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authorMic Bowman2012-07-20 10:25:50 -0700
committerMic Bowman2012-07-20 10:25:50 -0700
commit644fb6b013b8c8598c42d19cee67201911f31c2e (patch)
tree02f173b9e6ff2a83c09b264e6082bf61cba6cf18 /OpenSim/Region/ScriptEngine/Shared/Api/Runtime
parentFix the order of operations on detach. The object must always be serialized (diff)
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Implements a very useful OSSL function to test a string to see
if it is a UUID. The function is osIsUUID(). Thanks SignpostMarv!
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Runtime')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
index b40bdf0..99995a7 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
@@ -930,5 +930,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
930 { 930 {
931 m_OSSL_Functions.osSetTerrainTextureHeight(corner, low, high); 931 m_OSSL_Functions.osSetTerrainTextureHeight(corner, low, high);
932 } 932 }
933
934 public LSL_Integer osIsUUID(string thing)
935 {
936 return m_OSSL_Functions.osIsUUID(thing);
937 }
933 } 938 }
934} 939}