aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine/Shared/Helpers.cs
diff options
context:
space:
mode:
authorMW2009-05-21 10:54:49 +0000
committerMW2009-05-21 10:54:49 +0000
commit8e6289b8ca2af76f3d59908bf210a492506453e8 (patch)
treeec1c5013aada882f28fddb8a6c252bbbf1de64ae /OpenSim/Region/ScriptEngine/Shared/Helpers.cs
parentAdded ITeleportModule interface, and added a hook into scene so if a module h... (diff)
downloadopensim-SC_OLD-8e6289b8ca2af76f3d59908bf210a492506453e8.zip
opensim-SC_OLD-8e6289b8ca2af76f3d59908bf210a492506453e8.tar.gz
opensim-SC_OLD-8e6289b8ca2af76f3d59908bf210a492506453e8.tar.bz2
opensim-SC_OLD-8e6289b8ca2af76f3d59908bf210a492506453e8.tar.xz
Hooked up the RestRegionPlugin Get Region/xxx/terrain so it outputs xml containing the terrain heightmap rather than the old "terrain not implemented" message.
The format of the terrain data is: the floats encoded in Base64 and serialised into xml. So I think far from ideal, but as the support for outputting that format was already there... Still need to hook up a method for remotely loading this data.
Diffstat (limited to '')
0 files changed, 0 insertions, 0 deletions