diff options
Merge branch 'master' into bulletsim
Conflicts:
OpenSim/Region/Framework/Scenes/SceneManager.cs
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Tests')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs | 179 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs | 229 |
2 files changed, 406 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs index 80b60a4..623c82d 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs | |||
@@ -27,11 +27,13 @@ | |||
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using NUnit.Framework; | 29 | using NUnit.Framework; |
30 | using OpenSim.Framework; | ||
30 | using OpenSim.Tests.Common; | 31 | using OpenSim.Tests.Common; |
31 | using OpenSim.Region.ScriptEngine.Shared; | 32 | using OpenSim.Region.ScriptEngine.Shared; |
32 | using OpenSim.Region.Framework.Scenes; | 33 | using OpenSim.Region.Framework.Scenes; |
33 | using Nini.Config; | 34 | using Nini.Config; |
34 | using OpenSim.Region.ScriptEngine.Shared.Api; | 35 | using OpenSim.Region.ScriptEngine.Shared.Api; |
36 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | ||
35 | using OpenMetaverse; | 37 | using OpenMetaverse; |
36 | using System; | 38 | using System; |
37 | using OpenSim.Tests.Common.Mock; | 39 | using OpenSim.Tests.Common.Mock; |
@@ -47,6 +49,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
47 | 49 | ||
48 | private const double ANGLE_ACCURACY_IN_RADIANS = 1E-6; | 50 | private const double ANGLE_ACCURACY_IN_RADIANS = 1E-6; |
49 | private const double VECTOR_COMPONENT_ACCURACY = 0.0000005d; | 51 | private const double VECTOR_COMPONENT_ACCURACY = 0.0000005d; |
52 | private const double FLOAT_ACCURACY = 0.00005d; | ||
50 | private LSL_Api m_lslApi; | 53 | private LSL_Api m_lslApi; |
51 | 54 | ||
52 | [SetUp] | 55 | [SetUp] |
@@ -57,8 +60,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
57 | IConfig config = initConfigSource.AddConfig("XEngine"); | 60 | IConfig config = initConfigSource.AddConfig("XEngine"); |
58 | config.Set("Enabled", "true"); | 61 | config.Set("Enabled", "true"); |
59 | 62 | ||
60 | Scene scene = SceneSetupHelpers.SetupScene(); | 63 | Scene scene = SceneHelpers.SetupScene(); |
61 | SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene); | 64 | SceneObjectPart part = SceneHelpers.AddSceneObject(scene); |
62 | 65 | ||
63 | XEngine.XEngine engine = new XEngine.XEngine(); | 66 | XEngine.XEngine engine = new XEngine.XEngine(); |
64 | engine.Initialise(initConfigSource); | 67 | engine.Initialise(initConfigSource); |
@@ -166,6 +169,178 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
166 | } | 169 | } |
167 | 170 | ||
168 | [Test] | 171 | [Test] |
172 | // llSetPrimitiveParams and llGetPrimitiveParams test. | ||
173 | public void TestllSetPrimitiveParams() | ||
174 | { | ||
175 | // Create Prim1. | ||
176 | Scene scene = SceneHelpers.SetupScene(); | ||
177 | string obj1Name = "Prim1"; | ||
178 | UUID objUuid = new UUID("00000000-0000-0000-0000-000000000001"); | ||
179 | SceneObjectPart part1 = | ||
180 | new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, | ||
181 | Vector3.Zero, Quaternion.Identity, | ||
182 | Vector3.Zero) { Name = obj1Name, UUID = objUuid }; | ||
183 | Assert.That(scene.AddNewSceneObject(new SceneObjectGroup(part1), false), Is.True); | ||
184 | |||
185 | // Test a sphere. | ||
186 | CheckllSetPrimitiveParams( | ||
187 | "test 1", // Prim test identification string | ||
188 | new LSL_Types.Vector3(6.0d, 9.9d, 9.9d), // Prim size | ||
189 | ScriptBaseClass.PRIM_TYPE_SPHERE, // Prim type | ||
190 | ScriptBaseClass.PRIM_HOLE_DEFAULT, // Prim hole type | ||
191 | new LSL_Types.Vector3(0.0d, 0.075d, 0.0d), // Prim cut | ||
