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author | Melanie Thielker | 2008-07-12 01:34:36 +0000 |
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committer | Melanie Thielker | 2008-07-12 01:34:36 +0000 |
commit | d85774c101f5509672fc8d791fa3c923fc2071c9 (patch) | |
tree | 5282e5f1e55a85f5f6c5c56fdecff097bcf0a677 /OpenSim/Region/ScriptEngine/Shared/CodeTools/LSL2CSConverter.cs | |
parent | Overloads CreateMesh method of interface IMesher to pass prim physical status... (diff) | |
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Patch #9142 (No mantis)
Add a config option to OpenSim.ini to select between script compilers
in the XEngine without recompile.
Set UseNewCompiler=true in OpenSim.ini and try it out.
Creates the ICodeConverter interface and adapts the new compiler to it.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/CodeTools/LSL2CSConverter.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/CodeTools/LSL2CSConverter.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/LSL2CSConverter.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/LSL2CSConverter.cs index 380686e..7e9789f 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/LSL2CSConverter.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/LSL2CSConverter.cs | |||
@@ -32,7 +32,7 @@ using System.Text.RegularExpressions; | |||
32 | 32 | ||
33 | namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | 33 | namespace OpenSim.Region.ScriptEngine.Shared.CodeTools |
34 | { | 34 | { |
35 | public class LSL2CSConverter | 35 | public class LSL2CSConverter : ICodeConverter |
36 | { | 36 | { |
37 | // Uses regex to convert LSL code to C# code. | 37 | // Uses regex to convert LSL code to C# code. |
38 | 38 | ||