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authorDan Lake2011-10-27 00:42:21 -0700
committerDan Lake2011-10-27 00:42:21 -0700
commitb98613091cd6dc2f914fb5ab38ca33cdff21fc24 (patch)
tree42be01a68146870ddcd64e842a13f2fbb46b4738 /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
parentFor now, comment out error message on new script engine console commands. (diff)
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Added new ForEachRootScenePresence to Scene since almost every delegate passed to ForEachScenePresence checks for !IsChildAgent first. It consolidates child and root handling for coming refactors.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs20
1 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 82701ce..83c3b78 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -3723,9 +3723,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3723 m_host.AddScriptLPS(1); 3723 m_host.AddScriptLPS(1);
3724 List<UUID> keytable = new List<UUID>(); 3724 List<UUID> keytable = new List<UUID>();
3725 // parse for sitting avatare-uuids 3725 // parse for sitting avatare-uuids
3726 World.ForEachScenePresence(delegate(ScenePresence presence) 3726 World.ForEachRootScenePresence(delegate(ScenePresence presence)
3727 { 3727 {
3728 if (!presence.IsChildAgent && presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID)) 3728 if (presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID))
3729 keytable.Add(presence.UUID); 3729 keytable.Add(presence.UUID);
3730 }); 3730 });
3731 3731
@@ -3785,9 +3785,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3785 m_host.AddScriptLPS(1); 3785 m_host.AddScriptLPS(1);
3786 // parse for sitting avatare-names 3786 // parse for sitting avatare-names
3787 List<String> nametable = new List<String>(); 3787 List<String> nametable = new List<String>();
3788 World.ForEachScenePresence(delegate(ScenePresence presence) 3788 World.ForEachRootScenePresence(delegate(ScenePresence presence)
3789 { 3789 {
3790 if (!presence.IsChildAgent && presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID)) 3790 if (presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID))
3791 nametable.Add(presence.ControllingClient.Name); 3791 nametable.Add(presence.ControllingClient.Name);
3792 }); 3792 });
3793 3793
@@ -7568,9 +7568,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7568 { 7568 {
7569 m_host.AddScriptLPS(1); 7569 m_host.AddScriptLPS(1);
7570 int avatarCount = 0; 7570 int avatarCount = 0;
7571 World.ForEachScenePresence(delegate(ScenePresence presence) 7571 World.ForEachRootScenePresence(delegate(ScenePresence presence)
7572 { 7572 {
7573 if (!presence.IsChildAgent && presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID)) 7573 if (presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID))
7574 avatarCount++; 7574 avatarCount++;
7575 }); 7575 });
7576 7576
@@ -9336,9 +9336,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
9336 landObject.SetMediaUrl(url); 9336 landObject.SetMediaUrl(url);
9337 9337
9338 // now send to all (non-child) agents in the parcel 9338 // now send to all (non-child) agents in the parcel
9339 World.ForEachScenePresence(delegate(ScenePresence sp) 9339 World.ForEachRootScenePresence(delegate(ScenePresence sp)
9340 { 9340 {
9341 if (!sp.IsChildAgent && (sp.currentParcelUUID == landData.GlobalID)) 9341 if (sp.currentParcelUUID == landData.GlobalID)
9342 { 9342 {
9343 sp.ControllingClient.SendParcelMediaUpdate(landData.MediaURL, 9343 sp.ControllingClient.SendParcelMediaUpdate(landData.MediaURL,
9344 landData.MediaID, 9344 landData.MediaID,
@@ -9369,9 +9369,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
9369 if (presence == null) 9369 if (presence == null)
9370 { 9370 {
9371 // send to all (non-child) agents in the parcel 9371 // send to all (non-child) agents in the parcel
9372 World.ForEachScenePresence(delegate(ScenePresence sp) 9372 World.ForEachRootScenePresence(delegate(ScenePresence sp)
9373 { 9373 {
9374 if (!sp.IsChildAgent && (sp.currentParcelUUID == landData.GlobalID)) 9374 if (sp.currentParcelUUID == landData.GlobalID)
9375 { 9375 {
9376 sp.ControllingClient.SendParcelMediaCommand(0x4, // TODO what is this? 9376 sp.ControllingClient.SendParcelMediaCommand(0x4, // TODO what is this?
9377 (ParcelMediaCommandEnum)commandToSend, 9377 (ParcelMediaCommandEnum)commandToSend,