192 | 0.80d, // Prim hollow | ||
193 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim twist | ||
194 | new LSL_Types.Vector3(0.32d, 0.76d, 0.0d)); // Prim dimple | ||
195 | |||
196 | // Test a prism. | ||
197 | CheckllSetPrimitiveParams( | ||
198 | "test 2", // Prim test identification string | ||
199 | new LSL_Types.Vector3(3.5d, 3.5d, 3.5d), // Prim size | ||
200 | ScriptBaseClass.PRIM_TYPE_PRISM, // Prim type | ||
201 | ScriptBaseClass.PRIM_HOLE_CIRCLE, // Prim hole type | ||
202 | new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim cut | ||
203 | 0.90d, // Prim hollow | ||
204 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim twist | ||
205 | new LSL_Types.Vector3(2.0d, 1.0d, 0.0d), // Prim taper | ||
206 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d)); // Prim shear | ||
207 | |||
208 | // Test a box. | ||
209 | CheckllSetPrimitiveParams( | ||
210 | "test 3", // Prim test identification string | ||
211 | new LSL_Types.Vector3(3.5d, 3.5d, 3.5d), // Prim size | ||
212 | ScriptBaseClass.PRIM_TYPE_BOX, // Prim type | ||
213 | ScriptBaseClass.PRIM_HOLE_TRIANGLE, // Prim hole type | ||
214 | new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim cut | ||
215 | 0.90d, // Prim hollow | ||
216 | new LSL_Types.Vector3(1.0d, 0.0d, 0.0d), // Prim twist | ||
217 | new LSL_Types.Vector3(1.0d, 1.0d, 0.0d), // Prim taper | ||
218 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d)); // Prim shear | ||
219 | |||
220 | // Test a tube. | ||
221 | CheckllSetPrimitiveParams( | ||
222 | "test 4", // Prim test identification string | ||
223 | new LSL_Types.Vector3(4.2d, 4.2d, 4.2d), // Prim size | ||
224 | ScriptBaseClass.PRIM_TYPE_TUBE, // Prim type | ||
225 | ScriptBaseClass.PRIM_HOLE_SQUARE, // Prim hole type | ||
226 | new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim cut | ||
227 | 0.00d, // Prim hollow | ||
228 | new LSL_Types.Vector3(1.0d, -1.0d, 0.0d), // Prim twist | ||
229 | new LSL_Types.Vector3(1.0d, 0.5d, 0.0d), // Prim hole size | ||
230 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim shear | ||
231 | new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim profile cut | ||
232 | new LSL_Types.Vector3(-1.0d, 1.0d, 0.0d), // Prim taper | ||
233 | 1.0d, // Prim revolutions | ||
234 | 1.0d, // Prim radius | ||
235 | 0.0d); // Prim skew | ||
236 | } | ||
237 | |||
238 | // Set prim params for a box, cylinder or prism and check results. | ||
239 | public void CheckllSetPrimitiveParams(string primTest, | ||
240 | LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, | ||
241 | double primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primTaper, LSL_Types.Vector3 primShear) | ||
242 | { | ||
243 | // Set the prim params. | ||
244 | m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, | ||
245 | ScriptBaseClass.PRIM_TYPE, primType, primHoleType, | ||
246 | primCut, primHollow, primTwist, primTaper, primShear)); | ||
247 | |||
248 | // Get params for prim to validate settings. | ||
249 | LSL_Types.list primParams = | ||
250 | m_lslApi.llGetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, ScriptBaseClass.PRIM_TYPE)); | ||
251 | |||
252 | // Validate settings. | ||
253 | CheckllSetPrimitiveParamsVector(primSize, m_lslApi.llList2Vector(primParams, 0), primTest + " prim size"); | ||
254 | Assert.AreEqual(primType, m_lslApi.llList2Integer(primParams, 1), | ||
255 | "TestllSetPrimitiveParams " + primTest + " prim type check fail"); | ||
256 | Assert.AreEqual(primHoleType, m_lslApi.llList2Integer(primParams, 2), | ||
257 | "TestllSetPrimitiveParams " + primTest + " prim hole default check fail"); | ||
258 | CheckllSetPrimitiveParamsVector(primCut, m_lslApi.llList2Vector(primParams, 3), primTest + " prim cut"); | ||
