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author | Tedd Hansen | 2008-09-12 18:46:52 +0000 |
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committer | Tedd Hansen | 2008-09-12 18:46:52 +0000 |
commit | 85a0e03984478b58d3568c075fbf3cc1b6e2c6e3 (patch) | |
tree | 299fccb86e9472d03eb1aa0e333c03cf50b290e8 /OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs | |
parent | use new style asserts. They are much easier to read. (diff) | |
download | opensim-SC_OLD-85a0e03984478b58d3568c075fbf3cc1b6e2c6e3.zip opensim-SC_OLD-85a0e03984478b58d3568c075fbf3cc1b6e2c6e3.tar.gz opensim-SC_OLD-85a0e03984478b58d3568c075fbf3cc1b6e2c6e3.tar.bz2 opensim-SC_OLD-85a0e03984478b58d3568c075fbf3cc1b6e2c6e3.tar.xz |
Note to self: VisualSVN not fully compatible with OpenSim prebuild :)
Diffstat (limited to 'OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs | 80 |
1 files changed, 0 insertions, 80 deletions
diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs b/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs deleted file mode 100644 index 2a51b91..0000000 --- a/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs +++ /dev/null | |||
@@ -1,80 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Net.Sockets; | ||
30 | using System.Runtime.Remoting; | ||
31 | using System.Runtime.Remoting.Channels; | ||
32 | using System.Runtime.Remoting.Channels.Tcp; | ||
33 | using OpenSim.Region.ScriptEngine.Common; | ||
34 | |||
35 | namespace OpenSim.Region.ScriptEngine.RemoteServer | ||
36 | { | ||
37 | class RemoteServer | ||
38 | { | ||
39 | // Handles connections to servers | ||
40 | // Create and returns server object | ||
41 | |||
42 | public RemoteServer() | ||
43 | { | ||
44 | TcpChannel chan = new TcpChannel(); | ||
45 | ChannelServices.RegisterChannel(chan, true); | ||
46 | } | ||
47 | |||
48 | /// <summary> | ||
49 | /// Create a channel for communicating w/ the remote object | ||
50 | /// Notice no port is specified on the client | ||
51 | /// </summary> | ||
52 | public ScriptServerInterfaces.ServerRemotingObject Connect(string hostname, int port) | ||
53 | { | ||
54 | ScriptServerInterfaces.ServerRemotingObject obj = null; | ||
55 | |||
56 | try | ||
57 | { | ||
58 | // Create an instance of the remote object | ||
59 | obj = (ScriptServerInterfaces.ServerRemotingObject)Activator.GetObject( | ||
60 | typeof(ScriptServerInterfaces.ServerRemotingObject), | ||
61 | "tcp://" + hostname + ":" + port + "/DotNetEngine"); | ||
62 | |||
63 | if (obj == null) | ||
64 | { | ||
65 | Console.WriteLine("Error: unable to locate server"); | ||
66 | } | ||
67 | } | ||
68 | catch (SocketException) | ||
69 | { | ||
70 | Console.WriteLine("Error: unable to connect to server"); | ||
71 | } | ||
72 | catch (RemotingException) | ||
73 | { | ||
74 | Console.WriteLine("Error: unable to connect to server"); | ||
75 | } | ||
76 | |||
77 | return obj; | ||
78 | } | ||
79 | } | ||
80 | } | ||