParams, 3), primTest + " prim cut"); | ||
259 | Assert.AreEqual(primHollow, m_lslApi.llList2Float(primParams, 4), FLOAT_ACCURACY, | ||
260 | "TestllSetPrimitiveParams " + primTest + " prim hollow check fail"); | ||
261 | CheckllSetPrimitiveParamsVector(primTwist, m_lslApi.llList2Vector(primParams, 5), primTest + " prim twist"); | ||
262 | CheckllSetPrimitiveParamsVector(primTaper, m_lslApi.llList2Vector(primParams, 6), primTest + " prim taper"); | ||
263 | CheckllSetPrimitiveParamsVector(primShear, m_lslApi.llList2Vector(primParams, 7), primTest + " prim shear"); | ||
264 | } | ||
265 | |||
266 | // Set prim params for a sphere and check results. | ||
267 | public void CheckllSetPrimitiveParams(string primTest, | ||
268 | LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, | ||
269 | double primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primDimple) | ||
270 | { | ||
271 | // Set the prim params. | ||
272 | m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, | ||
273 | ScriptBaseClass.PRIM_TYPE, primType, primHoleType, | ||
274 | primCut, primHollow, primTwist, primDimple)); | ||
275 | |||
276 | // Get params for prim to validate settings. | ||
277 | LSL_Types.list primParams = | ||
278 | m_lslApi.llGetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, ScriptBaseClass.PRIM_TYPE)); | ||
279 | |||
280 | // Validate settings. | ||
281 | CheckllSetPrimitiveParamsVector(primSize, m_lslApi.llList2Vector(primParams, 0), primTest + " prim size"); | ||
282 | Assert.AreEqual(primType, m_lslApi.llList2Integer(primParams, 1), | ||
283 | "TestllSetPrimitiveParams " + primTest + " prim type check fail"); | ||
284 | Assert.AreEqual(primHoleType, m_lslApi.llList2Integer(primParams, 2), | ||
285 | "TestllSetPrimitiveParams " + primTest + " prim hole default check fail"); | ||
286 | CheckllSetPrimitiveParamsVector(primCut, m_lslApi.llList2Vector(primParams, 3), primTest + " prim cut"); | ||
287 | Assert.AreEqual(primHollow, m_lslApi.llList2Float(primParams, 4), FLOAT_ACCURACY, | ||
288 | "TestllSetPrimitiveParams " + primTest + " prim hollow check fail"); | ||
289 | CheckllSetPrimitiveParamsVector(primTwist, m_lslApi.llList2Vector(primParams, 5), primTest + " prim twist"); | ||
290 | CheckllSetPrimitiveParamsVector(primDimple, m_lslApi.llList2Vector(primParams, 6), primTest + " prim dimple"); | ||
291 | } | ||
292 | |||
293 | // Set prim params for a torus, tube or ring and check results. | ||
294 | public void CheckllSetPrimitiveParams(string primTest, | ||
295 | LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, | ||
296 | double primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primHoleSize, | ||
297 | LSL_Types.Vector3 primShear, LSL_Types.Vector3 primProfCut, LSL_Types.Vector3 primTaper, | ||
298 | double primRev, double primRadius, double primSkew) | ||
299 | { | ||
300 | // Set the prim params. | ||
301 | m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, | ||
302 | ScriptBaseClass.PRIM_TYPE, primType, primHoleType, | ||
303 | primCut, primHollow, primTwist, primHoleSize, primShear, primProfCut, | ||
304 | primTaper, primRev, primRadius, primSkew)); | ||
305 | |||
306 | // Get params for prim to validate settings. | ||
307 | LSL_Types.list primParams = | ||
308 | m_lslApi.llGetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, ScriptBaseClass.PRIM_TYPE)); | ||
309 | |||
310 | // Valdate settings. | ||
311 | CheckllSetPrimitiveParamsVector(primSize, m_lslApi.llList2Vector(primParams, 0), primTest + " prim size"); | ||
312 | Assert.AreEqual(primType, m_lslApi.llList2Integer(primParams, 1), | ||
313 | "TestllSetPrimitiveParams " + primTest + " prim type check fail"); | ||
314 | Assert.AreEqual(primHoleType, m_lslApi.llList2Integer(primParams, 2), | ||
315 | "TestllSetPrimitiveParams " + primTest + " prim hole default check fail"); | ||
316 | CheckllSetPrimitiveParamsVector(primCut, m_lslApi.llList2Vector(primParams, 3), primTest + " prim cut"); | ||
317 | Assert.AreEqual(primHollow, m_lslApi.llList2Float(primParams, 4), FLOAT_ACCURACY, | ||
318 | "TestllSetPrimitiveParams " + primTest + " prim hollow check fail"); | ||
319 | CheckllSetPrimitiveParamsVector(primTwist, m_lslApi.llList2Vector(primParams, 5), primTest + " prim twist"); | ||
320 | CheckllSetPrimitiveParamsVector(primHoleSize, m_lslApi.llList2Vector(primParams, 6), primTest + " prim hole size"); | ||
321 | CheckllSetPrimitiveParamsVector(primShear, m_lslApi.llList2Vector(primParams, 7), primTest + " prim shear"); | ||
322 | CheckllSetPrimitiveParamsVector(primProfCut, m_lslApi.llList2Vector(primParams, 8), primTest + " prim profile cut"); | ||
323 | CheckllSetPrimitiveParamsVector(primTaper, m_lslApi.llList2Vector(primParams, 9), primTest + " prim taper"); | ||
324 | Assert.AreEqual(primRev, m_lslApi.llList2Float(primParams, 10), FLOAT_ACCURACY, | ||
325 | "TestllSetPrimitiveParams " + primTest + " prim revolution fail"); | ||
326 | Assert.AreEqual(primRadius, m_lslApi.llList2Float(primParams, 11), FLOAT_ACCURACY, | ||
327 | "TestllSetPrimitiveParams " + primTest + " prim radius fail"); | ||
328 | Assert.AreEqual(primSkew, m_lslApi.llList2Float(primParams, 12), FLOAT_ACCURACY, | ||
329 | "TestllSetPrimitiveParams " + primTest + " prim skew fail"); | ||
330 | } | ||
331 | |||
332 | public void CheckllSetPrimitiveParamsVector(LSL_Types.Vector3 vecCheck, LSL_Types.Vector3 vecReturned, string msg) | ||
333 | { | ||
334 | // Check each vector component against expected result. | ||
335 | Assert.AreEqual(vecCheck.x, vecReturned.x, VECTOR_COMPONENT_ACCURACY, | ||
336 | "TestllSetPrimitiveParams " + msg + " vector check fail on x component"); | ||
337 | Assert.AreEqual(vecCheck.y, vecReturned.y, VECTOR_COMPONENT_ACCURACY, | ||
338 | "TestllSetPrimitiveParams " + msg + " vector check fail on y component"); | ||
339 | Assert.AreEqual(vecCheck.z, vecReturned.z, VECTOR_COMPONENT_ACCURACY, | ||
340 | "TestllSetPrimitiveParams " + msg + " vector check fail on z component"); | ||
341 | } | ||
342 | |||
343 | [Test] | ||
169 | // llVecNorm test. | 344 | // llVecNorm test. |
170 | public void TestllVecNorm() | 345 | public void TestllVecNorm() |
171 | { | 346 | { |