259 | Assert.AreEqual(primHollow, m_lslApi.llList2Float(primParams, 4), FLOAT_ACCURACY, | ||
260 | "TestllSetPrimitiveParams " + primTest + " prim hollow check fail"); | ||
261 | CheckllSetPrimitiveParamsVector(primTwist, m_lslApi.llList2Vector(primParams, 5), primTest + " prim twist"); | ||
262 | CheckllSetPrimitiveParamsVector(primTaper, m_lslApi.llList2Vector(primParams, 6), primTest + " prim taper"); | ||
263 | CheckllSetPrimitiveParamsVector(primShear, m_lslApi.llList2Vector(primParams, 7), primTest + " prim shear"); | ||
264 | } | ||
265 | |||
266 | // Set prim params for a sphere and check results. | ||
267 | public void CheckllSetPrimitiveParams(string primTest, | ||
268 | LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, | ||
269 | double primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primDimple) | ||
270 | { | ||
271 | // Set the prim params. | ||
272 | m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, | ||
273 | ScriptBaseClass.PRIM_TYPE, primType, primHoleType, | ||
274 | primCut, primHollow, primTwist, primDimple)); | ||
275 | |||
276 | // Get params for prim to validate settings. | ||
277 | LSL_Types.list primParams = | ||
278 | m_lslApi.llGetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, ScriptBaseClass.PRIM_TYPE)); | ||
279 | |||
280 | // Validate settings. | ||
281 | CheckllSetPrimitiveParamsVector(primSize, m_lslApi.llList2Vector(primParams, 0), primTest + " prim size"); | ||
282 | Assert.AreEqual(primType, m_lslApi.llList2Integer(primParams, 1), | ||
283 | "TestllSetPrimitiveParams " + primTest + " prim type check fail"); | ||
284 | Assert.AreEqual(primHoleType, m_lslApi.llList2Integer(primParams, 2), | ||
285 | "TestllSetPrimitiveParams " + primTest + " prim hole default check fail"); | ||
286 | CheckllSetPrimitiveParamsVector(primCut, m_lslApi.llList2Vector(primParams, 3), primTest + " prim cut"); | ||
287 | Assert.AreEqual(primHollow, m_lslApi.llList2Float(primParams, 4), FLOAT_ACCURACY, | ||
288 | "TestllSetPrimitiveParams " + primTest + " prim hollow check fail"); | ||
289 | CheckllSetPrimitiveParamsVector(primTwist, m_lslApi.llList2Vector(primParams, 5), primTest + " prim twist"); | ||
290 | CheckllSetPrimitiveParamsVector(primDimple, m_lslApi.llList2Vector(primParams, 6), primTest + " prim dimple"); | ||
291 | } | ||
292 | |||
293 | // Set prim params for a torus, tube or ring and check results. | ||
294 | public void CheckllSetPrimitiveParams(string primTest, | ||
295 | LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, | ||
296 | double primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primHoleSize, | ||
297 | LSL_Types.Vector3 primShear, LSL_Types.Vector3 primProfCut, LSL_Types.Vector3 primTaper, | ||
298 | double primRev, double primRadius, double primSkew) | ||
299 | { | ||
300 | // Set the prim params. | ||
301 | m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, | ||
302 | ScriptBaseClass.PRIM_TYPE, primType, primHoleType, | ||
303 | primCut, primHollow, primTwist, primHoleSize, primShear, primProfCut, | ||
304 | primTaper, primRev, primRadius, primSkew)); | ||
305 | |||
306 | // Get params for prim to validate settings. | ||
307 | LSL_Types.list primParams = | ||
308 | m_lslApi.llGetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, ScriptBaseClass.PRIM_TYPE)); | ||
309 | |||
310 | // Valdate settings. | ||
311 | CheckllSetPrimitiveParamsVector(primSize, m_lslApi.llList2Vector(primParams, 0), primTest + " prim size"); | ||
312 | Assert.AreEqual(primType, m_lslApi.llList2Integer(primParams, 1), | ||
313 | "TestllSetPrimitiveParams " + primTest + " prim type check fail"); | ||
