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author | Justin Clark-Casey (justincc) | 2013-01-16 02:07:43 +0000 |
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committer | Justin Clark-Casey (justincc) | 2013-01-16 02:07:43 +0000 |
commit | 0963ece25bdef16852f5fd8ae4515a2f05d8b6e4 (patch) | |
tree | f95a3eef3e94df4408d555a30cd62bce629623f2 /OpenSim/Region/ScriptEngine/Shared/Api | |
parent | Revert "Implement co-operative script termination if termination comes during... (diff) | |
download | opensim-SC_OLD-0963ece25bdef16852f5fd8ae4515a2f05d8b6e4.zip opensim-SC_OLD-0963ece25bdef16852f5fd8ae4515a2f05d8b6e4.tar.gz opensim-SC_OLD-0963ece25bdef16852f5fd8ae4515a2f05d8b6e4.tar.bz2 opensim-SC_OLD-0963ece25bdef16852f5fd8ae4515a2f05d8b6e4.tar.xz |
Implement co-operative script termination if termination comes during a script wait event (llSleep(), etc.)
This makes use of EventWaitHandles since various web references indicate that Thread.Interrupt() can also cause runtime instability.
If co-op termination is enabled, then termination sets the wait handle instead of waiting for a timeout before possibly aborting the thread.
This allows the script to cleanly terminate if it's in a llSleep/LL function delay or the next time it enters such a wait without any timeout period.
Co-op termination is not yet testable since checking for termination request within loops that never trigger a wait is not yet implemented.
This commit, unlike 1b5c41c, passes the wait handle as an extra parameter through IScript.Initialize() instead of passing IScriptInstance itself.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api')
4 files changed, 43 insertions, 19 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 44072c6..d47fd6b 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -83,10 +83,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
83 | public class LSL_Api : MarshalByRefObject, ILSL_Api, IScriptApi | 83 | public class LSL_Api : MarshalByRefObject, ILSL_Api, IScriptApi |
84 | { | 84 | { |
85 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 85 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
86 | |||
86 | protected IScriptEngine m_ScriptEngine; | 87 | protected IScriptEngine m_ScriptEngine; |
87 | protected SceneObjectPart m_host; | 88 | protected SceneObjectPart m_host; |
88 | 89 | ||
89 | /// <summary> | 90 | /// <summary> |
91 | /// Used for script sleeps when we are using co-operative script termination. | ||
92 | /// </summary> | ||
93 | /// <remarks>null if co-operative script termination is not active</remarks> | ||
94 | EventWaitHandle m_coopSleepHandle; | ||
95 | |||
96 | /// <summary> | ||
90 | /// The item that hosts this script | 97 | /// The item that hosts this script |
91 | /// </summary> | 98 | /// </summary> |
92 | protected TaskInventoryItem m_item; | 99 | protected TaskInventoryItem m_item; |
@@ -110,13 +117,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
110 | protected int EMAIL_PAUSE_TIME = 20; // documented delay value for smtp. | 117 | protected int EMAIL_PAUSE_TIME = 20; // documented delay value for smtp. |
111 | protected ISoundModule m_SoundModule = null; | 118 | protected ISoundModule m_SoundModule = null; |
112 | 119 | ||
113 | public void Initialize(IScriptInstance scriptInstance) | 120 | public void Initialize( |
121 | IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, EventWaitHandle coopSleepHandle) | ||
114 | { | 122 | { |
115 | m_ScriptEngine = scriptInstance.Engine; | 123 | m_ScriptEngine = scriptEngine; |
116 | m_host = scriptInstance.Part; | 124 | m_host = host; |
117 | m_item = scriptInstance.ScriptTask; | 125 | m_item = item; |
126 | m_coopSleepHandle = coopSleepHandle; | ||
118 | 127 | ||
119 | LoadLimits(); // read script limits from config. | 128 | LoadConfig(); |
120 | 129 | ||
121 | m_TransferModule = | 130 | m_TransferModule = |
122 | m_ScriptEngine.World.RequestModuleInterface<IMessageTransferModule>(); | 131 | m_ScriptEngine.World.RequestModuleInterface<IMessageTransferModule>(); |
@@ -129,7 +138,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
129 | /// <summary> | 138 | /// <summary> |
130 | /// Load configuration items that affect script, object and run-time behavior. */ | 139 | /// Load configuration items that affect script, object and run-time behavior. */ |
131 | /// </summary> | 140 | /// </summary> |
132 | private void LoadLimits() | 141 | private void LoadConfig() |
133 | { | 142 | { |
134 | m_ScriptDelayFactor = | 143 | m_ScriptDelayFactor = |
135 | m_ScriptEngine.Config.GetFloat("ScriptDelayFactor", 1.0f); | 144 | m_ScriptEngine.Config.GetFloat("ScriptDelayFactor", 1.0f); |
@@ -175,7 +184,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
175 | delay = (int)((float)delay * m_ScriptDelayFactor); | 184 | delay = (int)((float)delay * m_ScriptDelayFactor); |
176 | if (delay == 0) | 185 | if (delay == 0) |
177 | return; | 186 | return; |
