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authorUbitUmarov2015-09-02 19:54:53 +0100
committerUbitUmarov2015-09-02 19:54:53 +0100
commita11edceb00b5b86f825bd957bdac9edb91f893dd (patch)
treec192eae26f3aadf365a66f32fc6d9ade2f0a0c61 /OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs
parentbad merge? (diff)
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seems to compile ( tests comented out)
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs19
1 files changed, 0 insertions, 19 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs
index 885559a..5fce15c 100644
--- a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs
@@ -102,31 +102,19 @@ namespace OpenSim.Region.ScriptEngine.Shared
102 102
103 public override string ToString() 103 public override string ToString()
104 { 104 {
105<<<<<<< HEAD
106 string s=String.Format(Culture.FormatProvider,"<{0:0.000000},{1:0.000000},{2:0.000000}>", x, y, z);
107=======
108 string s = String.Format(Culture.FormatProvider, "<{0:0.000000}, {1:0.000000}, {2:0.000000}>", x, y, z); 105 string s = String.Format(Culture.FormatProvider, "<{0:0.000000}, {1:0.000000}, {2:0.000000}>", x, y, z);
109>>>>>>> avn/ubitvar
110 return s; 106 return s;
111 } 107 }
112 108
113 public static explicit operator LSLString(Vector3 vec) 109 public static explicit operator LSLString(Vector3 vec)
114 { 110 {
115<<<<<<< HEAD
116 string s=String.Format(Culture.FormatProvider,"<{0:0.000000},{1:0.000000},{2:0.000000}>", vec.x, vec.y, vec.z);
117=======
118 string s = String.Format("<{0:0.000000}, {1:0.000000}, {2:0.000000}>", vec.x, vec.y, vec.z); 111 string s = String.Format("<{0:0.000000}, {1:0.000000}, {2:0.000000}>", vec.x, vec.y, vec.z);
119>>>>>>> avn/ubitvar
120 return new LSLString(s); 112 return new LSLString(s);
121 } 113 }
122 114
123 public static explicit operator string(Vector3 vec) 115 public static explicit operator string(Vector3 vec)
124 { 116 {
125<<<<<<< HEAD
126 string s=String.Format(Culture.FormatProvider,"<{0:0.000000},{1:0.000000},{2:0.000000}>", vec.x, vec.y, vec.z);
127=======
128 string s = String.Format("<{0:0.000000}, {1:0.000000}, {2:0.000000}>", vec.x, vec.y, vec.z); 117 string s = String.Format("<{0:0.000000}, {1:0.000000}, {2:0.000000}>", vec.x, vec.y, vec.z);
129>>>>>>> avn/ubitvar
130 return s; 118 return s;
131 } 119 }
132 120
@@ -727,17 +715,10 @@ namespace OpenSim.Region.ScriptEngine.Shared
727 private void ExtendAndAdd(object o) 715 private void ExtendAndAdd(object o)
728 { 716 {
729 object[] tmp; 717 object[] tmp;
730<<<<<<< HEAD
731 tmp = new object[Data.Length + 1]; 718 tmp = new object[Data.Length + 1];
732 Data.CopyTo(tmp, 0); 719 Data.CopyTo(tmp, 0);
733 tmp.SetValue(o, tmp.Length - 1); 720 tmp.SetValue(o, tmp.Length - 1);
734 Data = tmp; 721 Data = tmp;
735=======
736 tmp = new object[m_data.Length + 1];
737 m_data.CopyTo(tmp, 0);
738 tmp.SetValue(o, tmp.Length - 1);
739 m_data = tmp;
740>>>>>>> avn/ubitvar
741 } 722 }
742 723
743 public static list operator +(list a, LSLString s) 724 public static list operator +(list a, LSLString s)