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author | UbitUmarov | 2017-06-26 18:26:45 +0100 |
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committer | UbitUmarov | 2017-06-26 18:26:45 +0100 |
commit | cbd0af3cab4c12aab0e149802d2b62aa35bd561b (patch) | |
tree | b89c3783ab3be35a34957749e073d538cbe7e780 /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |
parent | and add a missing bracket :) (diff) | |
download | opensim-SC_OLD-cbd0af3cab4c12aab0e149802d2b62aa35bd561b.zip opensim-SC_OLD-cbd0af3cab4c12aab0e149802d2b62aa35bd561b.tar.gz opensim-SC_OLD-cbd0af3cab4c12aab0e149802d2b62aa35bd561b.tar.bz2 opensim-SC_OLD-cbd0af3cab4c12aab0e149802d2b62aa35bd561b.tar.xz |
let osTeleport* always work on script prim owner
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | 32 |
1 files changed, 15 insertions, 17 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index ce48e63..d665f69 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -854,6 +854,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
854 | 854 | ||
855 | private bool checkAllowAgentTPbyLandOwner(UUID agentId, Vector3 pos) | 855 | private bool checkAllowAgentTPbyLandOwner(UUID agentId, Vector3 pos) |
856 | { | 856 | { |
857 | UUID hostOwner = m_host.OwnerID; | ||
858 | |||
859 | if(hostOwner == agentId) | ||
860 | return true; | ||
861 | |||
857 | if (m_item.PermsGranter == agentId) | 862 | if (m_item.PermsGranter == agentId) |
858 | { | 863 | { |
859 | if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TELEPORT) != 0) | 864 | if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TELEPORT) != 0) |
@@ -868,8 +873,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
868 | if(landdata == null) | 873 | if(landdata == null) |
869 | return true; | 874 | return true; |
870 | 875 | ||
871 | UUID hostOwner = m_host.OwnerID; | ||
872 | |||
873 | if(landdata.OwnerID == hostOwner) | 876 | if(landdata.OwnerID == hostOwner) |
874 | return true; | 877 | return true; |
875 | 878 | ||
@@ -896,11 +899,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
896 | // | 899 | // |
897 | CheckThreatLevel(ThreatLevel.Severe, "osTeleportAgent"); | 900 | CheckThreatLevel(ThreatLevel.Severe, "osTeleportAgent"); |
898 | 901 | ||
899 | TeleportAgent(agent, regionName, position, lookat, true); | 902 | TeleportAgent(agent, regionName, position, lookat); |
900 | } | 903 | } |
901 | 904 | ||
902 | private void TeleportAgent(string agent, string regionName, | 905 | private void TeleportAgent(string agent, string regionName, |
903 | LSL_Types.Vector3 position, LSL_Types.Vector3 lookat, bool isNotOwner) | 906 | LSL_Types.Vector3 position, LSL_Types.Vector3 lookat) |
904 | { | 907 | { |
905 | m_host.AddScriptLPS(1); | 908 | m_host.AddScriptLPS(1); |
906 | if(String.IsNullOrEmpty(regionName)) | 909 | if(String.IsNullOrEmpty(regionName)) |
@@ -914,7 +917,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
914 | return; | 917 | return; |
915 | 918 | ||
916 | Vector3 pos = presence.AbsolutePosition; | 919 | Vector3 pos = presence.AbsolutePosition; |
917 | if(isNotOwner && !checkAllowAgentTPbyLandOwner(agentId, pos)) | 920 | if(!checkAllowAgentTPbyLandOwner(agentId, pos)) |
918 | { | 921 | { |
919 | ScriptSleep(500); | 922 | ScriptSleep(500); |
920 | return; | 923 | return; |
@@ -947,11 +950,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
947 | // | 950 | // |
948 | CheckThreatLevel(ThreatLevel.Severe, "osTeleportAgent"); | 951 | CheckThreatLevel(ThreatLevel.Severe, "osTeleportAgent"); |
949 | 952 | ||
950 | TeleportAgent(agent, regionGridX, regionGridY, position, lookat, true); | 953 | TeleportAgent(agent, regionGridX, regionGridY, position, lookat); |
951 | } | 954 | } |
952 | 955 | ||
