diff options
author | SignpostMarv | 2012-10-16 12:45:30 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-10-29 23:39:00 +0000 |
commit | f9923d4423f8f9dcf09a12e702737d2030a26d4a (patch) | |
tree | 5c291c1ae00aea15aa5d8f1b9129ff79b47628ae /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |
parent | 80-character width terminal formatting of recent commits to llPlaySound, llPl... (diff) | |
download | opensim-SC_OLD-f9923d4423f8f9dcf09a12e702737d2030a26d4a.zip opensim-SC_OLD-f9923d4423f8f9dcf09a12e702737d2030a26d4a.tar.gz opensim-SC_OLD-f9923d4423f8f9dcf09a12e702737d2030a26d4a.tar.bz2 opensim-SC_OLD-f9923d4423f8f9dcf09a12e702737d2030a26d4a.tar.xz |
shifting from two instances of typecasting to one instance of typecasting in llTriggerSoundLimited
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 610cb14..2b6a3fd 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -5877,12 +5877,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5877 | m_host.AddScriptLPS(1); | 5877 | m_host.AddScriptLPS(1); |
5878 | if (m_SoundModule != null) | 5878 | if (m_SoundModule != null) |
5879 | { | 5879 | { |
5880 | float radius1 = (float)llVecDist(llGetPos(), top_north_east); | 5880 | double radius1 = llVecDist(llGetPos(), top_north_east); |
5881 | float radius2 = (float)llVecDist(llGetPos(), bottom_south_west); | 5881 | double radius2 = llVecDist(llGetPos(), bottom_south_west); |
5882 | float radius = Math.Abs(radius1 - radius2); | 5882 | double radius = Math.Abs(radius1 - radius2); |
5883 | m_SoundModule.SendSound(m_host.UUID, | 5883 | m_SoundModule.SendSound(m_host.UUID, |
5884 | KeyOrName(sound, AssetType.Sound), volume, true, 0, | 5884 | KeyOrName(sound, AssetType.Sound), volume, true, 0, |
5885 | radius, false, false); | 5885 | (float)radius, false, false); |
5886 | } | 5886 | } |
5887 | } | 5887 | } |
5888 | 5888 | ||