314 | Assert.AreEqual(primHoleType, m_lslApi.llList2Integer(primParams, 2), | ||
315 | "TestllSetPrimitiveParams " + primTest + " prim hole default check fail"); | ||
316 | CheckllSetPrimitiveParamsVector(primCut, m_lslApi.llList2Vector(primParams, 3), primTest + " prim cut"); | ||
317 | Assert.AreEqual(primHollow, m_lslApi.llList2Float(primParams, 4), FLOAT_ACCURACY, | ||
318 | "TestllSetPrimitiveParams " + primTest + " prim hollow check fail"); | ||
319 | CheckllSetPrimitiveParamsVector(primTwist, m_lslApi.llList2Vector(primParams, 5), primTest + " prim twist"); | ||
320 | CheckllSetPrimitiveParamsVector(primHoleSize, m_lslApi.llList2Vector(primParams, 6), primTest + " prim hole size"); | ||
321 | CheckllSetPrimitiveParamsVector(primShear, m_lslApi.llList2Vector(primParams, 7), primTest + " prim shear"); | ||
322 | CheckllSetPrimitiveParamsVector(primProfCut, m_lslApi.llList2Vector(primParams, 8), primTest + " prim profile cut"); | ||
323 | CheckllSetPrimitiveParamsVector(primTaper, m_lslApi.llList2Vector(primParams, 9), primTest + " prim taper"); | ||
324 | Assert.AreEqual(primRev, m_lslApi.llList2Float(primParams, 10), FLOAT_ACCURACY, | ||
325 | "TestllSetPrimitiveParams " + primTest + " prim revolution fail"); | ||
326 | Assert.AreEqual(primRadius, m_lslApi.llList2Float(primParams, 11), FLOAT_ACCURACY, | ||
327 | "TestllSetPrimitiveParams " + primTest + " prim radius fail"); | ||
328 | Assert.AreEqual(primSkew, m_lslApi.llList2Float(primParams, 12), FLOAT_ACCURACY, | ||
329 | "TestllSetPrimitiveParams " + primTest + " prim skew fail"); | ||
330 | } | ||
331 | |||
332 | public void CheckllSetPrimitiveParamsVector(LSL_Types.Vector3 vecCheck, LSL_Types.Vector3 vecReturned, string msg) | ||
333 | { | ||
334 | // Check each vector component against expected result. | ||
335 | Assert.AreEqual(vecCheck.x, vecReturned.x, VECTOR_COMPONENT_ACCURACY, | ||
336 | "TestllSetPrimitiveParams " + msg + " vector check fail on x component"); | ||
337 | Assert.AreEqual(vecCheck.y, vecReturned.y, VECTOR_COMPONENT_ACCURACY, | ||
338 | "TestllSetPrimitiveParams " + msg + " vector check fail on y component"); | ||
339 | Assert.AreEqual(vecCheck.z, vecReturned.z, VECTOR_COMPONENT_ACCURACY, | ||
340 | "TestllSetPrimitiveParams " + msg + " vector check fail on z component"); | ||
341 | } | ||
342 | |||
343 | [Test] | ||
169 | // llVecNorm test. | 344 | // llVecNorm test. |
170 | public void TestllVecNorm() | 345 | public void TestllVecNorm() |
171 | { | 346 | { |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs new file mode 100644 index 0000000..7573dff --- /dev/null +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs | |||
@@ -0,0 +1,229 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | using System.Text; | ||
32 | using log4net; | ||
33 | using Nini.Config; | ||
34 | using NUnit.Framework; | ||
35 | using OpenMetaverse; | ||
36 | using OpenMetaverse.Assets; | ||
37 | using OpenMetaverse.StructuredData; | ||
38 | using OpenSim.Framework; | ||
39 | using OpenSim.Region.CoreModules.Avatar.AvatarFactory; | ||
40 | using OpenSim.Region.OptionalModules.World.NPC; | ||
41 | using OpenSim.Region.Framework.Scenes; | ||
42 | using OpenSim.Region.ScriptEngine.Shared; | ||
43 | using OpenSim.Region.ScriptEngine.Shared.Api; | ||
44 | using OpenSim.Services.Interfaces; | ||
45 | using OpenSim.Tests.Common; | ||
46 | using OpenSim.Tests.Common.Mock; | ||
47 | |||
48 | namespace OpenSim.Region.ScriptEngine.Shared.Tests | ||
49 | { | ||
50 | /// <summary> | ||
51 | /// Tests for OSSL_Api | ||
52 | /// </summary> | ||
53 | [TestFixture] | ||
54 | public class OSSL_ApiAppearanceTest | ||
55 | { | ||
56 | protected Scene m_scene; | ||
