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authorUbitUmarov2016-08-31 09:15:08 +0100
committerUbitUmarov2016-08-31 09:15:08 +0100
commit5afc5fe343172c315adec97cd8348357a196d5d2 (patch)
tree88d8410c4f32c8505c048dc45e674bb5d9146212 /OpenSim/Region/ScriptEngine/Shared/CodeTools/ICodeConverter.cs
parentXengine: remove a no thread safe locking, don't allocate a few objects only n... (diff)
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Xengine: try to reduce memory pressure of scripts compile. Still ugly code, possible mistakes, but i need to share it before i loose it :) )
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/CodeTools/ICodeConverter.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/CodeTools/ICodeConverter.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/ICodeConverter.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/ICodeConverter.cs
index 84e8ab2..076caad 100644
--- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/ICodeConverter.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/ICodeConverter.cs
@@ -27,12 +27,15 @@
27*/ 27*/
28 28
29using System; 29using System;
30using System.Text;
30 31
31namespace OpenSim.Region.ScriptEngine.Shared.CodeTools 32namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
32{ 33{
33 public interface ICodeConverter 34 public interface ICodeConverter
34 { 35 {
35 string Convert(string script); 36 string Convert(string script);
37 void Convert(string script, StringBuilder sb);
36 string[] GetWarnings(); 38 string[] GetWarnings();
39 void Clear();
37 } 40 }
38} 41}