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author | Robert Adams | 2013-01-10 17:03:19 -0800 |
---|---|---|
committer | Robert Adams | 2013-01-11 16:47:35 -0800 |
commit | eacc2561d14dbe9cba6966e3b32bfd776e044f8a (patch) | |
tree | 8ddaebdd22286becd5dd57a84d3582a1f582d1f2 /OpenSim/Region/ScriptEngine/Shared/Api/Implementation | |
parent | BulletSim: Add IsSelected attribute to physical objects. Have vehicles check ... (diff) | |
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BulletSim: add osGetPhysicsEngineType() LSL function and update
the physics engines to return the name that is specified in the INI
file ("physics = XXX") as the type of engine.
This os function is a little different than the others in that it
does not throw an exception of one is not privilaged to use it.
It merely returns an empty string.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | 59 |
1 files changed, 48 insertions, 11 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 33c02ef..958a448 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -245,11 +245,23 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
245 | wComm.DeliverMessage(ChatTypeEnum.Shout, ScriptBaseClass.DEBUG_CHANNEL, m_host.Name, m_host.UUID, message); | 245 | wComm.DeliverMessage(ChatTypeEnum.Shout, ScriptBaseClass.DEBUG_CHANNEL, m_host.Name, m_host.UUID, message); |
246 | } | 246 | } |
247 | 247 | ||
248 | // Returns of the function is allowed. Throws a script exception if not allowed. | ||
248 | public void CheckThreatLevel(ThreatLevel level, string function) | 249 | public void CheckThreatLevel(ThreatLevel level, string function) |
249 | { | 250 | { |
250 | if (!m_OSFunctionsEnabled) | 251 | if (!m_OSFunctionsEnabled) |
251 | OSSLError(String.Format("{0} permission denied. All OS functions are disabled.", function)); // throws | 252 | OSSLError(String.Format("{0} permission denied. All OS functions are disabled.", function)); // throws |
252 | 253 | ||
254 | string reasonWhyNot = CheckThreatLevelTest(level, function); | ||
255 | if (!String.IsNullOrEmpty(reasonWhyNot)) | ||
256 | { | ||
257 | OSSLError(reasonWhyNot); | ||
258 | } | ||
259 | } | ||
260 | |||
261 | // Check to see if function is allowed. Returns an empty string if function permitted | ||
262 | // or a string explaining why this function can't be used. | ||
263 | private string CheckThreatLevelTest(ThreatLevel level, string function) | ||
264 | { | ||
253 | if (!m_FunctionPerms.ContainsKey(function)) | 265 | if (!m_FunctionPerms.ContainsKey(function)) |
254 | { | 266 | { |
255 | FunctionPerms perms = new FunctionPerms(); | 267 | FunctionPerms perms = new FunctionPerms(); |
@@ -329,10 +341,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
329 | { | 341 | { |
330 | // Allow / disallow by threat level | 342 | // Allow / disallow by threat level |
331 | if (level > m_MaxThreatLevel) | 343 | if (level > m_MaxThreatLevel) |
332 | OSSLError( | 344 | return |
333 | String.Format( | 345 | String.Format( |
334 | "{0} permission denied. Allowed threat level is {1} but function threat level is {2}.", | 346 | "{0} permission denied. Allowed threat level is {1} but function threat level is {2}.", |
335 | function, m_MaxThreatLevel, level)); | 347 | function, m_MaxThreatLevel, level); |
336 | } | 348 | } |
337 | else | 349 | else |
338 | { | 350 | { |
@@ -342,7 +354,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
342 | if (m_FunctionPerms[function].AllowedOwners.Contains(m_host.OwnerID)) | 354 | if (m_FunctionPerms[function].AllowedOwners.Contains(m_host.OwnerID)) |
343 | { | 355 | { |
344 | // prim owner is in the list of allowed owners | 356 | // prim owner is in the list of allowed owners |
345 | return; | 357 | return String.Empty; |
346 | } | 358 | } |
347 | 359 | ||
348 | UUID ownerID = m_item.OwnerID; | 360 | UUID ownerID = m_item.OwnerID; |
@@ -354,7 +366,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
354 | 366 | ||
355 | if (land.LandData.GroupID == m_item.GroupID && land.LandData.GroupID != UUID.Zero) | 367 | if (land.LandData.GroupID == m_item.GroupID && land.LandData.GroupID != UUID.Zero) |
356 | { | 368 | { |
357 | return; | 369 | return String.Empty; |
