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authorMic Bowman2012-07-20 10:25:50 -0700
committerMic Bowman2012-07-20 10:25:50 -0700
commit644fb6b013b8c8598c42d19cee67201911f31c2e (patch)
tree02f173b9e6ff2a83c09b264e6082bf61cba6cf18 /OpenSim/Region/ScriptEngine/Shared/Api/Interface
parentFix the order of operations on detach. The object must always be serialized (diff)
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Implements a very useful OSSL function to test a string to see
if it is a UUID. The function is osIsUUID(). Thanks SignpostMarv!
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Interface')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs7
1 files changed, 7 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
index b5416c8..c9403eb 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
@@ -276,5 +276,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
276 276
277 void osSetTerrainTexture(int level, LSL_Key texture); 277 void osSetTerrainTexture(int level, LSL_Key texture);
278 void osSetTerrainTextureHeight(int corner, double low, double high); 278 void osSetTerrainTextureHeight(int corner, double low, double high);
279
280 /// <summary>
281 /// Checks if thing is a UUID.
282 /// </summary>
283 /// <param name="thing"></param>
284 /// <returns>1 if thing is a valid UUID, 0 otherwise</returns>
285 LSL_Integer osIsUUID(string thing);
279 } 286 }
280} 287}