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authorTedd Hansen2008-01-12 15:52:34 +0000
committerTedd Hansen2008-01-12 15:52:34 +0000
commitf9c981007db13d86342f5a68168e012b4026c78c (patch)
tree557e208bc079a02d47857fa59f6dfa40469b0fe4 /OpenSim/Region/ScriptEngine/LSOEngine/ScriptEngine.cs
parentWelcome back LSO. (diff)
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Diffstat (limited to 'OpenSim/Region/ScriptEngine/LSOEngine/ScriptEngine.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/LSOEngine/ScriptEngine.cs108
1 files changed, 54 insertions, 54 deletions
diff --git a/OpenSim/Region/ScriptEngine/LSOEngine/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/LSOEngine/ScriptEngine.cs
index 2311315..342a8ca 100644
--- a/OpenSim/Region/ScriptEngine/LSOEngine/ScriptEngine.cs
+++ b/OpenSim/Region/ScriptEngine/LSOEngine/ScriptEngine.cs
@@ -1,55 +1,55 @@
1/* 1/*
2* Copyright (c) Contributors, http://opensimulator.org/ 2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28 28
29using System; 29using System;
30using Nini.Config; 30using Nini.Config;
31using OpenSim.Framework.Console; 31using OpenSim.Framework.Console;
32using OpenSim.Region.Environment.Interfaces; 32using OpenSim.Region.Environment.Interfaces;
33using OpenSim.Region.Environment.Scenes; 33using OpenSim.Region.Environment.Scenes;
34using OpenSim.Region.ScriptEngine.Common; 34using OpenSim.Region.ScriptEngine.Common;
35using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase; 35using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase;
36using EventManager = OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.EventManager; 36using EventManager = OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.EventManager;
37using ScriptManager=OpenSim.Region.ScriptEngine.LSOEngine.ScriptManager; 37using ScriptManager=OpenSim.Region.ScriptEngine.LSOEngine.ScriptManager;
38 38
39namespace OpenSim.Region.ScriptEngine.LSOEngine 39namespace OpenSim.Region.ScriptEngine.LSOEngine
40{ 40{
41 [Serializable] 41 [Serializable]
42 public class ScriptEngine : OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.ScriptEngine 42 public class ScriptEngine : OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.ScriptEngine
43 { 43 {
44 // We need to override a few things for our DotNetEngine 44 // We need to override a few things for our DotNetEngine
45 public override void Initialise(Scene scene, IConfigSource config) 45 public override void Initialise(Scene scene, IConfigSource config)
46 { 46 {
47 InitializeEngine(scene, MainLog.Instance, true, GetScriptManager()); 47 InitializeEngine(scene, MainLog.Instance, true, GetScriptManager());
48 } 48 }
49 49
50 public override OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.ScriptManager _GetScriptManager() 50 public override OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.ScriptManager _GetScriptManager()
51 { 51 {
52 return new ScriptManager(this); 52 return new ScriptManager(this);
53 } 53 }
54 } 54 }
55} \ No newline at end of file 55} \ No newline at end of file