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author | Robert Adams | 2015-04-12 19:30:55 -0700 |
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committer | Robert Adams | 2015-04-12 19:30:55 -0700 |
commit | 9b337b089c1811e316c7d4cba04cc434f16c950c (patch) | |
tree | 6659b92bb262f235a081ab9aeb070f714de39256 /OpenSim/Region/ScriptEngine/Shared/Api/Runtime | |
parent | Move osslEnable.ini file from bin/ to bin/config-include. (diff) | |
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Add osCheckODE() function so scripts can configure for running with legacy physics engine.
Function returns 'true' of the physics engine is configured to be 'OpenDynamicsEngine'.
The presumption is that all other physics engines work the same (like SL) or it is a bug.
Does not require ossl functions to be enabled.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Runtime')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index 352a35d..6030325 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | |||
@@ -420,6 +420,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
420 | return m_OSSL_Functions.osGetScriptEngineName(); | 420 | return m_OSSL_Functions.osGetScriptEngineName(); |
421 | } | 421 | } |
422 | 422 | ||
423 | public LSL_Integer osCheckODE() | ||
424 | { | ||
425 | return m_OSSL_Functions.osCheckODE(); | ||
426 | } | ||
427 | |||
423 | public string osGetPhysicsEngineType() | 428 | public string osGetPhysicsEngineType() |
424 | { | 429 | { |
425 | return m_OSSL_Functions.osGetPhysicsEngineType(); | 430 | return m_OSSL_Functions.osGetPhysicsEngineType(); |