358 | } | 370 | } |
359 | } | 371 | } |
360 | 372 | ||
@@ -365,7 +377,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
365 | 377 | ||
366 | if (land.LandData.OwnerID == ownerID) | 378 | if (land.LandData.OwnerID == ownerID) |
367 | { | 379 | { |
368 | return; | 380 | return String.Empty; |
369 | } | 381 | } |
370 | } | 382 | } |
371 | 383 | ||
@@ -375,7 +387,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
375 | //Only Estate Managers may use the function | 387 | //Only Estate Managers may use the function |
376 | if (World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(ownerID) && World.RegionInfo.EstateSettings.EstateOwner != ownerID) | 388 | if (World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(ownerID) && World.RegionInfo.EstateSettings.EstateOwner != ownerID) |
377 | { | 389 | { |
378 | return; | 390 | return String.Empty; |
379 | } | 391 | } |
380 | } | 392 | } |
381 | 393 | ||
@@ -384,25 +396,24 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
384 | { | 396 | { |
385 | if (World.RegionInfo.EstateSettings.EstateOwner == ownerID) | 397 | if (World.RegionInfo.EstateSettings.EstateOwner == ownerID) |
386 | { | 398 | { |
387 | return; | 399 | return String.Empty; |
388 | } | 400 | } |
389 | } | 401 | } |
390 | 402 | ||
391 | if (!m_FunctionPerms[function].AllowedCreators.Contains(m_item.CreatorID)) | 403 | if (!m_FunctionPerms[function].AllowedCreators.Contains(m_item.CreatorID)) |
392 | OSSLError( | 404 | return( |
393 | String.Format("{0} permission denied. Script creator is not in the list of users allowed to execute this function and prim owner also has no permission.", | 405 | String.Format("{0} permission denied. Script creator is not in the list of users allowed to execute this function and prim owner also has no permission.", |
394 | function)); | 406 | function)); |
395 | 407 | ||
396 | if (m_item.CreatorID != ownerID) | 408 | if (m_item.CreatorID != ownerID) |
397 | { | 409 | { |
398 | if ((m_item.CurrentPermissions & (uint)PermissionMask.Modify) != 0) | 410 | if ((m_item.CurrentPermissions & (uint)PermissionMask.Modify) != 0) |
399 | OSSLError( | 411 | return String.Format("{0} permission denied. Script permissions error.", function); |
400 | String.Format("{0} permission denied. Script permissions error.", | ||
401 | function)); | ||
402 | 412 | ||
403 | } | 413 | } |
404 | } | 414 | } |
405 | } | 415 | } |
416 | return String.Empty; | ||
406 | } | 417 | } |
407 | 418 | ||
408 | internal void OSSLDeprecated(string function, string replacement) | 419 | internal void OSSLDeprecated(string function, string replacement) |
@@ -1558,6 +1569,32 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1558 | } | 1569 | } |
1559 | } | 1570 | } |
1560 | 1571 | ||
1572 | public string osGetPhysicsEngineType() | ||
1573 | { | ||
1574 | // High because it can be used to target attacks to known weaknesses | ||
1575 | // This would allow a new class of griefer scripts that don't even | ||
1576 | // require their user to know what they are doing (see script | ||
1577 | // kiddie) | ||
1578 | // Because it would be nice if scripts didn't blow up if the information | ||
1579 | // about the physics engine, this function returns an empty string if | ||
1580 | // the user does not have permission to see it. This as opposed to | ||
1581 | // throwing an exception. | ||
1582 | m_host.AddScriptLPS(1); | ||
1583 | string ret = String.Empty; | ||
1584 | if (String.IsNullOrEmpty(CheckThreatLevelTest(ThreatLevel.High, "osGetPhysicsEngineType"))) | ||
1585 | { | ||
1586 | if (m_ScriptEngine.World.PhysicsScene != null) | ||
1587 | { | ||
1588 | ret = m_ScriptEngine.World.PhysicsScene.EngineType; | ||
1589 | // An old physics engine might have an uninitialized engine type | ||
1590 | if (ret == null) | ||
1591 | ret = "unknown"; | ||
1592 | } | ||
1593 | } | ||
1594 | |||
1595 | return ret; | ||
1596 | } | ||
1597 | |||
1561 | public string osGetSimulatorVersion() | 1598 | public string osGetSimulatorVersion() |
1562 | { | 1599 | { |
1563 | // High because it can be used to target attacks to known weaknesses | 1600 | // High because it can be used to target attacks to known weaknesses |