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authorCharles Krinke2008-09-29 20:24:59 +0000
committerCharles Krinke2008-09-29 20:24:59 +0000
commit307f26e80e7d14a49fe0cf766849fb9bd81b1c5f (patch)
treeff6175bd0cb0c1117d8e8ef1c7d585de373ff3f7 /OpenSim/Region/ScriptEngine/Shared/Api/Runtime
parent* minor: forgot this small tidy in the last checkin (diff)
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Mantis#2299. Thank you kindly, Idb for a patch that:
OS/SL script conformance, implement llSoundPreload and llRemoteLoadScript to behave as in SL. In SL llSoundPreload appears to do nothing. In OS llRemoteLoadScript shouts an error when invoked "Deprecated. Please use llRemoteLoadScriptPin instead."
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
index 32cfff6..bebb011 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
@@ -1169,9 +1169,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
1169 m_LSL_Functions.llRemoteDataSetRegion(); 1169 m_LSL_Functions.llRemoteDataSetRegion();
1170 } 1170 }
1171 1171
1172 public void llRemoteLoadScript() 1172 public void llRemoteLoadScript(string target, string name, int running, int start_param)
1173 { 1173 {
1174 m_LSL_Functions.llRemoteLoadScript(); 1174 m_LSL_Functions.llRemoteLoadScript(target, name, running, start_param);
1175 } 1175 }
1176 1176
1177 public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) 1177 public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param)
@@ -1599,9 +1599,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
1599 m_LSL_Functions.llSound(); 1599 m_LSL_Functions.llSound();
1600 } 1600 }
1601 1601
1602 public void llSoundPreload() 1602 public void llSoundPreload(string sound)
1603 { 1603 {
1604 m_LSL_Functions.llSoundPreload(); 1604 m_LSL_Functions.llSoundPreload(sound);
1605 } 1605 }
1606 1606
1607 public LSL_Float llSqrt(double f) 1607 public LSL_Float llSqrt(double f)