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author | Melanie Thielker | 2008-09-25 17:26:32 +0000 |
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committer | Melanie Thielker | 2008-09-25 17:26:32 +0000 |
commit | f11107821e259d544dc42648f4cdba2b123cd71e (patch) | |
tree | 5d288d96a2eb07788ae40130736215599eb9bcec /OpenSim/Region/ScriptEngine/Shared/Instance | |
parent | Mantis#2017. Thank you kindly, Tyre, for a patch that solves: (diff) | |
download | opensim-SC_OLD-f11107821e259d544dc42648f4cdba2b123cd71e.zip opensim-SC_OLD-f11107821e259d544dc42648f4cdba2b123cd71e.tar.gz opensim-SC_OLD-f11107821e259d544dc42648f4cdba2b123cd71e.tar.bz2 opensim-SC_OLD-f11107821e259d544dc42648f4cdba2b123cd71e.tar.xz |
Add an extension to allow registering multiple interfaces of a type with
Scene. Make the script engines check that the engine name in the
//Engine:language comment is a valid engine and treat it as a normal
comment if it's not.
//DotNetEngine: needs to be written as //ScriptEngine.DotNetEngine: now, since
that is it's real internal name. //XEngine: still works
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Instance')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | 126 |
1 files changed, 65 insertions, 61 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index 28a3b11..6e6d169 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||
@@ -567,86 +567,90 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
567 | } | 567 | } |
568 | else | 568 | else |
569 | { | 569 | { |
570 | SceneObjectPart part = m_Engine.World.GetSceneObjectPart( | 570 | if (m_Engine.World.PipeEventsForScript(m_LocalID) || |
571 | m_LocalID); | 571 | data.EventName == "control") // Don't freeze avies! |
572 | // m_Engine.Log.DebugFormat("[Script] Delivered event {2} in state {3} to {0}.{1}", | ||
573 | // m_PrimName, m_ScriptName, data.EventName, m_State); | ||
574 | |||
575 | try | ||
576 | { | 572 | { |
577 | m_CurrentEvent = data.EventName; | 573 | SceneObjectPart part = m_Engine.World.GetSceneObjectPart( |
578 | m_EventStart = DateTime.Now; | 574 | m_LocalID); |
579 | m_InEvent = true; | 575 | // m_Engine.Log.DebugFormat("[Script] Delivered event {2} in state {3} to {0}.{1}", |
576 | // m_PrimName, m_ScriptName, data.EventName, m_State); | ||
580 | 577 | ||
581 | m_Script.ExecuteEvent(State, data.EventName, data.Params); | 578 | try |
579 | { | ||
580 | m_CurrentEvent = data.EventName; | ||
581 | m_EventStart = DateTime.Now; | ||
582 | m_InEvent = true; | ||
582 | 583 | ||
583 | m_InEvent = false; | 584 | m_Script.ExecuteEvent(State, data.EventName, data.Params); |
584 | m_CurrentEvent = String.Empty; | ||
585 | 585 | ||
586 | if (m_SaveState) | 586 | m_InEvent = false; |
587 | { | 587 | m_CurrentEvent = String.Empty; |
588 | // This will be the very first event we deliver | ||
589 | // (state_entry) in defualt state | ||
590 | // | ||
591 | 588 | ||
592 | SaveState(m_Assembly); | 589 | if (m_SaveState) |
590 | { | ||
591 | // This will be the very first event we deliver | ||
592 | // (state_entry) in defualt state | ||
593 | // | ||
593 | 594 | ||
594 | m_SaveState = false; | 595 | SaveState(m_Assembly); |
595 | } | ||
596 | } | ||
597 | catch (Exception e) | ||
598 | { | ||
599 | m_InEvent = false; | ||
600 | m_CurrentEvent = String.Empty; | ||
601 | 596 | ||
