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author | Mic Bowman | 2012-07-20 10:25:50 -0700 |
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committer | Mic Bowman | 2012-07-20 10:25:50 -0700 |
commit | 644fb6b013b8c8598c42d19cee67201911f31c2e (patch) | |
tree | 02f173b9e6ff2a83c09b264e6082bf61cba6cf18 /OpenSim/Region/ScriptEngine/Shared/Api/Runtime | |
parent | Fix the order of operations on detach. The object must always be serialized (diff) | |
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Implements a very useful OSSL function to test a string to see
if it is a UUID. The function is osIsUUID().
Thanks SignpostMarv!
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Runtime')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index b40bdf0..99995a7 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | |||
@@ -930,5 +930,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
930 | { | 930 | { |
931 | m_OSSL_Functions.osSetTerrainTextureHeight(corner, low, high); | 931 | m_OSSL_Functions.osSetTerrainTextureHeight(corner, low, high); |
932 | } | 932 | } |
933 | |||
934 | public LSL_Integer osIsUUID(string thing) | ||
935 | { | ||
936 | return m_OSSL_Functions.osIsUUID(thing); | ||
937 | } | ||
933 | } | 938 | } |
934 | } | 939 | } |