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author | Melanie Thielker | 2008-09-25 17:26:32 +0000 |
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committer | Melanie Thielker | 2008-09-25 17:26:32 +0000 |
commit | f11107821e259d544dc42648f4cdba2b123cd71e (patch) | |
tree | 5d288d96a2eb07788ae40130736215599eb9bcec /OpenSim/Region/ScriptEngine/Shared/Api/Implementation | |
parent | Mantis#2017. Thank you kindly, Tyre, for a patch that solves: (diff) | |
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Add an extension to allow registering multiple interfaces of a type with
Scene. Make the script engines check that the engine name in the
//Engine:language comment is a valid engine and treat it as a normal
comment if it's not.
//DotNetEngine: needs to be written as //ScriptEngine.DotNetEngine: now, since
that is it's real internal name. //XEngine: still works
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api_Base.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api_Base.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api_Base.cs index 320e878..396d924 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api_Base.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api_Base.cs | |||
@@ -5114,7 +5114,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5114 | public LSL_Integer llScriptDanger(LSL_Vector pos) | 5114 | public LSL_Integer llScriptDanger(LSL_Vector pos) |
5115 | { | 5115 | { |
5116 | m_host.AddScriptLPS(1); | 5116 | m_host.AddScriptLPS(1); |
5117 | bool result = World.scriptDanger(m_host.LocalId, new Vector3((float)pos.x, (float)pos.y, (float)pos.z)); | 5117 | bool result = World.ScriptDanger(m_host.LocalId, new Vector3((float)pos.x, (float)pos.y, (float)pos.z)); |
5118 | if (result) | 5118 | if (result) |
5119 | { | 5119 | { |
5120 | return 1; | 5120 | return 1; |