178 | System.Threading.Thread.Sleep(delay); | 187 | |
188 | Sleep(delay); | ||
189 | } | ||
190 | |||
191 | protected virtual void Sleep(int delay) | ||
192 | { | ||
193 | if (m_coopSleepHandle == null) | ||
194 | System.Threading.Thread.Sleep(delay); | ||
195 | else if (m_coopSleepHandle.WaitOne(delay)) | ||
196 | throw new ScriptCoopStopException(); | ||
179 | } | 197 | } |
180 | 198 | ||
181 | public Scene World | 199 | public Scene World |
@@ -2914,7 +2932,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2914 | { | 2932 | { |
2915 | // m_log.Info("llSleep snoozing " + sec + "s."); | 2933 | // m_log.Info("llSleep snoozing " + sec + "s."); |
2916 | m_host.AddScriptLPS(1); | 2934 | m_host.AddScriptLPS(1); |
2917 | Thread.Sleep((int)(sec * 1000)); | 2935 | |
2936 | Sleep((int)(sec * 1000)); | ||
2918 | } | 2937 | } |
2919 | 2938 | ||
2920 | public LSL_Float llGetMass() | 2939 | public LSL_Float llGetMass() |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs index 071c60e..a08ccc8 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs | |||
@@ -30,6 +30,7 @@ using System.Reflection; | |||
30 | using System.Collections; | 30 | using System.Collections; |
31 | using System.Collections.Generic; | 31 | using System.Collections.Generic; |
32 | using System.Runtime.Remoting.Lifetime; | 32 | using System.Runtime.Remoting.Lifetime; |
33 | using System.Threading; | ||
33 | using OpenMetaverse; | 34 | using OpenMetaverse; |
34 | using Nini.Config; | 35 | using Nini.Config; |
35 | using OpenSim; | 36 | using OpenSim; |
@@ -61,10 +62,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
61 | internal bool m_LSFunctionsEnabled = false; | 62 | internal bool m_LSFunctionsEnabled = false; |
62 | internal IScriptModuleComms m_comms = null; | 63 | internal IScriptModuleComms m_comms = null; |
63 | 64 | ||
64 | public void Initialize(IScriptInstance scriptInstance) | 65 | public void Initialize( |
66 | IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, EventWaitHandle coopSleepHandle) | ||
65 | { | 67 | { |
66 | m_ScriptEngine = scriptInstance.Engine; | 68 | m_ScriptEngine = scriptEngine; |
67 | m_host = scriptInstance.Part; | 69 | m_host = host; |
68 | 70 | ||
69 | if (m_ScriptEngine.Config.GetBoolean("AllowLightShareFunctions", false)) | 71 | if (m_ScriptEngine.Config.GetBoolean("AllowLightShareFunctions", false)) |
70 | m_LSFunctionsEnabled = true; | 72 | m_LSFunctionsEnabled = true; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs index cbc69aa..981499e 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs | |||
@@ -30,6 +30,7 @@ using System.Reflection; | |||
30 | using System.Collections; | 30 | using System.Collections; |
31 | using System.Collections.Generic; | 31 | using System.Collections.Generic; |
32 | using System.Runtime.Remoting.Lifetime; | 32 | using System.Runtime.Remoting.Lifetime; |
33 | using System.Threading; | ||
33 | using OpenMetaverse; | 34 | using OpenMetaverse; |
34 | using Nini.Config; | 35 | using Nini.Config; |
35 | using OpenSim; | 36 | using OpenSim; |
@@ -61,11 +62,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
61 | internal bool m_MODFunctionsEnabled = false; | 62 | internal bool m_MODFunctionsEnabled = false; |
62 | internal IScriptModuleComms m_comms = null; | 63 | internal IScriptModuleComms m_comms = null; |
63 | 64 | ||
64 | public void Initialize(IScriptInstance scriptInstance) | 65 | public void Initialize( |
66 | IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, EventWaitHandle coopSleepHandle) | ||
65 | { | 67 | { |
66 | m_ScriptEngine = scriptInstance.Engine; | 68 | m_ScriptEngine = scriptEngine; |
67 | m_host = scriptInstance.Part; | 69 | m_host = host; |
68 | m_item = scriptInstance.ScriptTask; | 70 | m_item = item; |
69 | 71 | ||
70 | if (m_ScriptEngine.Config.GetBoolean("AllowMODFunctions", false)) | 72 | if (m_ScriptEngine.Config.GetBoolean("AllowMODFunctions", false)) |
71 | m_MODFunctionsEnabled = true; | 73 | m_MODFunctionsEnabled = true; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 33ae5f0..25635ff 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -142,11 +142,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
142 | 142 | ||
143 | protected IUrlModule m_UrlModule = null; | 143 | protected IUrlModule m_UrlModule = null; |
144 | 144 | ||
145 | public void Initialize(IScriptInstance scriptInstance) | 145 | public void Initialize( |
146 | IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, EventWaitHandle coopSleepHandle) | ||
146 | { | 147 | { |
147 | m_ScriptEngine = scriptInstance.Engine; | 148 | m_ScriptEngine = scriptEngine; |
148 | m_host = scriptInstance.Part; | 149 | m_host = host; |
149 | m_item = scriptInstance.ScriptTask; | 150 | m_item = item; |
150 | 151 | ||
151 | m_UrlModule = m_ScriptEngine.World.RequestModuleInterface<IUrlModule>(); | 152 | m_UrlModule = m_ScriptEngine.World.RequestModuleInterface<IUrlModule>(); |
152 | 153 | ||