aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
diff options
context:
space:
mode:
authorMelanie Thielker2008-11-08 02:24:34 +0000
committerMelanie Thielker2008-11-08 02:24:34 +0000
commit833f5e8bed5b36501c4579859e380038400ecb75 (patch)
treec785b4178baa18f49490e572f3013e531921e349 /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
parent* Correct catch changed on last commit, since I just realized I started makin... (diff)
downloadopensim-SC_OLD-833f5e8bed5b36501c4579859e380038400ecb75.zip
opensim-SC_OLD-833f5e8bed5b36501c4579859e380038400ecb75.tar.gz
opensim-SC_OLD-833f5e8bed5b36501c4579859e380038400ecb75.tar.bz2
opensim-SC_OLD-833f5e8bed5b36501c4579859e380038400ecb75.tar.xz
Refactor IEventReceiver back into IScriptEngine
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 787d951..f9302e9 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -99,7 +99,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
99 [Serializable] 99 [Serializable]
100 public class OSSL_Api : MarshalByRefObject, IOSSL_Api, IScriptApi 100 public class OSSL_Api : MarshalByRefObject, IOSSL_Api, IScriptApi
101 { 101 {
102 internal IEventReceiver m_ScriptEngine; 102 internal IScriptEngine m_ScriptEngine;
103 internal ILSL_Api m_LSL_Api; // get a reference to the LSL API so we can call methods housed there 103 internal ILSL_Api m_LSL_Api; // get a reference to the LSL API so we can call methods housed there
104 internal SceneObjectPart m_host; 104 internal SceneObjectPart m_host;
105 internal uint m_localID; 105 internal uint m_localID;
@@ -110,7 +110,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
110 internal float m_ScriptDistanceFactor = 1.0f; 110 internal float m_ScriptDistanceFactor = 1.0f;
111 internal Dictionary<string, List<UUID> > m_FunctionPerms = new Dictionary<string, List<UUID> >(); 111 internal Dictionary<string, List<UUID> > m_FunctionPerms = new Dictionary<string, List<UUID> >();
112 112
113 public void Initialize(IEventReceiver ScriptEngine, SceneObjectPart host, uint localID, UUID itemID) 113 public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID)
114 { 114 {
115 m_ScriptEngine = ScriptEngine; 115 m_ScriptEngine = ScriptEngine;
116 m_host = host; 116 m_host = host;