953 | private void TeleportAgent(string agent, int regionGridX, int regionGridY, | 956 | private void TeleportAgent(string agent, int regionGridX, int regionGridY, |
954 | LSL_Types.Vector3 position, LSL_Types.Vector3 lookat, bool isNotOwner) | 957 | LSL_Types.Vector3 position, LSL_Types.Vector3 lookat) |
955 | { | 958 | { |
956 | m_host.AddScriptLPS(1); | 959 | m_host.AddScriptLPS(1); |
957 | 960 | ||
@@ -965,7 +968,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
965 | return; | 968 | return; |
966 | 969 | ||
967 | Vector3 pos = presence.AbsolutePosition; | 970 | Vector3 pos = presence.AbsolutePosition; |
968 | if(isNotOwner && !checkAllowAgentTPbyLandOwner(agentId, pos)) | 971 | if(!checkAllowAgentTPbyLandOwner(agentId, pos)) |
969 | { | 972 | { |
970 | ScriptSleep(500); | 973 | ScriptSleep(500); |
971 | return; | 974 | return; |
@@ -983,11 +986,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
983 | 986 | ||
984 | public void osTeleportAgent(string agent, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat) | 987 | public void osTeleportAgent(string agent, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat) |
985 | { | 988 | { |
986 | TeleportAgent(agent, position, lookat, true); | ||
987 | } | ||
988 | |||
989 | private void TeleportAgent(string agent, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat, bool isNotOwner) | ||
990 | { | ||
991 | m_host.AddScriptLPS(1); | 989 | m_host.AddScriptLPS(1); |
992 | UUID agentId; | 990 | UUID agentId; |
993 | if (UUID.TryParse(agent, out agentId)) | 991 | if (UUID.TryParse(agent, out agentId)) |
@@ -997,7 +995,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
997 | return; | 995 | return; |
998 | 996 | ||
999 | Vector3 pos = presence.AbsolutePosition; | 997 | Vector3 pos = presence.AbsolutePosition; |
1000 | if(isNotOwner && !checkAllowAgentTPbyLandOwner(agentId, pos)) | 998 | if(!checkAllowAgentTPbyLandOwner(agentId, pos)) |
1001 | { | 999 | { |
1002 | ScriptSleep(500); | 1000 | ScriptSleep(500); |
1003 | return; | 1001 | return; |
@@ -1014,19 +1012,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1014 | // Threat level None because this is what can already be done with the World Map in the viewer | 1012 | // Threat level None because this is what can already be done with the World Map in the viewer |
1015 | CheckThreatLevel(ThreatLevel.None, "osTeleportOwner"); | 1013 | CheckThreatLevel(ThreatLevel.None, "osTeleportOwner"); |
1016 | 1014 | ||
1017 | TeleportAgent(m_host.OwnerID.ToString(), regionName, position, lookat, false); | 1015 | TeleportAgent(m_host.OwnerID.ToString(), regionName, position, lookat); |
1018 | } | 1016 | } |
1019 | 1017 | ||
1020 | public void osTeleportOwner(int regionGridX, int regionGridY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat) | 1018 | public void osTeleportOwner(int regionGridX, int regionGridY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat) |
1021 | { | 1019 | { |
1022 | CheckThreatLevel(ThreatLevel.None, "osTeleportOwner"); | 1020 | CheckThreatLevel(ThreatLevel.None, "osTeleportOwner"); |
1023 | 1021 | ||
1024 | TeleportAgent(m_host.OwnerID.ToString(), regionGridX, regionGridY, position, lookat, false); | 1022 | TeleportAgent(m_host.OwnerID.ToString(), regionGridX, regionGridY, position, lookat); |
1025 | } | 1023 | } |
1026 | 1024 | ||
1027 | public void osTeleportOwner(LSL_Types.Vector3 position, LSL_Types.Vector3 lookat) | 1025 | public void osTeleportOwner(LSL_Types.Vector3 position, LSL_Types.Vector3 lookat) |
1028 | { | 1026 | { |
1029 | TeleportAgent(m_host.OwnerID.ToString(), position, lookat, false); | 1027 | osTeleportAgent(m_host.OwnerID.ToString(), position, lookat); |
1030 | } | 1028 | } |
1031 | 1029 | ||
1032 | ///<summary> | 1030 | ///<summary> |