602 | if (!(e is TargetInvocationException) || (!(e.InnerException is EventAbortException) && (!(e.InnerException is SelfDeleteException)))) | 597 | m_SaveState = false; |
598 | } | ||
599 | } | ||
600 | catch (Exception e) | ||
603 | { | 601 | { |
604 | if (e is System.Threading.ThreadAbortException) | 602 | m_InEvent = false; |
603 | m_CurrentEvent = String.Empty; | ||
604 | |||
605 | if (!(e is TargetInvocationException) || (!(e.InnerException is EventAbortException) && (!(e.InnerException is SelfDeleteException)))) | ||
605 | { | 606 | { |
606 | lock (m_EventQueue) | 607 | if (e is System.Threading.ThreadAbortException) |
607 | { | 608 | { |
608 | if ((m_EventQueue.Count > 0) && m_RunEvents && (!m_ShuttingDown)) | 609 | lock (m_EventQueue) |
609 | { | 610 | { |
610 | m_CurrentResult=m_Engine.QueueEventHandler(this); | 611 | if ((m_EventQueue.Count > 0) && m_RunEvents && (!m_ShuttingDown)) |
612 | { | ||
613 | m_CurrentResult=m_Engine.QueueEventHandler(this); | ||
614 | } | ||
615 | else | ||
616 | { | ||
617 | m_CurrentResult = null; | ||
618 | } | ||
611 | } | 619 | } |
612 | else | ||
613 | { | ||
614 | m_CurrentResult = null; | ||
615 | } | ||
616 | } | ||
617 | 620 | ||
618 | m_DetectParams = null; | 621 | m_DetectParams = null; |
619 | 622 | ||
620 | return 0; | 623 | return 0; |
621 | } | 624 | } |
622 | 625 | ||
623 | try | 626 | try |
624 | { | 627 | { |
625 | // DISPLAY ERROR INWORLD | 628 | // DISPLAY ERROR INWORLD |
626 | string text = "Runtime error:\n" + e.InnerException.ToString(); | 629 | string text = "Runtime error:\n" + e.InnerException.ToString(); |
627 | if (text.Length > 1000) | 630 | if (text.Length > 1000) |
628 | text = text.Substring(0, 1000); | 631 | text = text.Substring(0, 1000); |
629 | m_Engine.World.SimChat(Utils.StringToBytes(text), | 632 | m_Engine.World.SimChat(Utils.StringToBytes(text), |
630 | ChatTypeEnum.DebugChannel, 2147483647, | 633 | ChatTypeEnum.DebugChannel, 2147483647, |
631 | part.AbsolutePosition, | 634 | part.AbsolutePosition, |
632 | part.Name, part.UUID, false); | 635 | part.Name, part.UUID, false); |
636 | } | ||
637 | catch (Exception e2) // LEGIT: User Scripting | ||
638 | { | ||
639 | m_Engine.Log.Error("[Script]: "+ | ||
640 | "Error displaying error in-world: " + | ||
641 | e2.ToString()); | ||
642 | m_Engine.Log.Error("[Script]: " + | ||
643 | "Errormessage: Error compiling script:\r\n" + | ||
644 | e.ToString()); | ||
645 | } | ||
633 | } | 646 | } |
634 | catch (Exception e2) // LEGIT: User Scripting | 647 | else if ((e is TargetInvocationException) && (e.InnerException is SelfDeleteException)) |
635 | { | 648 | { |
636 | m_Engine.Log.Error("[Script]: "+ | 649 | m_InSelfDelete = true; |
637 | "Error displaying error in-world: " + | 650 | if (part != null && part.ParentGroup != null) |
638 | e2.ToString()); | 651 | m_Engine.World.DeleteSceneObject(part.ParentGroup); |
639 | m_Engine.Log.Error("[Script]: " + | ||
640 | "Errormessage: Error compiling script:\r\n" + | ||
641 | e.ToString()); | ||
642 | } | 652 | } |
643 | } | 653 | } |
644 | else if ((e is TargetInvocationException) && (e.InnerException is SelfDeleteException)) | ||
645 | { | ||
646 | m_InSelfDelete = true; | ||
647 | if (part != null && part.ParentGroup != null) | ||
648 | m_Engine.World.DeleteSceneObject(part.ParentGroup); | ||
649 | } | ||
650 | } | 654 | } |
651 | } | 655 | } |
652 | 656 | ||