57 | protected XEngine.XEngine m_engine; | ||
58 | |||
59 | [SetUp] | ||
60 | public void SetUp() | ||
61 | { | ||
62 | IConfigSource initConfigSource = new IniConfigSource(); | ||
63 | IConfig config = initConfigSource.AddConfig("XEngine"); | ||
64 | config.Set("Enabled", "true"); | ||
65 | config.Set("AllowOSFunctions", "true"); | ||
66 | config.Set("OSFunctionThreatLevel", "Severe"); | ||
67 | config = initConfigSource.AddConfig("NPC"); | ||
68 | config.Set("Enabled", "true"); | ||
69 | |||
70 | m_scene = SceneHelpers.SetupScene(); | ||
71 | SceneHelpers.SetupSceneModules(m_scene, initConfigSource, new AvatarFactoryModule(), new NPCModule()); | ||
72 | |||
73 | m_engine = new XEngine.XEngine(); | ||
74 | m_engine.Initialise(initConfigSource); | ||
75 | m_engine.AddRegion(m_scene); | ||
76 | } | ||
77 | |||
78 | /// <summary> | ||
79 | /// Test creation of an NPC where the appearance data comes from a notecard | ||
80 | /// </summary> | ||
81 | [Test] | ||
82 | public void TestOsNpcCreateFromNotecard() | ||
83 | { | ||
84 | TestHelpers.InMethod(); | ||
85 | // log4net.Config.XmlConfigurator.Configure(); | ||
86 | |||
87 | // Store an avatar with a different height from default in a notecard. | ||
88 | UUID userId = TestHelpers.ParseTail(0x1); | ||
89 | float newHeight = 1.9f; | ||
90 | |||
91 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId); | ||
92 | sp.Appearance.AvatarHeight = newHeight; | ||
93 | SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId); | ||
94 | SceneObjectPart part = so.RootPart; | ||
95 | m_scene.AddSceneObject(so); | ||
96 | |||
97 | OSSL_Api osslApi = new OSSL_Api(); | ||
98 | osslApi.Initialize(m_engine, part, part.LocalId, part.UUID); | ||
99 | |||
100 | string notecardName = "appearanceNc"; | ||
101 | osslApi.osOwnerSaveAppearance(notecardName); | ||
102 | |||
103 | // Try creating a bot using the appearance in the notecard. | ||
104 | string npcRaw = osslApi.osNpcCreate("Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), notecardName); | ||
105 | Assert.That(npcRaw, Is.Not.Null); | ||
106 | |||
107 | UUID npcId = new UUID(npcRaw); | ||
108 | ScenePresence npc = m_scene.GetScenePresence(npcId); | ||
109 | Assert.That(npc, Is.Not.Null); | ||
110 | Assert.That(npc.Appearance.AvatarHeight, Is.EqualTo(newHeight)); | ||
111 | } | ||
112 | |||
113 | /// <summary> | ||
114 | /// Test creation of an NPC where the appearance data comes from an avatar already in the region. | ||
115 | /// </summary> | ||
116 | [Test] | ||
117 | public void TestOsNpcCreateFromAvatar() | ||
118 | { | ||
119 | TestHelpers.InMethod(); | ||
120 | // log4net.Config.XmlConfigurator.Configure(); | ||
121 | |||
122 | // Store an avatar with a different height from default in a notecard. | ||
123 | UUID userId = TestHelpers.ParseTail(0x1); | ||
124 | float newHeight = 1.9f; | ||
125 | |||
126 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId); | ||
127 | sp.Appearance.AvatarHeight = newHeight; | ||
128 | SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId); | ||
129 | SceneObjectPart part = so.RootPart; | ||
130 | m_scene.AddSceneObject(so); | ||
131 | |||
132 | OSSL_Api osslApi = new OSSL_Api(); | ||
133 | osslApi.Initialize(m_engine, part, part.LocalId, part.UUID); | ||
134 | |||
135 | string notecardName = "appearanceNc"; | ||
136 | osslApi.osOwnerSaveAppearance(notecardName); | ||
137 | |||
138 | // Try creating a bot using the existing avatar's appearance | ||
139 | string npcRaw = osslApi.osNpcCreate("Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), sp.UUID.ToString()); | ||
140 | Assert.That(npcRaw, Is.Not.Null); | ||
141 | |||
142 | UUID npcId = new UUID(npcRaw); | ||
