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author | Tedd Hansen | 2007-12-30 22:57:27 +0000 |
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committer | Tedd Hansen | 2007-12-30 22:57:27 +0000 |
commit | 5b8620d82fa1fa17bcd8b2ff6050c58d34509c77 (patch) | |
tree | 97ef10a05a0625bb384a09b7ce3d0a1ce5069c50 /OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs | |
parent | server->script event path almost ready for remote scriptengine (translation t... (diff) | |
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Comments + fix = in theory stand alone script server + "RemoteSevrver" ScriptEngine (as opposed to "DotNetEngine") should work for a single region. It will however not work because it doesn't have two-way communication.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs b/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs index f0a3aa1..d539dc4 100644 --- a/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs | |||
@@ -33,6 +33,7 @@ using OpenSim.Framework; | |||
33 | namespace OpenSim.Region.ScriptEngine.RemoteServer | 33 | namespace OpenSim.Region.ScriptEngine.RemoteServer |
34 | { | 34 | { |
35 | /// <summary> | 35 | /// <summary> |
36 | /// Handles events from OpenSim. Uses RemoteServer to send commands. | ||
36 | /// </summary> | 37 | /// </summary> |
37 | [Serializable] | 38 | [Serializable] |
38 | internal class EventManager | 39 | internal class EventManager |