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authorJustin Clark-Casey (justincc)2011-10-17 01:42:31 +0100
committerJustin Clark-Casey (justincc)2011-10-17 01:42:31 +0100
commit0c041ce12f393367e2754e88d9b8dad5e45f88c4 (patch)
treeac02f32cda8bd7056e1ebbf0c037d9979d808d2b /OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
parentGuard HGAssetService against uninitialized variables and null arguments. (diff)
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Implement osNpcSit(). This is still in development so don't trust it
Format is osNpcSit(<npc-uuid>, <target-uuid>, OS_NPC_SIT_IMMEDIATE) e.g. osNpcSit(npc, llGetKey(), OS_NPC_SIT_IMMEDIATE); At the moment, sit only succeeds if the part has a sit target set. NPC immediately sits on the target even if miles away - they do not walk up to it. This method is in development - it may change so please don't trust it yet. Standing will follow shortly since that's kind of important once you're sitting :)
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
index bbc8cc6..38391df 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
@@ -528,6 +528,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
528 m_OSSL_Functions.osNpcSay(npc, message); 528 m_OSSL_Functions.osNpcSay(npc, message);
529 } 529 }
530 530
531 public void osNpcSit(LSL_Key npc, LSL_Key target, int options)
532 {
533 m_OSSL_Functions.osNpcSit(npc, target, options);
534 }
535
531 public void osNpcRemove(key npc) 536 public void osNpcRemove(key npc)
532 { 537 {
533 m_OSSL_Functions.osNpcRemove(npc); 538 m_OSSL_Functions.osNpcRemove(npc);