143 | ScenePresence npc = m_scene.GetScenePresence(npcId); | ||
144 | Assert.That(npc, Is.Not.Null); | ||
145 | Assert.That(npc.Appearance.AvatarHeight, Is.EqualTo(newHeight)); | ||
146 | } | ||
147 | |||
148 | [Test] | ||
149 | public void TestOsOwnerSaveAppearance() | ||
150 | { | ||
151 | TestHelpers.InMethod(); | ||
152 | // log4net.Config.XmlConfigurator.Configure(); | ||
153 | |||
154 | UUID userId = TestHelpers.ParseTail(0x1); | ||
155 | float newHeight = 1.9f; | ||
156 | |||
157 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId); | ||
158 | sp.Appearance.AvatarHeight = newHeight; | ||
159 | SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId); | ||
160 | SceneObjectPart part = so.RootPart; | ||
161 | m_scene.AddSceneObject(so); | ||
162 | |||
163 | OSSL_Api osslApi = new OSSL_Api(); | ||
164 | osslApi.Initialize(m_engine, part, part.LocalId, part.UUID); | ||
165 | |||
166 | string notecardName = "appearanceNc"; | ||
167 | |||
168 | osslApi.osOwnerSaveAppearance(notecardName); | ||
169 | |||
170 | IList<TaskInventoryItem> items = part.Inventory.GetInventoryItems(notecardName); | ||
171 | Assert.That(items.Count, Is.EqualTo(1)); | ||
172 | |||
173 | TaskInventoryItem ncItem = items[0]; | ||
174 | Assert.That(ncItem.Name, Is.EqualTo(notecardName)); | ||
175 | |||
176 | AssetBase ncAsset = m_scene.AssetService.Get(ncItem.AssetID.ToString()); | ||
177 | Assert.That(ncAsset, Is.Not.Null); | ||
178 | |||
179 | AssetNotecard anc = new AssetNotecard(UUID.Zero, ncAsset.Data); | ||
180 | anc.Decode(); | ||
181 | OSDMap appearanceOsd = (OSDMap)OSDParser.DeserializeLLSDXml(anc.BodyText); | ||
182 | AvatarAppearance savedAppearance = new AvatarAppearance(); | ||
183 | savedAppearance.Unpack(appearanceOsd); | ||
184 | |||
185 | Assert.That(savedAppearance.AvatarHeight, Is.EqualTo(sp.Appearance.AvatarHeight)); | ||
186 | } | ||
187 | |||
188 | [Test] | ||
189 | public void TestOsAgentSaveAppearance() | ||
190 | { | ||
191 | TestHelpers.InMethod(); | ||
192 | // log4net.Config.XmlConfigurator.Configure(); | ||
193 | |||
194 | UUID ownerId = TestHelpers.ParseTail(0x1); | ||
195 | UUID nonOwnerId = TestHelpers.ParseTail(0x2); | ||
196 | float newHeight = 1.9f; | ||
197 | |||
198 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, nonOwnerId); | ||
199 | sp.Appearance.AvatarHeight = newHeight; | ||
200 | SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, ownerId); | ||
201 | SceneObjectPart part = so.RootPart; | ||
202 | m_scene.AddSceneObject(so); | ||
203 | |||
204 | OSSL_Api osslApi = new OSSL_Api(); | ||
205 | osslApi.Initialize(m_engine, part, part.LocalId, part.UUID); | ||
206 | |||
207 | string notecardName = "appearanceNc"; | ||
208 | |||
209 | osslApi.osAgentSaveAppearance(new LSL_Types.LSLString(nonOwnerId.ToString()), notecardName); | ||
210 | |||
211 | IList<TaskInventoryItem> items = part.Inventory.GetInventoryItems(notecardName); | ||
212 | Assert.That(items.Count, Is.EqualTo(1)); | ||
213 | |||
214 | TaskInventoryItem ncItem = items[0]; | ||
215 | Assert.That(ncItem.Name, Is.EqualTo(notecardName)); | ||
216 | |||
217 | AssetBase ncAsset = m_scene.AssetService.Get(ncItem.AssetID.ToString()); | ||
218 | Assert.That(ncAsset, Is.Not.Null); | ||
219 | |||
220 | AssetNotecard anc = new AssetNotecard(UUID.Zero, ncAsset.Data); | ||
221 | anc.Decode(); | ||
222 | OSDMap appearanceOsd = (OSDMap)OSDParser.DeserializeLLSDXml(anc.BodyText); | ||
223 | AvatarAppearance savedAppearance = new AvatarAppearance(); | ||
224 | savedAppearance.Unpack(appearanceOsd); | ||
225 | |||
226 | Assert.That(savedAppearance.AvatarHeight, Is.EqualTo(sp.Appearance.AvatarHeight)); | ||
227 | } | ||
228 | } | ||
229 | } \ No newline at end of file | ||